//===-- ScheduleDAG.cpp - Implement a trivial DAG scheduler ---------------===// // // The LLVM Compiler Infrastructure // // This file was developed by Chris Lattner and is distributed under the // University of Illinois Open Source License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This implements a simple two pass scheduler. The first pass attempts to push // backward any lengthy instructions and critical paths. The second pass packs // instructions into semi-optimal time slots. // //===----------------------------------------------------------------------===// #define DEBUG_TYPE "sched" #include "llvm/CodeGen/MachineConstantPool.h" #include "llvm/CodeGen/MachineFunction.h" #include "llvm/CodeGen/SelectionDAGISel.h" #include "llvm/CodeGen/SelectionDAG.h" #include "llvm/CodeGen/SSARegMap.h" #include "llvm/Target/TargetMachine.h" #include "llvm/Target/TargetInstrInfo.h" #include "llvm/Target/TargetLowering.h" #include "llvm/Support/CommandLine.h" #include "llvm/Support/Debug.h" #include using namespace llvm; namespace { // Style of scheduling to use. enum ScheduleChoices { noScheduling, simpleScheduling, }; } // namespace cl::opt ScheduleStyle("sched", cl::desc("Choose scheduling style"), cl::init(noScheduling), cl::values( clEnumValN(noScheduling, "none", "Trivial emission with no analysis"), clEnumValN(simpleScheduling, "simple", "Minimize critical path and maximize processor utilization"), clEnumValEnd)); #ifndef NDEBUG static cl::opt ViewDAGs("view-sched-dags", cl::Hidden, cl::desc("Pop up a window to show sched dags as they are processed")); #else static const bool ViewDAGs = 0; #endif namespace { //===----------------------------------------------------------------------===// /// /// BitsIterator - Provides iteration through individual bits in a bit vector. /// template class BitsIterator { private: T Bits; // Bits left to iterate through public: /// Ctor. BitsIterator(T Initial) : Bits(Initial) {} /// Next - Returns the next bit set or zero if exhausted. inline T Next() { // Get the rightmost bit set T Result = Bits & -Bits; // Remove from rest Bits &= ~Result; // Return single bit or zero return Result; } }; //===----------------------------------------------------------------------===// //===----------------------------------------------------------------------===// /// /// ResourceTally - Manages the use of resources over time intervals. Each /// item (slot) in the tally vector represents the resources used at a given /// moment. A bit set to 1 indicates that a resource is in use, otherwise /// available. An assumption is made that the tally is large enough to schedule /// all current instructions (asserts otherwise.) /// template class ResourceTally { private: std::vector Tally; // Resources used per slot typedef typename std::vector::iterator Iter; // Tally iterator /// AllInUse - Test to see if all of the resources in the slot are busy (set.) inline bool AllInUse(Iter Cursor, unsigned ResourceSet) { return (*Cursor & ResourceSet) == ResourceSet; } /// Skip - Skip over slots that use all of the specified resource (all are /// set.) Iter Skip(Iter Cursor, unsigned ResourceSet) { assert(ResourceSet && "At least one resource bit needs to bet set"); // Continue to the end while (true) { // Break out if one of the resource bits is not set if (!AllInUse(Cursor, ResourceSet)) return Cursor; // Try next slot Cursor++; assert(Cursor < Tally.end() && "Tally is not large enough for schedule"); } } /// FindSlots - Starting from Begin, locate N consecutive slots where at least /// one of the resource bits is available. Returns the address of first slot. Iter FindSlots(Iter Begin, unsigned N, unsigned ResourceSet, unsigned &Resource) { // Track position Iter Cursor = Begin; // Try all possible slots forward while (true) { // Skip full slots Cursor = Skip(Cursor, ResourceSet); // Determine end of interval Iter End = Cursor + N; assert(End <= Tally.end() && "Tally is not large enough for schedule"); // Iterate thru each resource BitsIterator Resources(ResourceSet & ~*Cursor); while (unsigned Res = Resources.Next()) { // Check if resource is available for next N slots // Break out if resource is busy Iter Interval = Cursor; for (; Interval < End && !