//===- SystemUtils.h - Utilities to do low-level system stuff --*- C++ -*--===// // // This file contains functions used to do a variety of low-level, often // system-specific, tasks. // //===----------------------------------------------------------------------===// #include "SystemUtils.h" #include #include #include #include #include #include #include #include #include #include /// removeFile - Delete the specified file /// void removeFile(const std::string &Filename) { unlink(Filename.c_str()); } /// getUniqueFilename - Return a filename with the specified prefix. If the /// file does not exist yet, return it, otherwise add a suffix to make it /// unique. /// std::string getUniqueFilename(const std::string &FilenameBase) { if (!std::ifstream(FilenameBase.c_str())) return FilenameBase; // Couldn't open the file? Use it! // Create a pattern for mkstemp... char *FNBuffer = (char*)alloca(FilenameBase.size()+8); strcpy(FNBuffer, FilenameBase.c_str()); strcpy(FNBuffer+FilenameBase.size(), "-XXXXXX"); // Agree on a temporary file name to use.... int TempFD; if ((TempFD = mkstemp(FNBuffer)) == -1) { std::cerr << "bugpoint: ERROR: Cannot create temporary file in the current " << " directory!\n"; exit(1); } // We don't need to hold the temp file descriptor... we will trust that noone // will overwrite/delete the file while we are working on it... close(TempFD); return FNBuffer; } /// isExecutableFile - This function returns true if the filename specified /// exists and is executable. /// bool isExecutableFile(const std::string &ExeFileName) { struct stat Buf; if (stat(ExeFileName.c_str(), &Buf)) return false; // Must not be executable! if (!(Buf.st_mode & S_IFREG)) return false; // Not a regular file? if (Buf.st_uid == getuid()) // Owner of file? return Buf.st_mode & S_IXUSR; else if (Buf.st_gid == getgid()) // In group of file? return Buf.st_mode & S_IXGRP; else // Unrelated to file? return Buf.st_mode & S_IXOTH; } // FindExecutable - Find a named executable, giving the argv[0] of bugpoint. // This assumes the executable is in the same directory as bugpoint itself. // If the executable cannot be found, return an empty string. // std::string FindExecutable(const std::string &ExeName, const std::string &BugPointPath) { // First check the directory that bugpoint is in. We can do this if // BugPointPath contains at least one / character, indicating that it is a // relative path to bugpoint itself. // std::string Result = BugPointPath; while (!Result.empty() && Result[Result.size()-1] != '/') Result.erase(Result.size()-1, 1); if (!Result.empty()) { Result += ExeName; if (isExecutableFile(Result)) return Result; // Found it? } // Okay, if the path to bugpoint didn't tell us anything, try using the PATH // environment variable. const char *PathStr = getenv("PATH"); if (PathStr == 0) return ""; // Now we have a colon seperated list of directories to search... try them... unsigned PathLen = strlen(PathStr); while (PathLen) { // Find the first colon... const char *Colon = std::find(PathStr, PathStr+PathLen, ':'); // Check to see if this first directory contains the executable... std::string FilePath = std::string(PathStr, Colon) + '/' + ExeName; if (isExecutableFile(FilePath)) return FilePath; // Found the executable! // Nope it wasn't in this directory, check the next range! PathLen -= Colon-PathStr; PathStr = Colon; while (*PathStr == ':') { // Advance past colons PathStr++; PathLen--; } } // If we fell out, we ran out of directories in PATH to search, return failure return ""; } static void RedirectFD(const std::string &File, int FD) { if (File.empty()) return; // Noop // Open the file int InFD = open(File.c_str(), FD == 0 ? O_RDONLY : O_WRONLY|O_CREAT, 0666); if (InFD == -1) { std::cerr << "Error opening file '" << File << "' for " << (FD == 0 ? "input" : "output") << "!\n"; exit(1); } dup2(InFD, FD); // Install it as the requested FD close(InFD); // Close the original FD } /// RunProgramWithTimeout - This function executes the specified program, with /// the specified null-terminated argument array, with the stdin/out/err fd's /// redirected, with a timeout specified on the commandline. This terminates /// the calling program if there is an error executing the specified program. /// It returns the return value of the program, or -1 if a timeout is detected. /// int RunProgramWithTimeout(const std::string &ProgramPath, const char **Args, const std::string &StdInFile, const std::string &StdOutFile, const std::string &StdErrFile) { // FIXME: install sigalarm handler here for timeout... int Child = fork(); switch (Child) { case -1: std::cerr << "ERROR forking!\n"; exit(1); case 0: // Child RedirectFD(StdInFile, 0); // Redirect file descriptors... RedirectFD(StdOutFile, 1); RedirectFD(StdErrFile, 2); execv(ProgramPath.c_str(), (char *const *)Args); std::cerr << "Error executing program '" << ProgramPath; for (; *Args; ++Args) std::cerr << " " << *Args; exit(1); default: break; } // Make sure all output has been written while waiting std::cout << std::flush; int Status; if (wait(&Status) != Child) { if (errno == EINTR) { static bool FirstTimeout = true; if (FirstTimeout) { std::cout << "*** Program execution timed out! This mechanism is designed to handle\n" " programs stuck in infinite loops gracefully. The -timeout option\n" " can be used to change the timeout threshold or disable it completely\n" " (with -timeout=0). This message is only displayed once.\n"; FirstTimeout = false; } return -1; // Timeout detected } std::cerr << "Error waiting for child process!\n"; exit(1); } return Status; }