There are static variables of this around that we really want to go
into a read-only segment. Sadly compilers are not smart enough to figure
that out without constexpr.
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behavior based on other files defining DEBUG_TYPE, which means it cannot
define DEBUG_TYPE at all. This is actually better IMO as it forces folks
to define relevant DEBUG_TYPEs for their files. However, it requires all
files that currently use DEBUG(...) to define a DEBUG_TYPE if they don't
already. I've updated all such files in LLVM and will do the same for
other upstream projects.
This still leaves one important change in how LLVM uses the DEBUG_TYPE
macro going forward: we need to only define the macro *after* header
files have been #include-ed. Previously, this wasn't possible because
Debug.h required the macro to be pre-defined. This commit removes that.
By defining DEBUG_TYPE after the includes two things are fixed:
- Header files that need to provide a DEBUG_TYPE for some inline code
can do so by defining the macro before their inline code and undef-ing
it afterward so the macro does not escape.
- We no longer have rampant ODR violations due to including headers with
different DEBUG_TYPE definitions. This may be mostly an academic
violation today, but with modules these types of violations are easy
to check for and potentially very relevant.
Where necessary to suppor headers with DEBUG_TYPE, I have moved the
definitions below the includes in this commit. I plan to move the rest
of the DEBUG_TYPE macros in LLVM in subsequent commits; this one is big
enough.
The comments in Debug.h, which were hilariously out of date already,
have been updated to reflect the recommended practice going forward.
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subsequent changes are easier to review. About to fix some layering
issues, and wanted to separate out the necessary churn.
Also comment and sink the include of "Windows.h" in three .inc files to
match the usage in Memory.inc.
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include/llvm/Support/UnicodeCharRanges.h:56:5: error:
use of this statement in a constexpr constructor is a C++1y extension
[-Werror,-Wc++1y-extensions]
assert(rangesAreValid());
^
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Summary:
Made UnicodeCharSet a class, perform validity checking inside its
constructor instead of each isCharInSet call, use std::binary_search instead of
own implementation.
This patch comes with a necessary change in clang (sent separately).
Reviewers: jordan_rose, klimek
Reviewed By: klimek
CC: cfe-commits, rsmith
Differential Revision: http://llvm-reviews.chandlerc.com/D1534
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Summary:
This is a second attempt to get this right. After reading the Unicode
Standard I came up with the code that uses definitions of "printable" and
"column width" more suitable for terminal output (i.e. fixed-width fonts and
special treatment of many control characters).
The implementation here can probably be used for Windows and MacOS if someone
can test it properly.
The patch addresses PR14910.
Reviewers: jordan_rose, gribozavr
CC: llvm-commits
Differential Revision: http://llvm-reviews.chandlerc.com/D1253
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