not unrolling loops that contain calls that would be better off getting inlined. This mostly
comes up when an interleaved devirtualization pass has devirtualized a call which the inliner
will inline on a future pass. Thus, rather than blocking all loops containing calls, add
a metric for "inline candidate calls" and block loops containing those instead.
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don't use any InlineCostAnalyzer state, and are useful for other clients who don't necessarily want to use
all of InlineCostAnalyzer's logic, some of which is fairly inlining-specific.
No intended functionality change.
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on RAUW of functions, this is a correctness issue instead of a mere memory
usage problem.
No testcase until the new MergeFunctions can land.
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were still inlining self-recursive functions into other functions.
Inlining a recursive function into itself has the potential to
reduce recursion depth by a factor of 2, inlining a recursive
function into something else reduces recursion depth by exactly
1. Since inlining a recursive function into something else is a
weird form of loop peeling, turn this off.
The deleted testcase was added by Dale in r62107, since then
we're leaning towards not inlining recursive stuff ever. In any
case, if we like inlining recursive stuff, it should be done
within the recursive function itself to get the algorithm
recursion depth win.
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recursive callsites, inlining can reduce the number of calls by
exponential factors, as it does in
MultiSource/Benchmarks/Olden/treeadd. More involved heuristics
will be needed.
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by switching CachedFunctionInfo from a std::map to a
ValueMap (which is implemented in terms of a DenseMap).
DenseMap has different iterator invalidation semantics
than std::map.
This should hopefully fix the dragonegg builder.
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dependent analyses, and increase code size, so doing it profitably would
require more complex heuristics.
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The Caller cost info would be reset everytime a callee was inlined. If the
caller has lots of calls and there is some mutual recursion going on, the
caller cost info could be calculated many times.
This patch reduces inliner runtime from 240s to 0.5s for a function with 20000
small function calls.
This is a more conservative version of r98089 that doesn't break the clang
test CodeGenCXX/temp-order.cpp. That test relies on rather extreme inlining
for constant folding.
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The Caller cost info would be reset everytime a callee was inlined. If the
caller has lots of calls and there is some mutual recursion going on, the
caller cost info could be calculated many times.
This patch reduces inliner runtime from 240s to 0.5s for a function with 20000
small function calls.
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and T->isPointerTy(). Convert most instances of the first form to the second form.
Requested by Chris.
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After running a batch of measurements, it is clear that the inliner metrics
need some adjustments:
Own argument bonus: 20 -> 5
Outgoing argument penalty: 0 -> 5
Alloca bonus: 10 -> 5
Constant instr bonus: 7 -> 5
Dead successor bonus: 40 -> 5*(avg instrs/block)
The new cost metrics are generaly 25 points higher than before, so we may need
to move thresholds.
With this change, InlineConstants::CallPenalty becomes a political correction:
if (!isa<IntrinsicInst>(II) && !callIsSmall(CS.getCalledFunction()))
NumInsts += InlineConstants::CallPenalty + CS.arg_size();
The code size is accurately modelled by CS.arg_size(). CallPenalty is added
because calls tend to take a long time, so it may not be worth it to inline a
function with lots of calls.
All of the political corrections are in the InlineConstants namespace:
IndirectCallBonus, CallPenalty, LastCallToStaticBonus, ColdccPenalty,
NoreturnPenalty.
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A GEP with all constant indices is already considered free by
analyzeBasicBlock(), so don't give it an extra bonus in
CountCodeReductionForAlloca().
This patch should remove a small positive bias toward inlining functions with
variable-index GEPs, and remove a smaller negative bias from functions with
all-constant index GEPs.
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Functions containing indirectbr are marked NeverInline by analyzeBasicBlock(),
so there is no point in giving indirectbr special treatment in
CountCodeReductionForConstant. It is never called.
No functional change intended.
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Remove LowerAllocations pass.
Update some more passes to treate free calls just like they were treating FreeInst.
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