Commit Graph

3 Commits

Author SHA1 Message Date
Andrew Trick
6ea2b9608a Allocate local registers in order for optimal coloring.
Also avoid locals evicting locals just because they want a cheaper register.

Problem: MI Sched knows exactly how many registers we have and assumes
they can be colored. In cases where we have large blocks, usually from
unrolled loops, greedy coloring fails. This is a source of
"regressions" from the MI Scheduler on x86. I noticed this issue on
x86 where we have long chains of two-address defs in the same live
range. It's easy to see this in matrix multiplication benchmarks like
IRSmk and even the unit test misched-matmul.ll.

A fundamental difference between the LLVM register allocator and
conventional graph coloring is that in our model a live range can't
discover its neighbors, it can only verify its neighbors. That's why
we initially went for greedy coloring and added eviction to deal with
the hard cases. However, for singly defined and two-address live
ranges, we can optimally color without visiting neighbors simply by
processing the live ranges in instruction order.

Other beneficial side effects:

It is much easier to understand and debug regalloc for large blocks
when the live ranges are allocated in order. Yes, global allocation is
still very confusing, but it's nice to be able to comprehend what
happened locally.

Heuristics could be added to bias register assignment based on
instruction locality (think late register pairing, banks...).

Intuituvely this will make some test cases that are on the threshold
of register pressure more stable.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@187139 91177308-0d34-0410-b5e6-96231b3b80d8
2013-07-25 18:35:14 +00:00
Manman Ren
1872b589ff Cleanup testing case by using a shorter name for types.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@186436 91177308-0d34-0410-b5e6-96231b3b80d8
2013-07-16 18:26:48 +00:00
Manman Ren
519127f758 PEI: Support for non-zero SPAdj at beginning of a basic block.
We can have a FrameSetup in one basic block and the matching FrameDestroy
in a different basic block when we have struct byval. In that case, SPAdj
is not zero at beginning of the basic block.

Modify PEI to correctly set SPAdj at beginning of each basic block using
DFS traversal. We used to assume SPAdj is 0 at beginning of each basic block.

PEI had an assert SPAdjCount || SPAdj == 0.
If we have a Destroy <n> followed by a Setup <m>, PEI will assert failure.
We can add an extra condition to make sure the pairs are matched:
  The pairs start with a FrameSetup.
But since we are doing a much better job in the verifier, this patch removes
the check in PEI.

PR16393


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@186364 91177308-0d34-0410-b5e6-96231b3b80d8
2013-07-15 23:47:29 +00:00