//==- llvm/CodeGen/ScheduleDAGInstrs.h - MachineInstr Scheduling -*- C++ -*-==// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file implements the ScheduleDAGInstrs class, which implements // scheduling for a MachineInstr-based dependency graph. // //===----------------------------------------------------------------------===// #ifndef LLVM_CODEGEN_SCHEDULEDAGINSTRS_H #define LLVM_CODEGEN_SCHEDULEDAGINSTRS_H #include "llvm/CodeGen/ScheduleDAG.h" namespace llvm { struct SUnit; class MachineConstantPool; class MachineFunction; class MachineModuleInfo; class MachineRegisterInfo; class MachineInstr; class TargetRegisterInfo; class ScheduleDAG; class SelectionDAG; class SelectionDAGISel; class TargetInstrInfo; class TargetInstrDesc; class TargetLowering; class TargetMachine; class TargetRegisterClass; class ScheduleDAGInstrs : public ScheduleDAG { public: ScheduleDAGInstrs(MachineBasicBlock *bb, const TargetMachine &tm); virtual ~ScheduleDAGInstrs() {} /// NewSUnit - Creates a new SUnit and return a ptr to it. /// SUnit *NewSUnit(MachineInstr *MI) { SUnits.push_back(SUnit(MI, (unsigned)SUnits.size())); SUnits.back().OrigNode = &SUnits.back(); return &SUnits.back(); } /// BuildSchedUnits - Build SUnits from the MachineBasicBlock that we are /// input. virtual void BuildSchedUnits(); /// ComputeLatency - Compute node latency. /// virtual void ComputeLatency(SUnit *SU); virtual MachineBasicBlock *EmitSchedule(); /// Schedule - Order nodes according to selected style, filling /// in the Sequence member. /// virtual void Schedule() = 0; virtual void dumpNode(const SUnit *SU) const; virtual std::string getGraphNodeLabel(const SUnit *SU) const; }; } #endif