//===-- llvm/CodeGen/MachineInstr.h - MachineInstr class ---------*- C++ -*--=// // // This file contains the declaration of the MachineInstr class, which is the // basic representation for all target dependant machine instructions used by // the back end. // //===----------------------------------------------------------------------===// #ifndef LLVM_CODEGEN_MACHINEINSTR_H #define LLVM_CODEGEN_MACHINEINSTR_H #include "llvm/Annotation.h" #include "llvm/Target/MRegisterInfo.h" #include "Support/iterator" #include "Support/NonCopyable.h" #include class Value; class Function; class MachineBasicBlock; class TargetMachine; typedef int MachineOpCode; /// MOTy - MachineOperandType - This namespace contains an enum that describes /// how the machine operand is used by the instruction: is it read, defined, or /// both? Note that the MachineInstr/Operator class currently uses bool /// arguments to represent this information instead of an enum. Eventually this /// should change over to use this _easier to read_ representation instead. /// namespace MOTy { enum UseType { Use, /// This machine operand is only read by the instruction Def, /// This machine operand is only written by the instruction UseAndDef /// This machine operand is read AND written }; } //--------------------------------------------------------------------------- // class MachineOperand // // Purpose: // Representation of each machine instruction operand. // This class is designed so that you can allocate a vector of operands // first and initialize each one later. // // E.g, for this VM instruction: // ptr = alloca type, numElements // we generate 2 machine instructions on the SPARC: // // mul Constant, Numelements -> Reg // add %sp, Reg -> Ptr // // Each instruction has 3 operands, listed above. Of those: // - Reg, NumElements, and Ptr are of operand type MO_Register. // - Constant is of operand type MO_SignExtendedImmed on the SPARC. // // For the register operands, the virtual register type is as follows: // // - Reg will be of virtual register type MO_MInstrVirtualReg. The field // MachineInstr* minstr will point to the instruction that computes reg. // // - %sp will be of virtual register type MO_MachineReg. // The field regNum identifies the machine register. // // - NumElements will be of virtual register type MO_VirtualReg. // The field Value* value identifies the value. // // - Ptr will also be of virtual register type MO_VirtualReg. // Again, the field Value* value identifies the value. // //--------------------------------------------------------------------------- class MachineOperand { public: enum MachineOperandType { MO_VirtualRegister, // virtual register for *value MO_MachineRegister, // pre-assigned machine register `regNum' MO_CCRegister, MO_SignExtendedImmed, MO_UnextendedImmed, MO_PCRelativeDisp, }; private: // Bit fields of the flags variable used for different operand properties static const char DEFFLAG = 0x1; // this is a def of the operand static const char DEFUSEFLAG = 0x2; // this is both a def and a use static const char HIFLAG32 = 0x4; // operand is %hi32(value_or_immedVal) static const char LOFLAG32 = 0x8; // operand is %lo32(value_or_immedVal) static const char HIFLAG64 = 0x10; // operand is %hi64(value_or_immedVal) static const char LOFLAG64 = 0x20; // operand is %lo64(value_or_immedVal) private: union { Value* value; // BasicBlockVal for a label operand. // ConstantVal for a non-address immediate. // Virtual register for an SSA operand, // including hidden operands required for // the generated machine code. int64_t immedVal; // constant value for an explicit constant }; MachineOperandType opType:8; // Pack into 8 bits efficiently after flags. char flags; // see bit field definitions above int regNum; // register number for an explicit register // will be set for a value after reg allocation private: MachineOperand() : immedVal(0), opType(MO_VirtualRegister), flags(0), regNum(-1) {} MachineOperand(int64_t ImmVal, MachineOperandType OpTy) : immedVal(ImmVal), opType(OpTy), flags(0), regNum(-1) {} MachineOperand(int