//===- llvm/Support/FileSystem.h - File System OS Concept -------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file declares the llvm::sys::fs namespace. It is designed after // TR2/boost filesystem (v3), but modified to remove exception handling and the // path class. // // All functions return an error_code and their actual work via the last out // argument. The out argument is defined if and only if errc::success is // returned. A function may return any error code in the generic or system // category. However, they shall be equivalent to any error conditions listed // in each functions respective documentation if the condition applies. [ note: // this does not guarantee that error_code will be in the set of explicitly // listed codes, but it does guarantee that if any of the explicitly listed // errors occur, the correct error_code will be used ]. All functions may // return errc::not_enough_memory if there is not enough memory to complete the // operation. // //===----------------------------------------------------------------------===// #ifndef LLVM_SUPPORT_FILESYSTEM_H #define LLVM_SUPPORT_FILESYSTEM_H #include "llvm/ADT/IntrusiveRefCntPtr.h" #include "llvm/ADT/SmallString.h" #include "llvm/ADT/Twine.h" #include "llvm/Support/DataTypes.h" #include "llvm/Support/ErrorHandling.h" #include "llvm/Support/TimeValue.h" #include "llvm/Support/system_error.h" #include #include #include #include #include #include #ifdef HAVE_SYS_STAT_H #include #endif namespace llvm { namespace sys { namespace fs { /// An enumeration for the file system's view of the type. enum class file_type { status_error, file_not_found, regular_file, directory_file, symlink_file, block_file, character_file, fifo_file, socket_file, type_unknown }; /// space_info - Self explanatory. struct space_info { uint64_t capacity; uint64_t free; uint64_t available; }; enum perms { no_perms = 0, owner_read = 0400, owner_write = 0200, owner_exe = 0100, owner_all = owner_read | owner_write | owner_exe, group_read = 040, group_write = 020, group_exe = 010, group_all = group_read | group_write | group_exe, others_read = 04, others_write = 02, others_exe = 01, others_all = others_read | others_write | others_exe, all_read = owner_read | group_read | others_read, all_write = owner_write | group_write | others_write, all_exe = owner_exe | group_exe | others_exe, all_all = owner_all | group_all | others_all, set_uid_on_exe = 04000, set_gid_on_exe = 02000, sticky_bit = 01000, perms_not_known = 0xFFFF }; // Helper functions so that you can use & and | to manipulate perms bits: inline perms operator|(perms l , perms r) { return static_cast( static_cast(l) | static_cast(r)); } inline perms operator&(perms l , perms r) { return static_cast( static_cast(l) & static_cast(r)); } inline perms &operator|=(perms &l, perms r) { l = l | r; return l; } inline perms &operator&=(perms &l, perms r) { l = l & r; return l; } inline perms operator~(perms x) { return static_cast(~static_cast(x)); } class UniqueID { uint64_t Device; uint64_t File; public: UniqueID() {} UniqueID(uint64_t Device, uint64_t File) : Device(Device), File(File) {} bool operator==(const UniqueID &Other) const { return Device == Other.Device && File == Other.File; } bool operator!=(const UniqueID &Other) const { return !(*this == Other); } bool operator<(const UniqueID &Other) const { return std::tie(Device, File) < std::tie(Other.Device, Other.File); } uint64_t getDevice() const { return Device; } uint64_t getFile() const { return File; } }; /// file_status - Represents the result of a call to stat and friends. It has /// a platform specific member to store the result. class file_status { #if defined(LLVM_ON_UNIX) dev_t fs_st_dev; ino_t fs_st_ino; time_t fs_st_mtime; uid_t fs_st_uid; gid_t fs_st_gid; off_t fs_st_size; #elif defined (LLVM_ON_WIN32) uint32_t LastWriteTimeHigh; uint32_t LastWriteTimeLow; uint32_t VolumeSerialNumber; uint32_t FileSizeHigh; uint32_t FileSizeLow; uint32_t FileIndexHigh; uint32_t FileIndexLow; #endif friend bool equivalent(file_status A, file_status B); file_type Type; perms Perms; public: #if