Cleanup some warning.
Remark: when struct/class are declared differently than they are defined, this make problem for VC++ since it seems to mangle class differently that struct. These error are very hard to understand and find. So please, try to keep your definition/declaration in sync.
Only tested with VS2008. hope it does not break anything. feel free to revert.
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is re-written by the callback to branch directly to the compiled code
in future invocations.
Added back in range-based memory permission functions for the updating of
the stub on Darwin.
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This bug made llvm-ld unable to function with "-native" option, since the process that was used to call 'gcc' was crashing.
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error that caused it to redirect stderr to stdout too often.
This fix is applied identically to the win32 code as well, but that is
untested.
--Thi line, and those below, will be ignored--
M System/Unix/Program.inc
M System/Win32/Program.inc
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functional changes. Win32 code is untested, but should work fine.
In the unix variant, rename RedirectFD to RedirectIO and let that function
handle empty and null paths instead of doing that in the caller 3 times. This
is the same as win32 already does it.
In the win32 variant, use Path::isEmpty() instead of checking the resulting
c_str() manually. This is the same as unix already does it.
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tons of out of date comments (really nothing throws here!) and fixes
some other fairly glaring issues: "size" used to return the size of
the file *and* change it, depending on how you called it.
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I added the lexing files to the VStudio projects and removed the .l files from the
VStudio projects. There was a problem with use of strtoll in TGLexer.cpp and Chris
suggested switching to strtol, so that's included here.
Additionally, this checkin adds minimal x64 builds to the VStudio builds. Build issues
related to x64 in the windows specific files for DynamicLibrary.inc and Singals.inc
are worked around, but not ultimately solved. Binaries used to be stored in
...\win32\{Debug|Release}
but are now kept in
...\win32\bin\{win32|x64}\{Debug|Release}
intermediate files will continue to be stored in the individual project directories under
win32.
Some names will likely change in the future to reflect that the vstudio projects
are no longer 32-bit only, but I wanted to get things up and running today so kept away
from bigger restructuring.
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Make the sys::Path::getFileStatus function more efficient by having it
return a pointer to the FileStatus structure rather than copy it. Adjust
uses of the function accordingly. Also, fix some memory issues in sys::Path.
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to the inode number on Unix and something far less unique on Windows. The
windows case needs to be improved.
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* Add a method: bool isAbsolute() const, which determines if the path name
is absolute or not.
* Implement caching of file status information in the Path object. Allow it
to be updated forcefully or lazily re-fetched from the cached value.
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