the 'unwind' instruction. However, later on that instruction was converted into
a jump to the basic block it was located in, causing an infinite loop when we
get there.
It turns out, we get there if the _Unwind_Resume_or_Rethrow call returns (which
it's not supposed to do). It returns if it cannot find a place to unwind
to. Thus we would get what appears to be a "hang" when in reality it's just that
the EH couldn't be propagated further along.
Instead of infinitely looping (or calling `unwind', which none of our back-ends
support (it's lowered into nothing...)), call the @llvm.trap() intrinsic
instead. This may not conform to specific rules of a particular language, but
it's rather better than infinitely looping.
<rdar://problem/9175843&9233582>
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It needed to be moved closer to the setjmp statement, because the code directly
after the setjmp needs to know about values that are on the stack. Also, the
'bitcast' of the function context was causing a dead load. This wouldn't be too
horrible, except that at -O0 it wasn't optimized out, and because it wasn't
using the correct base pointer (if there is a VLA), it would try to access a
value from a garbage address.
<rdar://problem/9130540>
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setup they require. Use this for ARM/Darwin to rematerialize the base
pointer from the frame pointer when required. rdar://8564268
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handle structs passed by value via an extract/insert pair, as a bitcast
won't work on a struct. rdar://7742824
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Probably the best way to know that all getOperand() calls have been handled
is to replace that API instead of updating.
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with a fix for self-hosting
rotate CallInst operands, i.e. move callee to the back
of the operand array
the motivation for this patch are laid out in my mail to llvm-commits:
more efficient access to operands and callee, faster callgraph-construction,
smaller compiler binary
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with a fix
rotate CallInst operands, i.e. move callee to the back
of the operand array
the motivation for this patch are laid out in my mail to llvm-commits:
more efficient access to operands and callee, faster callgraph-construction,
smaller compiler binary
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of the operand array
the motivation for this patch are laid out in my mail to llvm-commits:
more efficient access to operands and callee, faster callgraph-construction,
smaller compiler binary
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as nounwind are marked with a -1 call-site value. This is necessary to, for
example, correctly process exceptions thrown from within an "unexpected"
execption handler (see SingleSource/Regression/C++/EH/expection_spec_test.cpp).
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This allows code gen and the exception table writer to cooperate to make sure
landing pads are associated with the correct invoke locations.
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Chris claims we should never have visibility_hidden inside any .cpp file but
that's still not true even after this commit.
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so get rid of eh.selector.i64 and rename eh.selector.i32 to eh.selector.
Likewise for eh.typeid.for. This aligns us with gcc, which always uses a
32 bit value for the selector on all platforms. My understanding is that
the register allocator used to assert if the selector intrinsic size didn't
match the pointer size, and this was the reason for introducing the two
variants. However my testing shows that this is no longer the case (I
fixed some bugs in selector lowering yesterday, and some more today in the
fastisel path; these might have caused the original problems).
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Shared landing pads run into trouble with SJLJ, as the dispatch table is
mapped to call sites, and merging the pads will throw that off. There needs
to be a one-to-one mapping of landing pad exception table entries to invoke
call points.
Detecting the shared pad during lowering of SJLJ info insn't sufficient, as
the dispatch function may still need separate destinations to properly
handle phi-nodes.
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more properly belong. This allows removing the front-end conditionalized
SJLJ code, and cleans up the generated IR considerably. All of the
infrastructure code (calling _Unwind_SjLj_Register/Unregister, etc) is
added by the SjLjEHPrepare pass.
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