defined(LLVM_ON_UNIX) file_status() : fs_st_dev(0), fs_st_ino(0), fs_st_mtime(0), fs_st_uid(0), fs_st_gid(0), fs_st_size(0), Type(file_type::status_error), Perms(perms_not_known) {} file_status(file_type Type) : fs_st_dev(0), fs_st_ino(0), fs_st_mtime(0), fs_st_uid(0), fs_st_gid(0), fs_st_size(0), Type(Type), Perms(perms_not_known) {} file_status(file_type Type, perms Perms, dev_t Dev, ino_t Ino, time_t MTime, uid_t UID, gid_t GID, off_t Size) : fs_st_dev(Dev), fs_st_ino(Ino), fs_st_mtime(MTime), fs_st_uid(UID), fs_st_gid(GID), fs_st_size(Size), Type(Type), Perms(Perms) {} #elif defined(LLVM_ON_WIN32) file_status() : LastWriteTimeHigh(0), LastWriteTimeLow(0), VolumeSerialNumber(0), FileSizeHigh(0), FileSizeLow(0), FileIndexHigh(0), FileIndexLow(0), Type(file_type::status_error), Perms(perms_not_known) {} file_status(file_type Type) : LastWriteTimeHigh(0), LastWriteTimeLow(0), VolumeSerialNumber(0), FileSizeHigh(0), FileSizeLow(0), FileIndexHigh(0), FileIndexLow(0), Type(Type), Perms(perms_not_known) {} file_status(file_type Type, uint32_t LastWriteTimeHigh, uint32_t LastWriteTimeLow, uint32_t VolumeSerialNumber, uint32_t FileSizeHigh, uint32_t FileSizeLow, uint32_t FileIndexHigh, uint32_t FileIndexLow) : LastWriteTimeHigh(LastWriteTimeHigh), LastWriteTimeLow(LastWriteTimeLow), VolumeSerialNumber(VolumeSerialNumber), FileSizeHigh(FileSizeHigh), FileSizeLow(FileSizeLow), FileIndexHigh(FileIndexHigh), FileIndexLow(FileIndexLow), Type(Type), Perms(perms_not_known) {} #endif // getters file_type type() const { return Type; } perms permissions() const { return Perms; } TimeValue getLastModificationTime() const; UniqueID getUniqueID() const; #if defined(LLVM_ON_UNIX) uint32_t getUser() const { return fs_st_uid; } uint32_t getGroup() const { return fs_st_gid; } uint64_t getSize() const { return fs_st_size; } #elif defined (LLVM_ON_WIN32) uint32_t getUser() const { return 9999; // Not applicable to Windows, so... } uint32_t getGroup() const { return 9999; // Not applicable to Windows, so... } uint64_t getSize() const { return (uint64_t(FileSizeHigh) << 32) + FileSizeLow; } #endif // setters void type(file_type v) { Type = v; } void permissions(perms p) { Perms = p; } }; /// file_magic - An "enum class" enumeration of file types based on magic (the first /// N bytes of the file). struct file_magic { enum Impl { unknown = 0, ///< Unrecognized file bitcode, ///< Bitcode file archive, ///< ar style archive file elf_relocatable, ///< ELF Relocatable object file elf_executable, ///< ELF Executable image elf_shared_object, ///< ELF dynamically linked shared lib elf_core, ///< ELF core image macho_object, ///< Mach-O Object file macho_executable, ///< Mach-O Executable macho_fixed_virtual_memory_shared_lib, ///< Mach-O Shared Lib, FVM macho_core, ///< Mach-O Core File macho_preload_executable, ///< Mach-O Preloaded Executable macho_dynamically_linked_shared_lib, ///< Mach-O dynlinked shared lib macho_dynamic_linker, ///< The Mach-O dynamic linker macho_bundle, ///< Mach-O Bundle file macho_dynamically_linked_shared_lib_stub, ///< Mach-O Shared lib stub macho_dsym_companion, ///< Mach-O dSYM companion file macho_universal_binary, ///< Mach-O universal binary coff_object, ///< COFF object file coff_import_library, ///< COFF import library pecoff_executable, ///< PECOFF executable file windows_resource ///< Windows compiled resource file (.rc) }; bool is_object() const { return V == unknown ? false : true; } file_magic() : V(unknown) {} file_magic(Impl V) : V(V) {} operator Impl() const { return V; } private: Impl V; }; /// @} /// @name Physical Operators /// @{ /// @brief Make \a path an absolute path. /// /// Makes \a path absolute using the current directory if it is not already. An /// empty \a path will result in the current directory. /// /// /absolute/path => /absolute/path /// relative/../path => /relative/../path /// /// @param path A path that is modified to be an absolute path. /// @returns errc::success if \a path has been made absolute, otherwise a /// platform specific error_code. error_code make_absolute(SmallVectorImpl &path); /// @brief Normalize path separators in \a Path /// /// If the path contains any '\' separators, they are transformed into '/'. /// This is particularly useful when cross-compiling Windows on Linux, but is /// safe to invoke on Windows, which accepts both characters as a path /// separator. error_code normalize_separators(SmallVectorImpl &Path); /// @brief Create all the non-existent directories in path. /// /// @param path Directories to create. /// @returns errc::success if is_directory(path), otherwise a platform /// specific error_code. If IgnoreExisting is false, also returns /// error if the directory already existed. error_code create_directories(const Twine &path, bool IgnoreExisting = true); /// @brief Create the directory in path. /// /// @param path Directory to create. /// @returns errc::success if is_directory(path), otherwise a platform /// specific error_code. If IgnoreExisting is false, also returns /// error if the directory already existed. error_code create_directory(const Twine &path, bool IgnoreExisting = true); /// @brief Create a link from \a from to \a to. /// /// The link may be a soft or a hard link, depending on the platform. The caller /// may not assume which one. Currently on windows it creates a hard link since /// soft links require extra privileges. On unix, it creates a soft link since /// hard links don't work on SMB file systems. /// /// @param to The path to hard link to. /// @param from The path to hard link from. This is created. /// @returns errc::success if the link was created, otherwise a platform /// specific error_code. error_code create_link(const Twine &to, const Twine &from); /// @brief Get the current path. /// /// @param result Holds the current path on return. /// @returns errc::success if the current path has been stored in result, /// otherwise a platform specific error_code. error_code current_path(SmallVectorImpl &result); /// @brief Remove path. Equivalent to POSIX remove(). /// /// @param path Input path. /// @returns errc::success if path has been removed or didn't exist, otherwise a /// platform specific error code. If IgnoreNonExisting is false, also /// returns error if the file didn't exist. error_code remove(const Twine &path, bool IgnoreNonExisting = true); /// @brief Rename \a from to \a to. Files are renamed as if by POSIX rename(). /// /// @param from The path to rename from. /// @param to The path to rename to. This is created. error_code rename(const Twine &from, const Twine &to); /// @brief Resize path to size. File is resized as if by POSIX truncate(). /// /// @param path Input path. /// @param size Size to resize to. /// @returns errc::success if \a path has been resized to \a size, otherwise a /// platform specific error_code. error_code resize_file(const Twine &path, uint64_t size); /// @} /// @name Physical Observers /// @{ /// @brief Does file exist? /// /// @param status A file_status previously returned from stat. /// @returns True if the file represented by status exists, false if it does /// not. bool exists(file_status status); /// @brief Does file exist? /// /// @param path Input path. /// @param result Set to true if the file represented by status exists, false if /// it does not. Undefined otherwise. /// @returns errc::success if result has been successfully set, otherwise a /// platform specific error_code. error_code exists(const Twine &path, bool &result); /// @brief Simpler version of exists for clients that don't need to /// differentiate between an error and false. inline bool exists(const Twine &path) { bool result; return !exists(path, result) && result; } /// @brief Can we execute this file? /// /// @param Path Input path. /// @returns True if we can execute it, false otherwise. bool can_execute(const Twine &Path); /// @brief Can we write this file? /// /// @param Path Input path. /// @returns True if we can write to it, false otherwise. bool can_write(const Twine &Path); /// @brief Do file_status's represent the same thing? /// /// @param A Input file_status. /// @param B Input file_status. /// /// assert(status_known(A) || status_known(B)); /// /// @returns True if A and B both represent the same file system