(*Interval & Res); Interval++) {} // If available for interval, return where and which resource if (Interval == End) { Resource = Res; return Cursor; } // Otherwise, check if worth checking other resources if (AllInUse(Interval, ResourceSet)) { // Start looking beyond interval Cursor = Interval; break; } } Cursor++; } } /// Reserve - Mark busy (set) the specified N slots. void Reserve(Iter Begin, unsigned N, unsigned Resource) { // Determine end of interval Iter End = Begin + N; assert(End <= Tally.end() && "Tally is not large enough for schedule"); // Set resource bit in each slot for (; Begin < End; Begin++) *Begin |= Resource; } public: /// Initialize - Resize and zero the tally to the specified number of time /// slots. inline void Initialize(unsigned N) { Tally.assign(N, 0); // Initialize tally to all zeros. } // FindAndReserve - Locate and mark busy (set) N bits started at slot I, using // ResourceSet for choices. unsigned FindAndReserve(unsigned I, unsigned N, unsigned ResourceSet) { // Which resource used unsigned Resource; // Find slots for instruction. Iter Where = FindSlots(Tally.begin() + I, N, ResourceSet, Resource); // Reserve the slots Reserve(Where, N, Resource); // Return time slot (index) return Where - Tally.begin(); } }; //===----------------------------------------------------------------------===// //===----------------------------------------------------------------------===// // This struct tracks information used to schedule the a node. struct ScheduleInfo { SDOperand Op; // Operand information unsigned Latency; // Cycles to complete instruction unsigned ResourceSet; // Bit vector of usable resources bool IsBoundary; // Do not shift passed this instruction. unsigned Slot; // Operand's time slot // Ctor. ScheduleInfo(SDOperand op) : Op(op) , Latency(0) , ResourceSet(0) , IsBoundary(false) , Slot(0) {} }; //===----------------------------------------------------------------------===// //===----------------------------------------------------------------------===// class SimpleSched { private: // TODO - get ResourceSet from TII enum { RSInteger = 0x3, // Two integer units RSFloat = 0xC, // Two float units RSLoadStore = 0x30, // Two load store units RSOther = 0 // Processing unit independent }; MachineBasicBlock *BB; // Current basic block SelectionDAG &DAG; // DAG of the current basic block const TargetMachine &TM; // Target processor const TargetInstrInfo &TII; // Target instruction information const MRegisterInfo &MRI; // Target processor register information SSARegMap *RegMap; // Virtual/real register map MachineConstantPool *ConstPool; // Target constant pool std::vector Operands; // All operands to be scheduled std::vector Ordering; // Emit ordering of operands std::map Visited; // Operands that have been visited ResourceTally Tally; // Resource usage tally unsigned NSlots; // Total latency std::mapVRMap; // Operand to VR map static const unsigned NotFound = ~0U; // Search marker public: // Ctor. SimpleSched(SelectionDAG &D, MachineBasicBlock *bb) : BB(bb), DAG(D), TM(D.getTarget()), TII(*TM.getInstrInfo()), MRI(*TM.getRegisterInfo()), RegMap(BB->getParent()->getSSARegMap()), ConstPool(BB->getParent()->getConstantPool()), NSlots(0) { assert(&TII && "Target doesn't provide instr info?"); assert(&MRI && "Target doesn't provide register info?"); } // Run - perform scheduling. MachineBasicBlock *Run() { Schedule(); return BB; } private: static bool isFlagDefiner(SDOperand Op) { return isFlagDefiner(Op.Val); } static bool isFlagUser(SDOperand Op) { return isFlagUser(Op.Val); } static bool isFlagDefiner(SDNode *A); static bool isFlagUser(SDNode *A); static bool isDefiner(SDNode *A, SDNode *B); static bool isPassiveOperand(SDOperand Op); void IncludeOperand(SDOperand Op); void VisitAll(); void Schedule(); void GatherOperandInfo(); bool