//===-- SIDefines.h - SI Helper Macros ----------------------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // /// \file //===----------------------------------------------------------------------===// #include "llvm/MC/MCInstrDesc.h" #ifndef LLVM_LIB_TARGET_R600_SIDEFINES_H #define LLVM_LIB_TARGET_R600_SIDEFINES_H namespace SIInstrFlags { // This needs to be kept in sync with the field bits in InstSI. enum { SALU = 1 << 3, VALU = 1 << 4, SOP1 = 1 << 5, SOP2 = 1 << 6, SOPC = 1 << 7, SOPK = 1 << 8, SOPP = 1 << 9, VOP1 = 1 << 10, VOP2 = 1 << 11, VOP3 = 1 << 12, VOPC = 1 << 13, MUBUF = 1 << 14, MTBUF = 1 << 15, SMRD = 1 << 16, DS = 1 << 17, MIMG = 1 << 18, FLAT = 1 << 19, WQM = 1 << 20, VGPRSpill = 1 << 21 }; } namespace llvm { namespace AMDGPU { enum OperandType { /// Operand with register or 32-bit immediate OPERAND_REG_IMM32 = llvm::MCOI::OPERAND_FIRST_TARGET, /// Operand with register or inline constant OPERAND_REG_INLINE_C }; } } namespace SIInstrFlags { enum Flags { // First 4 bits are the instruction encoding VM_CNT = 1 << 0, EXP_CNT = 1 << 1, LGKM_CNT = 1 << 2 }; // v_cmp_class_* etc. use a 10-bit mask for what operation is checked. // The result is true if any of these tests are true. enum ClassFlags { S_NAN = 1 << 0, // Signaling NaN Q_NAN = 1 << 1, // Quiet NaN N_INFINITY = 1 << 2, // Negative infinity N_NORMAL = 1 << 3, // Negative normal N_SUBNORMAL = 1 << 4, // Negative subnormal N_ZERO = 1 << 5, // Negative zero P_ZERO = 1 << 6, // Positive zero P_SUBNORMAL = 1 << 7, // Positive subnormal P_NORMAL = 1 << 8, // Positive normal P_INFINITY = 1 << 9 // Positive infinity }; } namespace SISrcMods { enum { NEG = 1 << 0, ABS = 1 << 1 }; } namespace SIOutMods { enum { NONE = 0, MUL2 = 1, MUL4 = 2, DIV2 = 3 }; } #define R_00B028_SPI_SHADER_PGM_RSRC1_PS 0x00B028 #define R_00B02C_SPI_SHADER_PGM_RSRC2_PS 0x00B02C #define S_00B02C_EXTRA_LDS_SIZE(x) (((x) & 0xFF) << 8) #define R_00B128_SPI_SHADER_PGM_RSRC1_VS 0x00B128 #define R_00B228_SPI_SHADER_PGM_RSRC1_GS 0x00B228 #define R_00B848_COMPUTE_PGM_RSRC1 0x00B848 #define S_00B028_VGPRS(x) (((x) & 0x3F) << 0) #define S_00B028_SGPRS(x) (((x) & 0x0F) << 6) #define R_00B84C_COMPUTE_PGM_RSRC2 0x00B84C #define S_00B84C_SCRATCH_EN(x) (((x) & 0x1) << 0) #define G_00B84C_SCRATCH_EN(x) (((x) >> 0) & 0x1) #define C_00B84C_SCRATCH_EN 0xFFFFFFFE #define S_00B84C_USER_SGPR(x) (((x) & 0x1F) << 1) #define G_00B84C_USER_SGPR(x) (((x) >> 1) & 0x1F) #define C_00B84C_USER_SGPR 0xFFFFFFC1 #define S_00B84C_TGID_X_EN(x) (((x) & 0x1) << 7) #define G_00B84C_TGID_X_EN(x) (((x) >> 7) & 0x1) #define C_00B84C_TGID_X_EN 0xFFFFFF7F #define S_00B84C_TGID_Y_EN(x) (((x) & 0x1) << 8) #define G_00B84C_TGID_Y_EN(x) (((x) >> 8) & 0x1) #define C_00B84C_TGID_Y_EN 0xFFFFFEFF #define S_00B84C_TGID_Z_EN(x) (((x) & 0x1) << 9) #define G_00B84C_TGID_Z_EN(x) (((x) >> 