entity, false /// otherwise. bool equivalent(file_status A, file_status B); /// @brief Do paths represent the same thing? /// /// assert(status_known(A) || status_known(B)); /// /// @param A Input path A. /// @param B Input path B. /// @param result Set to true if stat(A) and stat(B) have the same device and /// inode (or equivalent). /// @returns errc::success if result has been successfully set, otherwise a /// platform specific error_code. error_code equivalent(const Twine &A, const Twine &B, bool &result); /// @brief Simpler version of equivalent for clients that don't need to /// differentiate between an error and false. inline bool equivalent(const Twine &A, const Twine &B) { bool result; return !equivalent(A, B, result) && result; } /// @brief Does status represent a directory? /// /// @param status A file_status previously returned from status. /// @returns status.type() == file_type::directory_file. bool is_directory(file_status status); /// @brief Is path a directory? /// /// @param path Input path. /// @param result Set to true if \a path is a directory, false if it is not. /// Undefined otherwise. /// @returns errc::success if result has been successfully set, otherwise a /// platform specific error_code. error_code is_directory(const Twine &path, bool &result); /// @brief Simpler version of is_directory for clients that don't need to /// differentiate between an error and false. inline bool is_directory(const Twine &Path) { bool Result; return !is_directory(Path, Result) && Result; } /// @brief Does status represent a regular file? /// /// @param status A file_status previously returned from status. /// @returns status_known(status) && status.type() == file_type::regular_file. bool is_regular_file(file_status status); /// @brief Is path a regular file? /// /// @param path Input path. /// @param result Set to true if \a path is a regular file, false if it is not. /// Undefined otherwise. /// @returns errc::success if result has been successfully set, otherwise a /// platform specific error_code. error_code is_regular_file(const Twine &path, bool &result); /// @brief Simpler version of is_regular_file for clients that don't need to /// differentiate between an error and false. inline bool is_regular_file(const Twine &Path) { bool Result; if (is_regular_file(Path, Result)) return false; return Result; } /// @brief Does this status represent something that exists but is not a /// directory, regular file, or symlink? /// /// @param status A file_status previously returned from status. /// @returns exists(s) && !is_regular_file(s) && !is_directory(s) bool is_other(file_status status); /// @brief Is path something that exists but is not a directory, /// regular file, or symlink? /// /// @param path Input path. /// @param result Set to true if \a path exists, but is not a directory, regular /// file, or a symlink, false if it does not. Undefined otherwise. /// @returns errc::success if result has been successfully set, otherwise a /// platform specific error_code. error_code is_other(const Twine &path, bool &result); /// @brief Get file status as if by POSIX stat(). /// /// @param path Input path. /// @param result Set to the file status. /// @returns errc::success if result has been successfully set, otherwise a /// platform specific error_code. error_code status(const Twine &path, file_status &result); /// @brief A version for when a file descriptor is already available. error_code status(int FD, file_status &Result); /// @brief Get file size. /// /// @param Path Input path. /// @param Result Set to the size of the file in \a Path. /// @returns errc::success if result has been successfully set, otherwise a /// platform specific error_code. inline error_code file_size(const Twine &Path, uint64_t &Result) { file_status Status; error_code EC = status(Path, Status); if (EC) return EC; Result = Status.getSize(); return error_code(); } /// @brief Set the file modification and access time. /// /// @returns errc::success if the file times were successfully set, otherwise a /// platform specific error_code or errc::not_supported on platforms /// where the