//===- HexagonInstrInfoVector.td - Hexagon Vector Patterns -*- tablegen -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file describes the Hexagon Vector instructions in TableGen format. // //===----------------------------------------------------------------------===// def V2I1: PatLeaf<(v2i1 PredRegs:$R)>; def V4I1: PatLeaf<(v4i1 PredRegs:$R)>; def V8I1: PatLeaf<(v8i1 PredRegs:$R)>; def V4I8: PatLeaf<(v4i8 IntRegs:$R)>; def V2I16: PatLeaf<(v2i16 IntRegs:$R)>; def V8I8: PatLeaf<(v8i8 DoubleRegs:$R)>; def V4I16: PatLeaf<(v4i16 DoubleRegs:$R)>; def V2I32: PatLeaf<(v2i32 DoubleRegs:$R)>; // Vector shift support. Vector shifting in Hexagon is rather different // from internal representation of LLVM. // LLVM assumes all shifts (in vector case) will have the form // = SHL/SRA/SRL by // while Hexagon has the following format: // = SHL/SRA/SRL by // As a result, special care is needed to guarantee correctness and // performance. class vshift_v4i16MajOp, bits<3>MinOp> : S_2OpInstImm { bits<4> src2; let Inst{11-8} = src2; } class vshift_v2i32MajOp, bits<3>MinOp> : S_2OpInstImm { bits<5> src2; let Inst{12-8} = src2; } let isCodeGenOnly = 0 in { def S2_asr_i_vw : vshift_v2i32; def S2_lsr_i_vw : vshift_v2i32; def S2_asl_i_vw : vshift_v2i32; def S2_asr_i_vh : vshift_v4i16; def S2_lsr_i_vh : vshift_v4i16; def S2_asl_i_vh : vshift_v4i16; // Vector shift words by register def S2_asr_r_vw : T_S3op_shiftVect < "vasrw", 0b00, 0b00>; def S2_lsr_r_vw : T_S3op_shiftVect < "vlsrw", 0b00, 0b01>; def S2_asl_r_vw : T_S3op_shiftVect < "vaslw", 0b00, 0b10>; def S2_lsl_r_vw : T_S3op_shiftVect < "vlslw", 0b00, 0b11>; // Vector shift halfwords by register def S2_asr_r_vh : T_S3op_shiftVect < "vasrh", 0b01, 0b00>; def S2_lsr_r_vh : T_S3op_shiftVect < "vlsrh", 0b01, 0b01>; def S2_asl_r_vh : T_S3op_shiftVect < "vaslh", 0b01, 0b10>; def S2_lsl_r_vh : T_S3op_shiftVect < "vlslh", 0b01, 0b11>; }