isStrongDependency(SDOperand A, SDOperand B) { return isStrongDependency(A.Val, B.Val); } bool isWeakDependency(SDOperand A, SDOperand B) { return isWeakDependency(A.Val, B.Val); } static bool isStrongDependency(SDNode *A, SDNode *B); static bool isWeakDependency(SDNode *A, SDNode *B); void ScheduleBackward(); void ScheduleForward(); void EmitAll(); void EmitFlagUsers(SDOperand Op); static unsigned CountResults(SDOperand Op); static unsigned CountOperands(SDOperand Op); unsigned CreateVirtualRegisters(SDOperand Op, MachineInstr *MI, unsigned NumResults, const TargetInstrDescriptor &II); unsigned Emit(SDOperand A); void printSI(std::ostream &O, ScheduleInfo *SI) const ; void print(std::ostream &O) const ; inline void dump(const char *tag) const { std::cerr << tag; dump(); } void dump() const; }; //===----------------------------------------------------------------------===// //===----------------------------------------------------------------------===// class FlagUserIterator { private: SDNode *Definer; // Node defining flag SDNode::use_iterator UI; // User node iterator SDNode::use_iterator E; // End of user nodes unsigned MinRes; // Minimum flag result public: // Ctor. FlagUserIterator(SDNode *D) : Definer(D) , UI(D->use_begin()) , E(D->use_end()) , MinRes(D->getNumValues()) { // Find minimum flag result. while (MinRes && D->getValueType(MinRes - 1) == MVT::Flag) --MinRes; } /// isFlagUser - Return true if node uses definer's flag. bool isFlagUser(SDNode *U) { // For each operand (in reverse to only look at flags) for (unsigned N = U->getNumOperands(); 0 < N--;) { // Get operand SDOperand Op = U->getOperand(N); // Not user if there are no flags if (Op.getValueType() != MVT::Flag) return false; // Return true if it is one of the flag results if (Op.Val == Definer && Op.ResNo >= MinRes) return true; } // Not a flag user return false; } SDNode *next() { // Continue to next user while (UI != E) { // Next user node SDNode *User = *UI++; // Return true if is a flag user if (isFlagUser(User)) return User; } // No more user nodes return NULL; } }; } // namespace //===----------------------------------------------------------------------===// /// isFlagDefiner - Returns true if the operand defines a flag result. bool SimpleSched::isFlagDefiner(SDNode *A) { unsigned N = A->getNumValues(); return N && A->getValueType(N - 1) == MVT::Flag; } /// isFlagUser - Returns true if the operand uses a flag result. /// bool SimpleSched::isFlagUser(SDNode *A) { unsigned N = A->getNumOperands(); return N && A->getOperand(N - 1).getValueType() == MVT::Flag; } /// isDefiner - Return true if Node A is a definder for B. /// bool SimpleSched::isDefiner(SDNode *A, SDNode *B) { for (unsigned i = 0, N = B->getNumOperands(); i < N; i++) { if (B->getOperand(i).Val == A) return true; } return false; } /// isPassiveOperand - Return true if the operand is a non-scheduled leaf /// operand. bool SimpleSched::isPassiveOperand(SDOperand Op) { if (isa(Op)) return true; if (isa(Op)) return true; if (isa(Op)) return true; if (isa(Op)) return true; if (isa(Op)) return true; if (isa(Op)) return true; if (isa(Op)) return true; return false; } /// IncludeOperand - Add operand to ScheduleInfo vector. /// void SimpleSched::IncludeOperand(SDOperand Op) { // Ignore entry node if (Op.getOpcode() == ISD::EntryToken) return; // Check current count for operand int Count = Visited[Op.Val]; // If the operand is already in list if (Count < 0) return; // If this the first time then get count if (!Count) Count = Op.Val->use_size(); // Decrement count to indicate a visit Count--; // If count has gone to zero then add operand to list if (!Count) { // Add operand Operands.push_back(ScheduleInfo(Op)); // indicate operand has been added Count--; } // Mark as visited with new count Visited[Op.Val] = Count; } /// VisitAll - Visit each operand breadth-wise to produce an initial ordering. /// Note that the ordering in the Operands vector is reversed. void SimpleSched::VisitAll() { // Add first element to list