//===- DAGISelEmitter.cpp - Generate an instruction selector --------------===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This tablegen backend emits a DAG instruction selector. // //===----------------------------------------------------------------------===// #include "DAGISelEmitter.h" #include "DAGISelMatcher.h" #include "Record.h" #include "llvm/Support/Debug.h" using namespace llvm; //===----------------------------------------------------------------------===// // DAGISelEmitter Helper methods // /// getPatternSize - Return the 'size' of this pattern. We want to match large /// patterns before small ones. This is used to determine the size of a /// pattern. static unsigned getPatternSize(TreePatternNode *P, CodeGenDAGPatterns &CGP) { assert(P->hasTypeSet() && "Not a valid pattern node to size!"); unsigned Size = 3; // The node itself. // If the root node is a ConstantSDNode, increases its size. // e.g. (set R32:$dst, 0). if (P->isLeaf() && dynamic_cast(P->getLeafValue())) Size += 2; // FIXME: This is a hack to statically increase the priority of patterns // which maps a sub-dag to a complex pattern. e.g. favors LEA over ADD. // Later we can allow complexity / cost for each pattern to be (optionally) // specified. To get best possible pattern match we'll need to dynamically // calculate the complexity of all patterns a dag can potentially map to. const ComplexPattern *AM = P->getComplexPatternInfo(CGP); if (AM) Size += AM->getNumOperands() * 3; // If this node has some predicate function that must match, it adds to the // complexity of this node. if (!P->getPredicateFns().empty()) ++Size; // Count children in the count if they are also nodes. for (unsigned i = 0, e = P->getNumChildren(); i != e; ++i) { TreePatternNode *Child = P->getChild(i); if (!Child->isLeaf() && Child->getType() != MVT::Other) Size += getPatternSize(Child, CGP); else if (Child->isLeaf()) { if (dynamic_cast(Child->getLeafValue())) Size += 5; // Matches a ConstantSDNode (+3) and a specific value (+2). else if (Child->getComplexPatternInfo(CGP)) Size += getPatternSize(Child, CGP); else if (!Child->getPredicateFns().empty()) ++Size; } } return Size; } /// getResultPatternCost - Compute the number of instructions for this pattern. /// This is a temporary hack. We should really include the instruction /// latencies in this calculation. static unsigned getResultPatternCost(TreePatternNode *P, CodeGenDAGPatterns &CGP) { if (P->isLeaf()) return 0; unsigned Cost = 0; Record *Op = P->getOperator(); if (Op->isSubClassOf("Instruction")) { Cost++; CodeGenInstruction &II = CGP.getTargetInfo().getInstruction(Op); if (II.usesCustomInserter) Cost += 10; } for (unsigned i = 0, e = P->getNumChildren(); i != e; ++i) Cost += getResultPatternCost(P->getChild(i), CGP); return Cost; } /// getResultPatternCodeSize - Compute the code size of instructions for this /// pattern. static unsigned getResultPatternSize(TreePatternNode *P, CodeGenDAGPatterns &CGP) { if (P->isLeaf()) return 0; unsigned Cost = 0; Record *Op = P->getOperator(); if (Op->isSubClassOf("Instruction")) { Cost += Op->getValueAsInt("CodeSize"); } for (unsigned i = 0, e = P->getNumChildren(); i != e; ++i) Cost += getResultPatternSize(P->getChild(i), CGP); return Cost; } //===----------------------------------------------------------------------===// // Predicate emitter implementation. // void DAGISelEmitter::EmitPredicateFunctions(raw_ostream &OS) { OS << "\n// Predicate functions.