//===-- llvm/CodeGen/MachineRelocation.h - Target Relocation ----*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file was developed by the LLVM research group and is distributed under // the University of Illinois Open Source License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file defines the MachineRelocation class. // //===----------------------------------------------------------------------===// #ifndef LLVM_CODEGEN_MACHINERELOCATION_H #define LLVM_CODEGEN_MACHINERELOCATION_H #include "llvm/Support/DataTypes.h" #include namespace llvm { class GlobalValue; /// MachineRelocation - This represents a target-specific relocation value, /// produced by the code emitter. This relocation is resolved after the has /// been emitted, either to an object file or to memory, when the target of the /// relocation can be resolved. /// /// A relocation is made up of the following logical portions: /// 1. An offset in the machine code buffer, the location to modify. /// 2. A target specific relocation type (a number from 0 to 63). /// 3. A symbol being referenced, either as a GlobalValue* or as a string. /// 4. An optional constant value to be added to the reference. /// 5. A bit, CanRewrite, which indicates to the JIT that a function stub is /// not needed for the relocation. /// 6. An index into the GOT, if the target uses a GOT /// class MachineRelocation { /// OffsetTypeExternal - The low 24-bits of this value is the offset from the /// start of the code buffer of the relocation to perform. Bit 24 of this is /// set if Target should use ExtSym instead of GV, Bit 25 is the CanRewrite /// bit, and the high 6 bits hold the relocation type. // FIXME: with the additional types of relocatable things, rearrange the // storage of things to be a bit more effiecient unsigned OffsetTypeExternal; union { GlobalValue *GV; // If this is a pointer to an LLVM global const char *ExtSym; // If this is a pointer to a named symbol void *Result; // If this has been resolved to a resolved pointer unsigned GOTIndex; // Index in the GOT of this symbol/global unsigned CPool; // Index in the Constant Pool } Target; intptr_t ConstantVal; bool GOTRelative; //out of bits in OffsetTypeExternal bool isConstPool; public: MachineRelocation(unsigned Offset, unsigned RelocationType, GlobalValue *GV, intptr_t cst = 0, bool DoesntNeedFunctionStub = 0, bool GOTrelative = 0) : OffsetTypeExternal(Offset + (RelocationType << 26)), ConstantVal(cst), GOTRelative(GOTrelative), isConstPool(0) { assert((Offset & ~((1 << 24)-1)) == 0 && "Code offset too large!"); assert((RelocationType & ~63) == 0 && "Relocation type too large!"); Target.GV = GV; if (DoesntNeedFunctionStub) OffsetTypeExternal |= 1 << 25; } MachineRelocation(unsigned Offset, unsigned RelocationType, const char *ES, intptr_t cst = 0, bool GOTrelative = 0) : OffsetTypeExternal(Offset + (1 << 24) + (RelocationType << 26)), ConstantVal(cst), GOTRelative(GOTrelative), isConstPool(0) { assert((Offset & ~((1 << 24)-1)) == 0 && "Code offset too large!"); assert((RelocationType & ~63) == 0 && "Relocation type too large!"); Target.ExtSym = ES; } MachineRelocation(unsigned Offset, unsigned RelocationType, unsigned CPI, intptr_t cst = 0) : OffsetTypeExternal(Offset + (RelocationType << 26)), ConstantVal(cst), GOTRelative(0), isConstPool(1) { assert((Offset & ~((1 << 24)-1)) == 0 && "Code offset too large!"); assert((RelocationType & ~63) == 0 && "Relocation type too large!"); Target.CPool = CPI; } /// getMachineCodeOffset - Return the offset into the code buffer that the /// relocation should be performed. unsigned getMachineCodeOffset() const { return OffsetTypeExternal & ((1 << 24)-1); } /// getRelocationType - Return the target-specific relocation ID for this /// relocation. unsigned getRelocationType() const { return OffsetTypeExternal >> 26; } /// getConstantVal - Get the constant value associated with this relocation. /// This is often an offset from the symbol. /// intptr_t getConstantVal() const { return ConstantVal; } /// isGlobalValue - Return true if this relocation is a GlobalValue, as /// opposed to a constant string. bool isGlobalValue() const { return (OffsetTypeExternal & (1 << 24)) == 0 && !isConstantPoolIndex(); } /// isString - Return true if this is a constant string. /// bool isString() const { return !isGlobalValue() && !isConstantPoolIndex(); } /// isConstantPoolIndex - Return true if this is a constant pool reference. /// bool isConstantPoolIndex() const { return isConstPool; } /// isGOTRelative - Return true the target wants the index into the GOT of /// the symbol rather than the address of the symbol. bool isGOTRelative() const { return GOTRelative; } /// doesntNeedFunctionStub - This function returns true if the JIT for this /// target is capable of directly handling the relocated instruction without /// using a stub function. It is always conservatively correct for this flag /// to be false, but targets can improve their compilation callback functions /// to handle more general cases if they want improved performance. bool doesntNeedFunctionStub() const { return (OffsetTypeExternal & (1 << 25)) != 0; } /// getGlobalValue - If this is a global value reference, return the /// referenced global. GlobalValue *getGlobalValue() const { assert(isGlobalValue() && "This is not a global value reference!"); return Target.GV; } /// getString - If this is a string value, return the string reference. /// const char *getString() const { assert(isString() && "This is not a string reference!"); return Target.ExtSym; } /// getConstantPoolIndex - If this is a const pool reference, return /// the index into the constant pool. unsigned getConstantPoolIndex() const { assert(isConstantPoolIndex() && "This is not a constant pool reference!"); return Target.CPool; } /// getResultPointer - Once this has been resolved to point to an actual /// address, this returns the pointer. void *getResultPointer() const { return Target.Result; } /// setResultPointer - Set the result to the specified pointer value. /// void setResultPointer(void *Ptr) { Target.Result = Ptr; } /// setGOTIndex - Set the GOT index to a specific value. void setGOTIndex(unsigned idx) { Target.GOTIndex = idx; } /// getGOTIndex - Once this has been resolved to an entry in the GOT, /// this returns that index. The index is from the lowest address entry /// in the GOT. unsigned getGOTIndex() const { return Target.GOTIndex; } }; } #endif