Operands.push_back(DAG.getRoot()); for (unsigned i = 0; i < Operands.size(); i++) { // note: size() varies // Get next operand. Need copy because Operands vector is growing and // addresses can be ScheduleInfo changing. SDOperand Op = Operands[i].Op; // Get the number of real operands unsigned NodeOperands = CountOperands(Op); // Get the total number of operands unsigned NumOperands = Op.getNumOperands(); // Visit all operands skipping the Other operand if present for (unsigned i = NumOperands; 0 < i--;) { SDOperand OpI = Op.getOperand(i); // Ignore passive operands if (isPassiveOperand(OpI)) continue; // Check out operand IncludeOperand(OpI); } } // Add entry node last (IncludeOperand filters entry nodes) if (DAG.getEntryNode().Val != DAG.getRoot().Val) Operands.push_back(DAG.getEntryNode()); } /// GatherOperandInfo - Get latency and resource information about each operand. /// void SimpleSched::GatherOperandInfo() { // Add addresses of operand info to ordering vector // Get number of operands unsigned N = Operands.size(); // FIXME: This is an ugly (but temporary!) hack to test the scheduler before // we have real target info. // For each operand being scheduled for (unsigned i = 0; i < N; i++) { ScheduleInfo* SI = &Operands[N - i - 1]; SDOperand Op = SI->Op; MVT::ValueType VT = Op.Val->getValueType(0); if (Op.isTargetOpcode()) { MachineOpCode TOpc = Op.getTargetOpcode(); // FIXME SI->Latency = std::max(1, TII.maxLatency(TOpc)); // FIXME SI->ResourceSet = TII.resources(TOpc); // There is a cost for keeping values across a call. SI->IsBoundary = TII.isCall(TOpc); if (TII.isLoad(TOpc)) { SI->ResourceSet = RSLoadStore; SI->Latency = 5; } else if (TII.isStore(TOpc)) { SI->ResourceSet = RSLoadStore; SI->Latency = 2; } else if (MVT::isInteger(VT)) { SI->ResourceSet = RSInteger; SI->Latency = 2; } else if (MVT::isFloatingPoint(VT)) { SI->ResourceSet = RSFloat; SI->Latency = 3; } else { SI->ResourceSet = RSOther; SI->Latency = 0; } } else { if (MVT::isInteger(VT)) { SI->ResourceSet = RSInteger; SI->Latency = 2; } else if (MVT::isFloatingPoint(VT)) { SI->ResourceSet = RSFloat; SI->Latency = 3; } else { SI->ResourceSet = RSOther; SI->Latency = 0; } } // Add one slot for the instruction itself SI->Latency++; // Sum up all the latencies for max tally size NSlots += SI->Latency; // Place in initial sorted order // FIXME - PUNT - ignore flag users if (!isFlagUser(Op)) Ordering.push_back(SI); } } /// isStrongDependency - Return true if operand A has results used by operand B. /// I.E., B must wait for latency of A. bool SimpleSched::isStrongDependency(SDNode *A, SDNode *B) { // If A defines for B then it's a strong dependency if (isDefiner(A, B)) return true; // If A defines a flag then it's users are part of the dependency if (isFlagDefiner(A)) { // Check each flag user FlagUserIterator FI(A); while (SDNode *User = FI.next()) { // If flag user has strong dependency so does B if (isStrongDependency(User, B)) return true; } } // If B defines a flag then it's users are part of the dependency if (isFlagDefiner(B)) { // Check each flag user FlagUserIterator FI(B); while (SDNode *User = FI.next()) { // If flag user has strong dependency so does B if (isStrongDependency(A, User)) return true; } } return false; } /// isWeakDependency Return true if operand A produces a result that will /// conflict with operands of B. bool SimpleSched::isWeakDependency(SDNode *A, SDNode *B) { // TODO check for conflicting real registers and aliases return A->getOpcode() == ISD::EntryToken || isStrongDependency(B, A); } /// ScheduleBackward - Schedule instructions so that any long latency /// instructions and the critical path get pushed back in time. Time is run in /// reverse to allow code reuse of the Tally and eliminate the overhead of /// biasing every slot indices against NSlots. void SimpleSched::ScheduleBackward() { // Size and clear the resource tally Tally.Initialize(NSlots); // Get number of operands to schedule unsigned N = Ordering.size(); // For each operand being scheduled for (unsigned i = N; 0 < i--;) { ScheduleInfo *SI = Ordering[i]; // Track insertion unsigned Slot = NotFound; // Compare against those previously scheduled operands for (unsigned j = i + 1; j < N; j++) { // Get following instruction ScheduleInfo *Other = Ordering[j]; // Check dependency against previously inserted operands if (isStrongDependency(SI->Op, Other->Op)) { Slot = Other->Slot + Other->Latency; break; } else if (SI->IsBoundary || Other->IsBoundary || isWeakDependency(SI->Op, Other->Op)) { Slot = Other->Slot; break; } } // If independent of others (or first entry) if (Slot == NotFound) Slot = 0; // Find a slot where the needed resources are available if (SI->ResourceSet) Slot = Tally.FindAndReserve(Slot, SI->Latency, SI->ResourceSet); // Set operand slot SI->Slot = Slot; // Insert sort based on slot unsigned j = i + 1; for (; j < N; j++) { // Get following instruction ScheduleInfo *Other = Ordering[j]; // Should we look further if (Slot >= Other->Slot) break; // Shuffle other into ordering Ordering[j - 1] = Other; } // Insert operand in proper slot if (j != i + 1) Ordering[j - 1] = SI; } } /// ScheduleForward - Schedule instructions to maximize packing. /// void SimpleSched::ScheduleForward() { // Size and clear the resource tally Tally.Initialize(NSlots); // Get number of operands to schedule unsigned N = Ordering.size(); // For each operand being scheduled for (unsigned i = 0; i < N; i++) { ScheduleInfo *SI = Ordering[i]; // Track insertion unsigned Slot = NotFound; // Compare against those previously scheduled operands for (unsigned j = i; 0 < j--;) { // Get following instruction ScheduleInfo *Other = Ordering[j]; // Check dependency against previously inserted operands if (isStrongDependency(Other->Op, SI->Op)) { Slot = Other->Slot + Other->Latency; break; } else if (SI->IsBoundary || Other->IsBoundary || isWeakDependency(Other->Op, SI->Op)) { Slot = Other->Slot; break; } } // If independent of others (or first entry) if (Slot == NotFound) Slot = 0; // Find a slot where the needed resources are available if (SI->ResourceSet) Slot = Tally.FindAndReserve(Slot, SI->Latency, SI->ResourceSet); // Set operand slot SI->Slot = Slot; // Insert sort based on slot unsigned j = i; for (; 0 < j--;) { // Get following instruction ScheduleInfo *Other = Ordering[j]; // Should we look further if (Slot >= Other->Slot) break; // Shuffle other into ordering Ordering[j + 1] = Other; } // Insert operand in proper slot if (j != i) Ordering[j + 1] = SI; } } /// EmitAll - Emit all operands in schedule sorted order. /// void SimpleSched::EmitAll() { // For each operand in the ordering for (unsigned i = 0, N = Ordering.size(); i < N; i++) { // Get the scheduling info ScheduleInfo *SI = Ordering[i]; // Get the operand SDOperand Op = SI->Op; // Emit the operand Emit(Op); // FIXME - PUNT - If Op defines a flag then it's users need to be emitted now if (isFlagDefiner(Op)) EmitFlagUsers(Op); } } /// EmitFlagUsers - Emit users of operands flag. /// void SimpleSched::EmitFlagUsers(SDOperand Op) { // Check each flag user FlagUserIterator FI(Op.Val); while (SDNode *User = FI.next()) { // Construct user node as operand SDOperand OpU(User, 0); // Emit user node Emit(OpU); // If user defines a flag then it's users need to be emitted now if (isFlagDefiner(User)) EmitFlagUsers(OpU); } } /// CountResults - The results of target nodes have register or immediate /// operands first, then an optional chain, and optional flag operands (which do /// not go into the machine instrs.) unsigned SimpleSched::CountResults(SDOperand Op) { unsigned N = Op.Val->getNumValues(); while (N && Op.Val->getValueType(N - 1) == MVT::Flag) --N; if (N && Op.Val->getValueType(N - 1) == MVT::Other) --N; // Skip over chain result. return N; } /// CountOperands The inputs to target nodes have any actual inputs first, /// followed by an optional chain operand, then flag operands. Compute the /// number of actual operands that will go into the machine instr. unsigned SimpleSched::CountOperands(SDOperand Op) { unsigned N = Op.getNumOperands(); while (N && Op.getOperand(N - 1).getValueType() == MVT::Flag) --N; if (N && Op.getOperand(N - 1).getValueType() == MVT::Other) --N; // Ignore chain if it exists. return N; } /// CreateVirtualRegisters - Add result register values for things that are /// defined by this instruction. unsigned SimpleSched::CreateVirtualRegisters(SDOperand Op, MachineInstr *MI, unsigned NumResults, const TargetInstrDescriptor &II) { // Create the result registers for this node and add the result regs to // the machine instruction. const TargetOperandInfo *OpInfo = II.OpInfo; unsigned ResultReg = RegMap->createVirtualRegister(OpInfo[0].RegClass); MI->addRegOperand(ResultReg, MachineOperand::Def); for (unsigned i = 1; i != NumResults; ++i) { assert(OpInfo[i].RegClass && "Isn't a register operand!"); MI->addRegOperand(RegMap->createVirtualRegister(OpInfo[0].RegClass), MachineOperand::Def); } return ResultReg; } /// Emit - Generate machine code for an operand and needed dependencies. /// unsigned SimpleSched::Emit(SDOperand Op) { std::map::iterator OpI = VRMap.lower_bound(Op.Val); if (OpI != VRMap.end() && OpI->first == Op.Val) return OpI->second + Op.ResNo; unsigned &OpSlot = VRMap.insert(OpI, std::make_pair(Op.Val, 0))->second; unsigned ResultReg = 0; if (Op.isTargetOpcode()) { unsigned Opc = Op.getTargetOpcode(); const TargetInstrDescriptor &II = TII.get(Opc); unsigned NumResults = CountResults(Op); unsigned NodeOperands = CountOperands(Op); unsigned NumMIOperands = NodeOperands + NumResults; #ifndef NDEBUG assert((unsigned(II.numOperands) == NumMIOperands || II.numOperands == -1)&& "#operands for dag node doesn't match .td file!"); #endif // Create the new machine instruction. MachineInstr *MI = new MachineInstr(Opc, NumMIOperands, true, true); // Add result register values for things that are defined by this // instruction. if (NumResults) ResultReg = CreateVirtualRegisters(Op, MI, NumResults, II); // If there is a token chain operand, emit it first, as a hack to get avoid // really bad cases. if (Op.getNumOperands() > NodeOperands && Op.getOperand(NodeOperands).getValueType() == MVT::Other) { Emit(Op.getOperand(NodeOperands)); } // Emit all of the actual operands of this instruction, adding them to the // instruction as appropriate. for (unsigned i = 0; i != NodeOperands; ++i) { if (Op.getOperand(i).isTargetOpcode()) { // Note that this case is redundant with the final else block, but we // include it because it is the most common and it makes the logic // simpler here. assert(Op.getOperand(i).getValueType() != MVT::Other && Op.getOperand(i).getValueType() != MVT::Flag && "Chain and flag operands should occur at end of operand list!"); MI->addRegOperand(Emit(Op.getOperand(i)), MachineOperand::Use); } else if (ConstantSDNode *C = dyn_cast(Op.getOperand(i))) { MI->addZeroExtImm64Operand(C->getValue()); } else if (RegisterSDNode*R =dyn_cast(Op.getOperand(i))) { MI->addRegOperand(R->getReg(), MachineOperand::Use); } else if (GlobalAddressSDNode *TGA = dyn_cast(Op.getOperand(i))) { MI->addGlobalAddressOperand(TGA->getGlobal(), false, 0); } else if (BasicBlockSDNode *BB = dyn_cast(Op.getOperand(i))) { MI->addMachineBasicBlockOperand(BB->getBasicBlock()); } else if (FrameIndexSDNode *FI = dyn_cast(Op.getOperand(i))) { MI->addFrameIndexOperand(FI->getIndex()); } else if (ConstantPoolSDNode *CP = dyn_cast(Op.getOperand(i))) { unsigned Idx = ConstPool->getConstantPoolIndex(CP->get()); MI->addConstantPoolIndexOperand(Idx); } else if (ExternalSymbolSDNode *ES = dyn_cast(Op.getOperand(i))) { MI->addExternalSymbolOperand(ES->getSymbol(), false); } else { assert(Op.getOperand(i).getValueType() != MVT::Other && Op.getOperand(i).getValueType() != MVT::Flag && "Chain and flag operands should occur at end of operand list!"); MI->addRegOperand(Emit(Op.getOperand(i)), MachineOperand::Use); } } // Finally, if this node has any flag operands, we *must* emit them last, to // avoid emitting operations that might clobber the flags. if (Op.getNumOperands() > NodeOperands) { unsigned