//===- llvm/ADT/DenseSet.h - Dense probed hash table ------------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file defines the DenseSet class. // //===----------------------------------------------------------------------===// #ifndef LLVM_ADT_DENSESET_H #define LLVM_ADT_DENSESET_H #include "llvm/ADT/DenseMap.h" namespace llvm { /// DenseSet - This implements a dense probed hash-table based set. /// /// FIXME: This is currently implemented directly in terms of DenseMap, this /// should be optimized later if there is a need. template > class DenseSet { typedef DenseMap MapTy; MapTy TheMap; public: DenseSet(const DenseSet &Other) : TheMap(Other.TheMap) {} explicit DenseSet(unsigned NumInitBuckets = 64) : TheMap(NumInitBuckets) {} bool empty() const { return TheMap.empty(); } unsigned size() const { return TheMap.size(); } void clear() { TheMap.clear(); } bool count(const ValueT &V) const { return TheMap.count(V); } void insert(const ValueT &V) { TheMap[V] = 0; } void erase(const ValueT &V) { TheMap.erase(V); } DenseSet &operator=(const DenseSet &RHS) { TheMap = RHS.TheMap; return *this; } // Iterators. class Iterator { typename MapTy::iterator I; public: Iterator(const typename MapTy::iterator &i) : I(i) {} ValueT& operator*() { return I->first; } ValueT* operator->() { return &I->first; } Iterator& operator++() { ++I; return *this; }; bool operator==(const Iterator& X) const { return I == X.I; } bool operator!=(const Iterator& X) const { return I != X.I; } }; class ConstIterator { typename MapTy::const_iterator I; public: ConstIterator(const typename MapTy::const_iterator &i) : I(i) {} const ValueT& operator*() { return I->first; } const ValueT* operator->() { return &I->first; } ConstIterator& operator++() { ++I; return *this; }; bool operator==(const ConstIterator& X) const { return I == X.I; } bool operator!=(const ConstIterator& X) const { return I != X.I; } }; typedef Iterator iterator; typedef ConstIterator const_iterator; iterator begin() { return Iterator(TheMap.begin()); } iterator end() { return Iterator(TheMap.end()); } const_iterator begin() const { return ConstIterator(TheMap.begin()); } const_iterator end() const { return ConstIterator(TheMap.end()); } }; } // end namespace llvm #endif