1. Sinking would crash when the first instruction of a block was
sunk due to iterator problems.
2. Instructions could be sunk to their current block, causing an
infinite loop.
This fixes PR3968
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the key. This will cause it to create a new std::string, which isn't
wanted. Instead, pass back the "const char*". Modify the EmitString() method to
take a "const char*".
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register destinations that are tied to source operands. The
TargetInstrDescr::findTiedToSrcOperand method silently fails for inline
assembly. The existing MachineInstr::isRegReDefinedByTwoAddr was very
close to doing what is needed, so this revision makes a few changes to
that method and also renames it to isRegTiedToUseOperand (for consistency
with the very similar isRegTiedToDefOperand and because it handles both
two-address instructions and inline assembly with tied registers).
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in addition to ZERO_EXTEND and SIGN_EXTEND. Fix a bug in the
way it checked for live-out values, and simplify the way it
find users by using SDNode::use_iterator's (relatively) new
features. Also, make it slightly more permissive on targets
with free truncates.
In SelectionDAGBuild, avoid creating ANY_EXTEND nodes that are
larger than necessary. If the target's SwitchAmountTy has
enough bits, use it. This exposes the truncate to optimization
early, enabling more optimizations.
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eagerly. This helps avoid CopyToReg nodes in some cases where they
aren't needed, and also helps subsequent optimizer heuristics
in cases where the extra nodes would cause the node to appear
to have multiple results. This doesn't have a significant impact
currently; it'll help an upcoming change.
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integer types, unless they are already strange. This prevents it from
turning the code produced by SROA into crazy libcalls and stuff that
the code generator can't handle. In the attached example, the result
was an i96 multiply that caused the x86 backend to assert.
Note that if TargetData had an idea of what the legal types are for
a target that this could be used to stop instcombine from introducing
i64 muls, as Scott wanted.
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Every function has the address of its frame in the beginning of code section.
The frame address is retrieved and used to pass arguments.
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avoiding sign extension for the top octet. For "negative" chars, we'd print
stuff like:
.asciz "\702...
now we print:
.asciz "\302...
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with SUBREG_TO_REG, teach SimpleRegisterCoalescing to coalesce
SUBREG_TO_REG instructions (which are similar to INSERT_SUBREG
instructions), and teach the DAGCombiner to take advantage of this on
targets which support it. This eliminates many redundant
zero-extension operations on x86-64.
This adds a new TargetLowering hook, isZExtFree. It's similar to
isTruncateFree, except it only applies to actual definitions, and not
no-op truncates which may not zero the high bits.
Also, this adds a new optimization to SimplifyDemandedBits: transform
operations like x+y into (zext (add (trunc x), (trunc y))) on targets
where all the casts are no-ops. In contexts where the high part of the
add is explicitly masked off, this allows the mask operation to be
eliminated. Fix the DAGCombiner to avoid undoing these transformations
to eliminate casts on targets where the casts are no-ops.
Also, this adds a new two-address lowering heuristic. Since
two-address lowering runs before coalescing, it helps to be able to
look through copies when deciding whether commuting and/or
three-address conversion are profitable.
Also, fix a bug in LiveInterval::MergeInClobberRanges. It didn't handle
the case that a clobber range extended both before and beyond an
existing live range. In that case, multiple live ranges need to be
added. This was exposed by the new subreg coalescing code.
Remove 2008-05-06-SpillerBug.ll. It was bugpoint-reduced, and the
spiller behavior it was looking for no longer occurrs with the new
instruction selection.
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builds.
--- Reverse-merging (from foreign repository) r68552 into '.':
U test/CodeGen/X86/tls8.ll
U test/CodeGen/X86/tls10.ll
U test/CodeGen/X86/tls2.ll
U test/CodeGen/X86/tls6.ll
U lib/Target/X86/X86Instr64bit.td
U lib/Target/X86/X86InstrSSE.td
U lib/Target/X86/X86InstrInfo.td
U lib/Target/X86/X86RegisterInfo.cpp
U lib/Target/X86/X86ISelLowering.cpp
U lib/Target/X86/X86CodeEmitter.cpp
U lib/Target/X86/X86FastISel.cpp
U lib/Target/X86/X86InstrInfo.h
U lib/Target/X86/X86ISelDAGToDAG.cpp
U lib/Target/X86/AsmPrinter/X86ATTAsmPrinter.cpp
U lib/Target/X86/AsmPrinter/X86IntelAsmPrinter.cpp
U lib/Target/X86/AsmPrinter/X86ATTAsmPrinter.h
U lib/Target/X86/AsmPrinter/X86IntelAsmPrinter.h
U lib/Target/X86/X86ISelLowering.h
U lib/Target/X86/X86InstrInfo.cpp
U lib/Target/X86/X86InstrBuilder.h
U lib/Target/X86/X86RegisterInfo.td
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This introduces a small regression on the generated code
quality in the case we are just computing addresses, not
loading values.
Will work on it and on X86-64 support.
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When compiling in Thumb mode, only the low (R0-R7) registers are available
for most instructions. Breaking the low registers into a new register class
handles this. Uses of R12, SP, etc, are handled explicitly where needed
with copies inserted to move results into low registers where the rest of
the code generator can deal with them.
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