i = NodeOperands; if (Op.getOperand(i).getValueType() == MVT::Other) ++i; // the chain is already selected. for (unsigned N = Op.getNumOperands(); i < N; i++) { assert(Op.getOperand(i).getValueType() == MVT::Flag && "Must be flag operands!"); Emit(Op.getOperand(i)); } } // Now that we have emitted all operands, emit this instruction itself. if ((II.Flags & M_USES_CUSTOM_DAG_SCHED_INSERTION) == 0) { BB->insert(BB->end(), MI); } else { // Insert this instruction into the end of the basic block, potentially // taking some custom action. BB = DAG.getTargetLoweringInfo().InsertAtEndOfBasicBlock(MI, BB); } } else { switch (Op.getOpcode()) { default: Op.Val->dump(); assert(0 && "This target-independent node should have been selected!"); case ISD::EntryToken: break; case ISD::TokenFactor: for (unsigned i = 0, N = Op.getNumOperands(); i < N; i++) { Emit(Op.getOperand(i)); } break; case ISD::CopyToReg: { SDOperand FlagOp; if (Op.getNumOperands() == 4) { FlagOp = Op.getOperand(3); } if (Op.getOperand(0).Val != FlagOp.Val) { Emit(Op.getOperand(0)); // Emit the chain. } unsigned Val = Emit(Op.getOperand(2)); if (FlagOp.Val) { Emit(FlagOp); } MRI.copyRegToReg(*BB, BB->end(), cast(Op.getOperand(1))->getReg(), Val, RegMap->getRegClass(Val)); break; } case ISD::CopyFromReg: { Emit(Op.getOperand(0)); // Emit the chain. unsigned SrcReg = cast(Op.getOperand(1))->getReg(); // Figure out the register class to create for the destreg. const TargetRegisterClass *TRC = 0; if (MRegisterInfo::isVirtualRegister(SrcReg)) { TRC = RegMap->getRegClass(SrcReg); } else { // FIXME: we don't know what register class to generate this for. Do // a brute force search and pick the first match. :( for (MRegisterInfo::regclass_iterator I = MRI.regclass_begin(), E = MRI.regclass_end(); I != E; ++I) if ((*I)->contains(SrcReg)) { TRC = *I; break; } assert(TRC && "Couldn't find register class for reg copy!"); } // Create the reg, emit the copy. ResultReg = RegMap->createVirtualRegister(TRC); MRI.copyRegToReg(*BB, BB->end(), ResultReg, SrcReg, TRC); break; } } } OpSlot = ResultReg; return ResultReg+Op.ResNo; } /// Schedule - Order operands according to selected style. /// void SimpleSched::Schedule() { switch (ScheduleStyle) { case simpleScheduling: // Breadth first walk of DAG VisitAll(); // Get latency and resource requirements GatherOperandInfo(); // Don't waste time if is only entry and return if (Operands.size() > 2) { DEBUG(dump("Pre-")); // Push back long instructions and critical path ScheduleBackward(); DEBUG(dump("Mid-")); // Pack instructions to maximize resource utilization ScheduleForward(); DEBUG(dump("Post-")); // Emit in scheduled order EmitAll(); break; } // fall thru case noScheduling: // Emit instructions in using a DFS from the exit root Emit(DAG.getRoot()); break; } } /// printSI - Print schedule info. /// void SimpleSched::printSI(std::ostream &O, ScheduleInfo *SI) const { #ifndef NDEBUG using namespace std; SDOperand Op = SI->Op; O << " " << hex << Op.Val << ", RS=" << SI->ResourceSet << ", Lat=" << SI->Latency << ", Slot=" << SI->Slot << ", ARITY=(" << Op.getNumOperands() << "," << Op.Val->getNumValues() << ")" << " " << Op.Val->getOperationName(&DAG); if (isFlagDefiner(Op)) O << "<#"; if (isFlagUser(Op)) O << ">#"; #endif } /// print - Print ordering to specified output stream. /// void SimpleSched::print(std::ostream &O) const { #ifndef NDEBUG using namespace std; O << "Ordering\n"; for (unsigned i = 0, N = Ordering.size(); i < N; i++) { printSI(O, Ordering[i]); O << "\n"; } #endif } /// dump - Print ordering to std::cerr. /// void SimpleSched::dump() const { print(std::cerr); } //===----------------------------------------------------------------------===// //===----------------------------------------------------------------------===// /// ScheduleAndEmitDAG - Pick a safe ordering and emit instructions for each /// target node in the graph. void SelectionDAGISel::ScheduleAndEmitDAG(SelectionDAG &SD) { if (ViewDAGs) SD.viewGraph(); BB = SimpleSched(SD, BB).Run(); }