functionality isn't available. error_code setLastModificationAndAccessTime(int FD, TimeValue Time); /// @brief Is status available? /// /// @param s Input file status. /// @returns True if status() != status_error. bool status_known(file_status s); /// @brief Is status available? /// /// @param path Input path. /// @param result Set to true if status() != status_error. /// @returns errc::success if result has been successfully set, otherwise a /// platform specific error_code. error_code status_known(const Twine &path, bool &result); /// @brief Create a uniquely named file. /// /// Generates a unique path suitable for a temporary file and then opens it as a /// file. The name is based on \a model with '%' replaced by a random char in /// [0-9a-f]. If \a model is not an absolute path, a suitable temporary /// directory will be prepended. /// /// Example: clang-%%-%%-%%-%%-%%.s => clang-a0-b1-c2-d3-e4.s /// /// This is an atomic operation. Either the file is created and opened, or the /// file system is left untouched. /// /// The intendend use is for files that are to be kept, possibly after /// renaming them. For example, when running 'clang -c foo.o', the file can /// be first created as foo-abc123.o and then renamed. /// /// @param Model Name to base unique path off of. /// @param ResultFD Set to the opened file's file descriptor. /// @param ResultPath Set to the opened file's absolute path. /// @returns errc::success if Result{FD,Path} have been successfully set, /// otherwise a platform specific error_code. error_code createUniqueFile(const Twine &Model, int &ResultFD, SmallVectorImpl &ResultPath, unsigned Mode = all_read | all_write); /// @brief Simpler version for clients that don't want an open file. error_code createUniqueFile(const Twine &Model, SmallVectorImpl &ResultPath); /// @brief Create a file in the system temporary directory. /// /// The filename is of the form prefix-random_chars.suffix. Since the directory /// is not know to the caller, Prefix and Suffix cannot have path separators. /// The files are created with mode 0600. /// /// This should be used for things like a temporary .s that is removed after /// running the assembler. error_code createTemporaryFile(const Twine &Prefix, StringRef Suffix, int &ResultFD, SmallVectorImpl &ResultPath); /// @brief Simpler version for clients that don't want an open file. error_code createTemporaryFile(const Twine &Prefix, StringRef Suffix, SmallVectorImpl &ResultPath); error_code createUniqueDirectory(const Twine &Prefix, SmallVectorImpl &ResultPath); enum OpenFlags : unsigned { F_None = 0, /// F_Excl - When opening a file, this flag makes raw_fd_ostream /// report an error if the file already exists. F_Excl = 1, /// F_Append - When opening a file, if it already exists append to the /// existing file instead of returning an error. This may not be specified /// with F_Excl. F_Append = 2, /// The file should be opened in text mode on platforms that make this /// distinction. F_Text = 4, /// Open the file for read and write. F_RW = 8 }; inline OpenFlags operator|(OpenFlags A, OpenFlags B) { return OpenFlags(unsigned(A) | unsigned(B)); } inline OpenFlags &operator|=(OpenFlags &A, OpenFlags B) { A = A | B; return A; } error_code openFileForWrite(const Twine &Name, int &ResultFD, OpenFlags Flags, unsigned Mode = 0666); error_code openFileForRead(const Twine &Name, int &ResultFD); /// @brief Identify the type of a binary file based on how magical it is. file_magic identify_magic(StringRef magic); /// @brief Get and identify \a path's type based on its content. /// /// @param path Input path. /// @param result Set to the type of file, or file_magic::unknown. /// @returns errc::success if result has been successfully set, otherwise a /// platform specific error_code. error_code identify_magic(const Twine &path, file_magic &result); error_code getUniqueID(const Twine Path, UniqueID &Result); /// This class represents a memory mapped file. It is based on /// boost::iostreams::mapped_file. class mapped_file_region { mapped_file_region() LLVM_DELETED_FUNCTION; mapped_file_region(mapped_file_region&) LLVM_DELETED_FUNCTION; mapped_file_region &operator =(mapped_file_region&) LLVM_DELETED_FUNCTION; public: enum mapmode { readonly, ///< May only access map via const_data as read only. readwrite, ///< May access map via data and modify it. Written to path. priv ///< May modify via data, but changes are lost on destruction. }; private: /// Platform specific mapping state. mapmode Mode; uint64_t Size; void *Mapping; #ifdef LLVM_ON_WIN32 int FileDescriptor; void *FileHandle; void *FileMappingHandle; #endif error_code init(int FD, bool CloseFD, uint64_t Offset); public: typedef char char_type; mapped_file_region(mapped_file_region&&); mapped_file_region &operator =(mapped_file_region&&); /// Construct a mapped_file_region at \a path starting at \a offset of length /// \a length and with access \a mode. /// /// \param path Path to the file to map. If it does not exist it will be /// created. /// \param mode How to map the memory. /// \param length Number of bytes to map in starting at \a offset. If the file /// is shorter than this, it will be extended. If \a length is /// 0, the entire file will be mapped. /// \param offset Byte offset from the beginning of the file where the map /// should begin. Must be a multiple of /// mapped_file_region::alignment(). /// \param ec This is set to errc::success if the map was constructed /// successfully. Otherwise it is set to a platform dependent error. mapped_file_region(const Twine &path, mapmode mode, uint64_t length, uint64_t offset, error_code &ec); /// \param fd An open file descriptor to map. mapped_file_region takes /// ownership if closefd is true. It must have been opended in the correct /// mode. mapped_file_region(int fd, bool closefd, mapmode mode, uint64_t length, uint64_t offset, error_code &ec); ~mapped_file_region(); mapmode flags() const; uint64_t size() const; char *data() const; /// Get a const view of the data. Modifying this memory has undefined /// behavior. const char *const_data() const; /// \returns The minimum alignment offset must be. static int alignment(); }; /// Return the path to the main executable, given the value of argv[0] from /// program startup and the address of main itself. In extremis, this function /// may fail and return an empty path. std::string getMainExecutable(const char *argv0, void *MainExecAddr); /// @} /// @name Iterators /// @{ /// directory_entry - A single entry in a directory. Caches the status either /// from the result of the iteration syscall, or the first time status is /// called. class directory_entry { std::string Path; mutable file_status Status; public: explicit directory_entry(const Twine &path, file_status st = file_status()) : Path(path.str()) , Status(st) {} directory_entry() {} void assign(const Twine &path, file_status st = file_status()) { Path = path.str(); Status = st; } void replace_filename(const Twine &filename, file_status st = file_status()); const std::string &path() const { return Path; } error_code status(file_status &result) const; bool operator==(const directory_entry& rhs) const { return Path == rhs.Path; } bool operator!=(const directory_entry& rhs) const { return !(*this == rhs); } bool operator< (const directory_entry& rhs) const; bool operator<=(const directory_entry& rhs) const; bool operator> (const directory_entry& rhs) const; bool operator>=(const directory_entry& rhs) const; }; namespace detail { struct DirIterState; error_code directory_iterator_construct(DirIterState&, StringRef); error_code directory_iterator_increment(DirIterState&); error_code directory_iterator_destruct(DirIterState&); /// DirIterState - Keeps state for the directory_iterator. It is reference /// counted in order to preserve InputIterator semantics on copy. struct DirIterState : public RefCountedBase { DirIterState() : IterationHandle(0) {} ~DirIterState() { directory_iterator_destruct(*this); } intptr_t IterationHandle; directory_entry CurrentEntry; }; } /// directory_iterator - Iterates through the entries in path. There is no /// operator++ because we need an error_code. If it's really needed we can make /// it call report_fatal_error on error. class