Reg, MachineOperandType OpTy, MOTy::UseType UseTy) : immedVal(0), opType(OpTy), regNum(Reg) { switch (UseTy) { case MOTy::Use: flags = 0; break; case MOTy::Def: flags = DEFFLAG; break; case MOTy::UseAndDef: flags = DEFUSEFLAG; break; default: assert(0 && "Invalid value for UseTy!"); } } MachineOperand(Value *V, MachineOperandType OpTy, MOTy::UseType UseTy) : value(V), opType(OpTy), regNum(-1) { switch (UseTy) { case MOTy::Use: flags = 0; break; case MOTy::Def: flags = DEFFLAG; break; case MOTy::UseAndDef: flags = DEFUSEFLAG; break; default: assert(0 && "Invalid value for UseTy!"); } } public: MachineOperand(const MachineOperand &M) : immedVal(M.immedVal), opType(M.opType), flags(M.flags), regNum(M.regNum) {} ~MachineOperand() {} // Accessor methods. Caller is responsible for checking the // operand type before invoking the corresponding accessor. // MachineOperandType getType() const { return opType; } // This is to finally stop caring whether we have a virtual or machine // register -- an easier interface is to simply call both virtual and machine // registers essentially the same, yet be able to distinguish when // necessary. Thus the instruction selector can just add registers without // abandon, and the register allocator won't be confused. bool isVirtualRegister() const { return (opType == MO_VirtualRegister || opType == MO_MachineRegister) && regNum >= MRegisterInfo::FirstVirtualRegister; } bool isMachineRegister() const { return !isVirtualRegister(); } inline Value* getVRegValue () const { assert(opType == MO_VirtualRegister || opType == MO_CCRegister || opType == MO_PCRelativeDisp); return value; } inline Value* getVRegValueOrNull() const { return (opType == MO_VirtualRegister || opType == MO_CCRegister || opType == MO_PCRelativeDisp)? value : NULL; } inline int getMachineRegNum() const { assert(opType == MO_MachineRegister); return regNum; } inline int64_t getImmedValue () const { assert(opType == MO_SignExtendedImmed || opType == MO_UnextendedImmed); return immedVal; } bool opIsDef () const { return flags & DEFFLAG; } bool opIsDefAndUse () const { return flags & DEFUSEFLAG; } bool opHiBits32 () const { return flags & HIFLAG32; } bool opLoBits32 () const { return flags & LOFLAG32; } bool opHiBits64 () const { return flags & HIFLAG64; } bool opLoBits64 () const { return flags & LOFLAG64; } // used to check if a machine register has been allocated to this operand inline bool hasAllocatedReg() const { return (regNum >= 0 && (opType == MO_VirtualRegister || opType == MO_CCRegister || opType == MO_MachineRegister)); } // used to get the reg number if when one is allocated inline int getAllocatedRegNum() const { assert(opType == MO_VirtualRegister || opType == MO_CCRegister || opType == MO_MachineRegister); return regNum; } inline unsigned getReg() const { assert(hasAllocatedReg() && "Cannot call MachineOperand::getReg()!"); return regNum; } friend std::ostream& operator<<(std::ostream& os, const MachineOperand& mop); private: // Construction methods needed for fine-grain control. // These must be accessed via coresponding methods in MachineInstr. void markHi32() { flags |= HIFLAG32; } void markLo32() { flags |= LOFLAG32; } void markHi64() { flags |= HIFLAG64; } void markLo64() { flags |= LOFLAG64; } // Replaces the Value with its corresponding physical register after // register allocation is complete void setRegForValue(int reg) { assert(opType == MO_VirtualRegister || opType == MO_CCRegister || opType == MO_MachineRegister); regNum = reg; } friend class MachineInstr; }; //--------------------------------------------------------------------------- // class MachineInstr // // Purpose: // Representation of each machine instruction. // // MachineOpCode must be an enum, defined separately for each target. // E.g., It is defined in SparcInstructionSelection.h for the SPARC. // // There are 2 kinds of operands: // // (1) Explicit operands of the machine instruction in vector operands[] // // (2) "Implicit operands" are values implicitly used or