9) & 0x1) #define C_00B84C_TGID_Z_EN 0xFFFFFDFF #define S_00B84C_TG_SIZE_EN(x) (((x) & 0x1) << 10) #define G_00B84C_TG_SIZE_EN(x) (((x) >> 10) & 0x1) #define C_00B84C_TG_SIZE_EN 0xFFFFFBFF #define S_00B84C_TIDIG_COMP_CNT(x) (((x) & 0x03) << 11) #define G_00B84C_TIDIG_COMP_CNT(x) (((x) >> 11) & 0x03) #define C_00B84C_TIDIG_COMP_CNT 0xFFFFE7FF /* CIK */ #define S_00B84C_EXCP_EN_MSB(x) (((x) & 0x03) << 13) #define G_00B84C_EXCP_EN_MSB(x) (((x) >> 13) & 0x03) #define C_00B84C_EXCP_EN_MSB 0xFFFF9FFF /* */ #define S_00B84C_LDS_SIZE(x) (((x) & 0x1FF) << 15) #define G_00B84C_LDS_SIZE(x) (((x) >> 15) & 0x1FF) #define C_00B84C_LDS_SIZE 0xFF007FFF #define S_00B84C_EXCP_EN(x) (((x) & 0x7F) << 24) #define G_00B84C_EXCP_EN(x) (((x) >> 24) & 0x7F) #define C_00B84C_EXCP_EN #define R_0286CC_SPI_PS_INPUT_ENA 0x0286CC #define R_00B848_COMPUTE_PGM_RSRC1 0x00B848 #define S_00B848_VGPRS(x) (((x) & 0x3F) << 0) #define G_00B848_VGPRS(x) (((x) >> 0) & 0x3F) #define C_00B848_VGPRS 0xFFFFFFC0 #define S_00B848_SGPRS(x) (((x) & 0x0F) << 6) #define G_00B848_SGPRS(x) (((x) >> 6) & 0x0F) #define C_00B848_SGPRS 0xFFFFFC3F #define S_00B848_PRIORITY(x) (((x) & 0x03) << 10) #define G_00B848_PRIORITY(x) (((x) >> 10) & 0x03) #define C_00B848_PRIORITY 0xFFFFF3FF #define S_00B848_FLOAT_MODE(x) (((x) & 0xFF) << 12) #define G_00B848_FLOAT_MODE(x) (((x) >> 12) & 0xFF) #define C_00B848_FLOAT_MODE 0xFFF00FFF #define S_00B848_PRIV(x) (((x) & 0x1) << 20) #define G_00B848_PRIV(x) (((x) >> 20) & 0x1) #define C_00B848_PRIV 0xFFEFFFFF #define S_00B848_DX10_CLAMP(x) (((x) & 0x1) << 21) #define G_00B848_DX10_CLAMP(x) (((x) >> 21) & 0x1) #define C_00B848_DX10_CLAMP 0xFFDFFFFF #define S_00B848_DEBUG_MODE(x) (((x) & 0x1) << 22) #define G_00B848_DEBUG_MODE(x) (((x) >> 22) & 0x1) #define C_00B848_DEBUG_MODE 0xFFBFFFFF #define S_00B848_IEEE_MODE(x) (((x) & 0x1) << 23) #define G_00B848_IEEE_MODE(x) (((x) >> 23) & 0x1) #define C_00B848_IEEE_MODE 0xFF7FFFFF // Helpers for setting FLOAT_MODE #define FP_ROUND_ROUND_TO_NEAREST 0 #define FP_ROUND_ROUND_TO_INF 1 #define FP_ROUND_ROUND_TO_NEGINF 2 #define FP_ROUND_ROUND_TO_ZERO 3 // Bits 3:0 control rounding mode. 1:0 control single precision, 3:2 double // precision. #define FP_ROUND_MODE_SP(x) ((x) & 0x3) #define FP_ROUND_MODE_DP(x) (((x) & 0x3) << 2) #define FP_DENORM_FLUSH_IN_FLUSH_OUT 0 #define FP_DENORM_FLUSH_OUT 1 #define FP_DENORM_FLUSH_IN 2 #define FP_DENORM_FLUSH_NONE 3 // Bits 7:4 control denormal handling. 5:4 control single precision, 6:7 double // precision. #define FP_DENORM_MODE_SP(x) (((x) & 0x3) << 4) #define FP_DENORM_MODE_DP(x) (((x) & 0x3) << 6) #define R_00B860_COMPUTE_TMPRING_SIZE 0x00B860 #define S_00B860_WAVESIZE(x) (((x) & 0x1FFF) << 12) #define R_0286E8_SPI_TMPRING_SIZE 0x0286E8 #define S_0286E8_WAVESIZE(x) (((x) & 0x1FFF) << 12) #endif