directory_iterator { IntrusiveRefCntPtr State; public: explicit directory_iterator(const Twine &path, error_code &ec) { State = new detail::DirIterState; SmallString<128> path_storage; ec = detail::directory_iterator_construct(*State, path.toStringRef(path_storage)); } explicit directory_iterator(const directory_entry &de, error_code &ec) { State = new detail::DirIterState; ec = detail::directory_iterator_construct(*State, de.path()); } /// Construct end iterator. directory_iterator() : State(nullptr) {} // No operator++ because we need error_code. directory_iterator &increment(error_code &ec) { ec = directory_iterator_increment(*State); return *this; } const directory_entry &operator*() const { return State->CurrentEntry; } const directory_entry *operator->() const { return &State->CurrentEntry; } bool operator==(const directory_iterator &RHS) const { if (State == RHS.State) return true; if (!RHS.State) return State->CurrentEntry == directory_entry(); if (!State) return RHS.State->CurrentEntry == directory_entry(); return State->CurrentEntry == RHS.State->CurrentEntry; } bool operator!=(const directory_iterator &RHS) const { return !(*this == RHS); } // Other members as required by // C++ Std, 24.1.1 Input iterators [input.iterators] }; namespace detail { /// RecDirIterState - Keeps state for the recursive_directory_iterator. It is /// reference counted in order to preserve InputIterator semantics on copy. struct RecDirIterState : public RefCountedBase { RecDirIterState() : Level(0) , HasNoPushRequest(false) {} std::stack > Stack; uint16_t Level; bool HasNoPushRequest; }; } /// recursive_directory_iterator - Same as directory_iterator except for it /// recurses down into child directories. class recursive_directory_iterator { IntrusiveRefCntPtr State; public: recursive_directory_iterator() {} explicit recursive_directory_iterator(const Twine &path, error_code &ec) : State(new detail::RecDirIterState) { State->Stack.push(directory_iterator(path, ec)); if (State->Stack.top() == directory_iterator()) State.reset(); } // No operator++ because we need error_code. recursive_directory_iterator &increment(error_code &ec) { const directory_iterator end_itr; if (State->HasNoPushRequest) State->HasNoPushRequest = false; else { file_status st; if ((ec = State->Stack.top()->status(st))) return *this; if (is_directory(st)) { State->Stack.push(directory_iterator(*State->Stack.top(), ec)); if (ec) return *this; if (State->Stack.top() != end_itr) { ++State->Level; return *this; } State->Stack.pop(); } } while (!State->Stack.empty() && State->Stack.top().increment(ec) == end_itr) { State->Stack.pop(); --State->Level; } // Check if we are done. If so, create an end iterator. if (State->Stack.empty()) State.reset(); return *this; } const directory_entry &operator*() const { return *State->Stack.top(); } const directory_entry *operator->() const { return &*State->Stack.top(); } // observers /// Gets the current level. Starting path is at level 0. int level() const { return State->Level; } /// Returns true if no_push has been called for this directory_entry. bool no_push_request() const { return State->HasNoPushRequest; } // modifiers /// Goes up one level if Level > 0. void pop() { assert(State && "Cannot pop an end iterator!"); assert(State->Level > 0 && "Cannot pop an iterator with level < 1"); const directory_iterator end_itr; error_code ec; do { if (ec) report_fatal_error("Error incrementing directory iterator."); State->Stack.pop(); --State->Level; } while (!State->Stack.empty() && State->Stack.top().increment(ec) == end_itr); // Check if we are done. If so, create an end iterator. if (State->Stack.empty()) State.reset(); } /// Does not go down into the current directory_entry. void no_push() { State->HasNoPushRequest = true; } bool operator==(const recursive_directory_iterator &RHS) const { return State == RHS.State; } bool operator!=(const recursive_directory_iterator &RHS) const { return !(*this == RHS); } // Other members as required by // C++ Std, 24.1.1 Input iterators [input.iterators] }; /// @} } // end namespace fs } // end namespace sys } // end namespace llvm #endif