defined by the // machine instruction, such as arguments to a CALL, return value of // a CALL (if any), and return value of a RETURN. //--------------------------------------------------------------------------- class MachineInstr: public NonCopyable { // Disable copy operations MachineOpCode opCode; // the opcode std::vector operands; // the operands unsigned numImplicitRefs; // number of implicit operands MachineOperand& getImplicitOp(unsigned i) { assert(i < numImplicitRefs && "implicit ref# out of range!"); return operands[i + operands.size() - numImplicitRefs]; } const MachineOperand& getImplicitOp(unsigned i) const { assert(i < numImplicitRefs && "implicit ref# out of range!"); return operands[i + operands.size() - numImplicitRefs]; } // regsUsed - all machine registers used for this instruction, including regs // used to save values across the instruction. This is a bitset of registers. std::vector regsUsed; // OperandComplete - Return true if it's illegal to add a new operand bool OperandsComplete() const; public: MachineInstr(MachineOpCode Opcode); MachineInstr(MachineOpCode Opcode, unsigned numOperands); /// MachineInstr ctor - This constructor only does a _reserve_ of the /// operands, not a resize for them. It is expected that if you use this that /// you call add* methods below to fill up the operands, instead of the Set /// methods. Eventually, the "resizing" ctors will be phased out. /// MachineInstr(MachineOpCode Opcode, unsigned numOperands, bool XX, bool YY); /// MachineInstr ctor - Work exactly the same as the ctor above, except that /// the MachineInstr is created and added to the end of the specified basic /// block. /// MachineInstr(MachineBasicBlock *MBB, MachineOpCode Opcode, unsigned numOps); /// replace - Support to rewrite a machine instruction in place: for now, /// simply replace() and then set new operands with Set.*Operand methods /// below. /// void replace(MachineOpCode Opcode, unsigned numOperands); // The opcode. // const MachineOpCode getOpcode() const { return opCode; } const MachineOpCode getOpCode() const { return opCode; } // // Information about explicit operands of the instruction // unsigned getNumOperands() const { return operands.size() - numImplicitRefs; } const MachineOperand& getOperand(unsigned i) const { assert(i < getNumOperands() && "getOperand() out of range!"); return operands[i]; } MachineOperand& getOperand(unsigned i) { assert(i < getNumOperands() && "getOperand() out of range!"); return operands[i]; } MachineOperand::MachineOperandType getOperandType(unsigned i) const { return getOperand(i).getType(); } bool operandIsDefined(unsigned i) const { return getOperand(i).opIsDef(); } bool operandIsDefinedAndUsed(unsigned i) const { return getOperand(i).opIsDefAndUse(); } // // Information about implicit operands of the instruction // unsigned getNumImplicitRefs() const{ return numImplicitRefs; } const Value* getImplicitRef(unsigned i) const { return getImplicitOp(i).getVRegValue(); } Value* getImplicitRef(unsigned i) { return getImplicitOp(i).getVRegValue(); } bool implicitRefIsDefined(unsigned i) const { return getImplicitOp(i).opIsDef(); } bool implicitRefIsDefinedAndUsed(unsigned i) const { return getImplicitOp(i).opIsDefAndUse(); } inline void addImplicitRef (Value* V, bool isDef=false,bool isDefAndUse=false); inline void setImplicitRef (unsigned i, Value* V, bool isDef=false, bool isDefAndUse=false); // // Information about registers used in this instruction // const std::vector &getRegsUsed() const { return regsUsed; } // insertUsedReg - Add a register to the Used registers set... void insertUsedReg(unsigned Reg) { if (Reg >= regsUsed.size()) regsUsed.resize(Reg+1); regsUsed[Reg] = true; } // // Debugging support // void print(std::ostream &OS, const TargetMachine &TM) const; void dump() const; friend std::ostream& operator<<(std::ostream& os, const MachineInstr& minstr); // // Define iterators to access the Value operands of the Machine Instruction. // Note that these iterators only enumerate the explicit