reimplement getValueDominatingFunction to walk the DominanceTree rather than
just searching blindly.
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is now theoretically feature-complete. It has not, however, been thoroughly
test, and is still considered experimental.
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the iterated Dominance Frontier of the loop-closure Phi's. This is the
second phase of the LCSSA pass. The third phase (coming soon) will be to
update all uses of loop variables to use the loop-closure Phi's instead.
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makes it so that it constant folds instructions on the fly. This is good
for several reasons:
0. Many instructions are constant foldable after inlining, particularly if
inlining a call with constant arguments.
1. Without this, the inliner has to allocate memory for all of the instructions
that can be constant folded, then a subsequent pass has to delete them. This
gets the job done without this extra work.
2. This makes the inliner *pass* a bit more aggressive: in particular, it
partially solves a phase order issue where the inliner would inline lots
of code that folds away to nothing, but think that the resultant function
is big because of this code that will be gone. Now the code never exists.
This is the first part of a 2-step process. The second part will be smart
enough to see when this implicit constant folding propagates a constant into
a branch or switch instruction, making CFG edges dead.
This implements Transforms/Inline/inline_constprop.ll
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the program. This exposes more opportunities for the instcombiner, and implements
vec_shuffle.ll:test6
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When doing the initial pass of constant folding, if we get a constantexpr,
simplify the constant expr like we would do if the constant is folded in the
normal loop.
This fixes the missed-optimization regression in
Transforms/InstCombine/getelementptr.ll last night.
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1. Implement InstCombine/deadcode.ll by not adding instructions in unreachable
blocks (due to constants in conditional branches/switches) to the worklist.
This causes them to be deleted before instcombine starts up, leading to
better optimization.
2. In the prepass over instructions, do trivial constprop/dce as we go. This
has the effect of improving the effectiveness of #1. In addition, it
*significantly* speeds up instcombine on test cases with large amounts of
constant folding code (for example, that produced by code specialization
or partial evaluation). In one example, it speeds up instcombine from
0.0589s to 0.0224s with a release build (a 2.6x speedup).
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Make the "fold (and (cast A), (cast B)) -> (cast (and A, B))" transformation
only apply when both casts really will cause code to be generated. If one or
both doesn't, then this xform doesn't remove a cast.
This fixes Transforms/InstCombine/2006-05-06-Infloop.ll
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nondeterminism being bad) could cause some trivial missed optimizations (dead
phi nodes being left around for later passes to clean up).
With this, llvm-gcc4 now bootstraps and correctly compares. I don't know
why I never tried to do it before... :)
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Make the insert/extract elt -> shuffle code more aggressive.
This fixes CodeGen/PowerPC/vec_shuffle.ll
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