\n"; // Walk the pattern fragments, adding them to a map, which sorts them by // name. typedef std::map > PFsByNameTy; PFsByNameTy PFsByName; for (CodeGenDAGPatterns::pf_iterator I = CGP.pf_begin(), E = CGP.pf_end(); I != E; ++I) PFsByName.insert(std::make_pair(I->first->getName(), *I)); for (PFsByNameTy::iterator I = PFsByName.begin(), E = PFsByName.end(); I != E; ++I) { Record *PatFragRecord = I->second.first;// Record that derives from PatFrag. TreePattern *P = I->second.second; // If there is a code init for this fragment, emit the predicate code. std::string Code = PatFragRecord->getValueAsCode("Predicate"); if (Code.empty()) continue; if (P->getOnlyTree()->isLeaf()) OS << "inline bool Predicate_" << PatFragRecord->getName() << "(SDNode *N) const {\n"; else { std::string ClassName = CGP.getSDNodeInfo(P->getOnlyTree()->getOperator()).getSDClassName(); const char *C2 = ClassName == "SDNode" ? "N" : "inN"; OS << "inline bool Predicate_" << PatFragRecord->getName() << "(SDNode *" << C2 << ") const {\n"; if (ClassName != "SDNode") OS << " " << ClassName << " *N = cast<" << ClassName << ">(inN);\n"; } OS << Code << "\n}\n"; } OS << "\n\n"; } namespace { // PatternSortingPredicate - return true if we prefer to match LHS before RHS. // In particular, we want to match maximal patterns first and lowest cost within // a particular complexity first. struct PatternSortingPredicate { PatternSortingPredicate(CodeGenDAGPatterns &cgp) : CGP(cgp) {} CodeGenDAGPatterns &CGP; bool operator()(const PatternToMatch *LHS, const PatternToMatch *RHS) { unsigned LHSSize = getPatternSize(LHS->getSrcPattern(), CGP); unsigned RHSSize = getPatternSize(RHS->getSrcPattern(), CGP); LHSSize += LHS->getAddedComplexity(); RHSSize += RHS->getAddedComplexity(); if (LHSSize > RHSSize) return true; // LHS -> bigger -> less cost if (LHSSize < RHSSize) return false; // If the patterns have equal complexity, compare generated instruction cost unsigned LHSCost = getResultPatternCost(LHS->getDstPattern(), CGP); unsigned RHSCost = getResultPatternCost(RHS->getDstPattern(), CGP); if (LHSCost < RHSCost) return true; if (LHSCost > RHSCost) return false; unsigned LHSPatSize = getResultPatternSize(LHS->getDstPattern(), CGP); unsigned RHSPatSize = getResultPatternSize(RHS->getDstPattern(), CGP); if (LHSPatSize < RHSPatSize) return true; if (LHSPatSize > RHSPatSize) return false; // Sort based on the UID of the pattern, giving us a deterministic ordering. assert(LHS == RHS || LHS->ID != RHS->ID); return LHS->ID < RHS->ID; } }; } void DAGISelEmitter::run(raw_ostream &OS) { EmitSourceFileHeader("DAG Instruction Selector for the " + CGP.getTargetInfo().getName() + " target", OS); OS << "// *** NOTE: This file is #included into the middle of the target\n" << "// *** instruction selector class. These functions are really " << "methods.\n\n"; DEBUG(errs() << "\n\nALL PATTERNS TO MATCH:\n\n"; for (CodeGenDAGPatterns::ptm_iterator I = CGP.ptm_begin(), E = CGP.ptm_end(); I != E; ++I) { errs() << "PATTERN: "; I->getSrcPattern()->dump(); errs() << "\nRESULT: "; I->getDstPattern()->dump(); errs() << "\n"; }); // FIXME: These are being used by hand written code, gross. EmitPredicateFunctions(OS); // Add all the patterns to a temporary list so we can sort them. std::vector Patterns; for (CodeGenDAGPatterns::ptm_iterator I = CGP.ptm_begin(), E = CGP.ptm_end(); I != E; ++I) Patterns.push_back(&*I); // We want to process the matches in order of minimal cost. Sort the patterns // so the least cost one is at the start. std::stable_sort(Patterns.begin(), Patterns.end(), PatternSortingPredicate(CGP)); // Convert each variant of each pattern into a Matcher. std::vector PatternMatchers; for (unsigned i = 0, e = Patterns.size(); i != e; ++i) { for (unsigned Variant = 0; ; ++Variant) { if (Matcher *M = ConvertPatternToMatcher(*Patterns[i], Variant, CGP)) PatternMatchers.push_back(M); else break; } } Matcher *TheMatcher = new ScopeMatcher(&PatternMatchers[0], PatternMatchers.size()); TheMatcher = OptimizeMatcher(TheMatcher, CGP); //Matcher->dump(); EmitMatcherTable(TheMatcher, CGP, OS); delete TheMatcher; }