This patch removes ~70 lines in InstCombineLoadStoreAlloca.cpp and makes both functions a bit more aggressive than before :)
In theory, we can be more aggressive when removing an alloca than a malloc, because an alloca pointer should never escape, but we are not taking advantage of this anyway
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This was always part of the VMCore library out of necessity -- it deals
entirely in the IR. The .cpp file in fact was already part of the VMCore
library. This is just a mechanical move.
I've tried to go through and re-apply the coding standard's preferred
header sort, but at 40-ish files, I may have gotten some wrong. Please
let me know if so.
I'll be committing the corresponding updates to Clang and Polly, and
Duncan has DragonEgg.
Thanks to Bill and Eric for giving the green light for this bit of cleanup.
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move EmitGEPOffset from InstCombine to Transforms/Utils/Local.h
(a draft of this) patch reviewed by Andrew, thanks.
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add an additional parameter to InstCombiner::EmitGEPOffset() to force it to *not* emit operations with NUW flag
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This allows us to keep passing reduced masks to SimplifyDemandedBits, but
know about all the bits if SimplifyDemandedBits fails. This allows instcombine
to simplify cases like the one in the included testcase.
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catch or repeated filter clauses. Teach instcombine a bunch
of tricks for simplifying landingpad clauses. Currently the
code only recognizes the GNU C++ and Ada personality functions,
but that doesn't stop it doing a bunch of "generic" transforms
which are hopefully fine for any real-world personality function.
If these "generic" transforms turn out not to be generic, they
can always be conditioned on the personality function. Probably
someone should add the ObjC++ personality function. I didn't as
I don't know anything about it.
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init.trampoline and adjust.trampoline intrinsics, into two intrinsics
like in GCC. While having one combined intrinsic is tempting, it is
not natural because typically the trampoline initialization needs to
be done in one function, and the result of adjust trampoline is needed
in a different (nested) function. To get around this llvm-gcc hacks the
nested function lowering code to insert an additional parent variable
holding the adjust.trampoline result that can be accessed from the child
function. Dragonegg doesn't have the luxury of tweaking GCC code, so it
stored the result of adjust.trampoline in the memory GCC set aside for
the trampoline itself (this is always available in the child function),
and set up some new memory (using an alloca) to hold the trampoline.
Unfortunately this breaks Go which allocates trampoline memory on the
heap and wants to use it even after the parent has exited (!). Rather
than doing even more hacks to get Go working, it seemed best to just use
two intrinsics like in GCC. Patch mostly by Sanjoy Das.
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effective in avoiding recomputation of LCSSA form; the widespread
use of instsimplify (which looks through phi nodes) means it was
not preserving LCSSA form anyway; and instcombine is no longer
scheduled in the middle of the loop passes so this doesn't matter
anymore.
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if both A op B and A op C simplify. This fires fairly often but doesn't
make that much difference. On gcc-as-one-file it removes two "and"s and
turns one branch into a select.
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fairly systematic way in instcombine. Some of these cases were already dealt
with, in which case I removed the existing code. The case of Add has a bunch of
funky logic which covers some of this plus a few variants (considers shifts to be
a form of multiplication), which I didn't touch. The simplification performed is:
A*B+A*C -> A*(B+C). The improvement is to do this in cases that were not already
handled [such as A*B-A*C -> A*(B-C), which was reported on the mailing list], and
also to do it more often by not checking for "only one use" if "B+C" simplifies.
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SimplifyAssociativeOrCommutative) "(A op C1) op C2" -> "A op (C1 op C2)",
which previously was only done if C1 and C2 were constants, to occur whenever
"C1 op C2" simplifies (a la InstructionSimplify). Since the simplifying operand
combination can no longer be assumed to be the right-hand terms, consider all of
the possible permutations. When compiling "gcc as one big file", transform 2
(i.e. using right-hand operands) fires about 4000 times but it has to be said
that most of the time the simplifying operands are both constants. Transforms
3, 4 and 5 each fired once. Transform 6, which is an existing transform that
I didn't change, never fired. With this change, the testcase is now optimized
perfectly with one run of instcombine (previously it required instcombine +
reassociate + instcombine, and it may just have been luck that this worked).
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must be called in the pass's constructor. This function uses static dependency declarations to recursively initialize
the pass's dependencies.
Clients that only create passes through the createFooPass() APIs will require no changes. Clients that want to use the
CommandLine options for passes will need to manually call the appropriate initialization functions in PassInitialization.h
before parsing commandline arguments.
I have tested this with all standard configurations of clang and llvm-gcc on Darwin. It is possible that there are problems
with the static dependencies that will only be visible with non-standard options. If you encounter any crash in pass
registration/creation, please send the testcase to me directly.
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to LLVM_LIBRARY_VISIBILITY and introduce LLVM_GLOBAL_VISIBILITY, which is
the opposite, for future use by dragonegg.
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out the remainder of the calls that we should lower in some way and
move the tests to the new correct directory. Fix up tests that are now
optimized more than they were before by -instcombine.
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parts of the cmp|cmp and cmp&cmp folding logic wasn't prepared for vectors
(unrelated to the bug but noticed while in the code) and the code was
*definitely* not safe to use by the (cast icmp)|(cast icmp) handling logic
that I added in r95855. Fix all this up by changing the various routines
to more consistently use IRBuilder and not pass in the I which had the wrong
type.
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what it does. Enhance it to return false to optimizing vector
sign extensions from vector comparisions, which is the idiom used
to get a splatted vector for a vector comparison.
Doing this breaks vector-casts.ll, add some compensating
transformations to handle the important case they cover without
depending on this canonicalization.
This fixes rdar://7434900 a serious pessimization of vector compares.
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