operands. // begin() and end() are defined to produce these iterators... // template class ValOpIterator; typedef ValOpIterator const_val_op_iterator; typedef ValOpIterator< MachineInstr*, Value*> val_op_iterator; // Access to set the operands when building the machine instruction // void SetMachineOperandVal (unsigned i, MachineOperand::MachineOperandType operandType, Value* V, bool isDef=false, bool isDefAndUse=false); void SetMachineOperandConst (unsigned i, MachineOperand::MachineOperandType operandType, int64_t intValue); void SetMachineOperandReg (unsigned i, int regNum, bool isDef=false); //===--------------------------------------------------------------------===// // Accessors to add operands when building up machine instructions // /// addRegOperand - Add a MO_VirtualRegister operand to the end of the /// operands list... /// void addRegOperand(Value *V, bool isDef, bool isDefAndUse=false) { assert(!OperandsComplete() && "Trying to add an operand to a machine instr that is already done!"); operands.push_back(MachineOperand(V, MachineOperand::MO_VirtualRegister, !isDef ? MOTy::Use : (isDefAndUse ? MOTy::UseAndDef : MOTy::Def))); } void addRegOperand(Value *V, MOTy::UseType UTy = MOTy::Use) { assert(!OperandsComplete() && "Trying to add an operand to a machine instr that is already done!"); operands.push_back(MachineOperand(V, MachineOperand::MO_VirtualRegister, UTy)); } /// addRegOperand - Add a symbolic virtual register reference... /// void addRegOperand(int reg, bool isDef) { assert(!OperandsComplete() && "Trying to add an operand to a machine instr that is already done!"); operands.push_back(MachineOperand(reg, MachineOperand::MO_VirtualRegister, isDef ? MOTy::Def : MOTy::Use)); } /// addRegOperand - Add a symbolic virtual register reference... /// void addRegOperand(int reg, MOTy::UseType UTy = MOTy::Use) { assert(!OperandsComplete() && "Trying to add an operand to a machine instr that is already done!"); operands.push_back(MachineOperand(reg, MachineOperand::MO_VirtualRegister, UTy)); } /// addPCDispOperand - Add a PC relative displacement operand to the MI /// void addPCDispOperand(Value *V) { assert(!OperandsComplete() && "Trying to add an operand to a machine instr that is already done!"); operands.push_back(MachineOperand(V, MachineOperand::MO_PCRelativeDisp, MOTy::Use)); } /// addMachineRegOperand - Add a virtual register operand to this MachineInstr /// void addMachineRegOperand(int reg, bool isDef) { assert(!OperandsComplete() && "Trying to add an operand to a machine instr that is already done!"); operands.push_back(MachineOperand(reg, MachineOperand::MO_MachineRegister, isDef ? MOTy::Def : MOTy::Use)); insertUsedReg(reg); } /// addMachineRegOperand - Add a virtual register operand to this MachineInstr /// void addMachineRegOperand(int reg, MOTy::UseType UTy = MOTy::Use) { assert(!OperandsComplete() && "Trying to add an operand to a machine instr that is already done!"); operands.push_back(MachineOperand(reg, MachineOperand::MO_MachineRegister, UTy)); insertUsedReg(reg); } /// addZeroExtImmOperand - Add a zero extended constant argument to the /// machine instruction. /// void addZeroExtImmOperand(int64_t intValue) { assert(!OperandsComplete() && "Trying to add an operand to a machine instr that is already done!"); operands.push_back(MachineOperand(intValue, MachineOperand::MO_UnextendedImmed)); } /// addSignExtImmOperand - Add a zero extended constant argument to the /// machine instruction. /// void addSignExtImmOperand(int64_t intValue) { assert(!OperandsComplete() && "Trying to add an operand to a machine instr that is already done!"); operands.push_back(MachineOperand(intValue, MachineOperand::MO_SignExtendedImmed)); } unsigned substituteValue(const Value* oldVal, Value* newVal, bool defsOnly = true); void setOperandHi32(unsigned i) { operands[i].markHi32(); } void setOperandLo32(unsigned i) { operands[i].markLo32(); } void setOperandHi64(unsigned i) { operands[i].markHi64(); } void setOperandLo64(unsigned i) { operands[i].markLo64(); } // SetRegForOperand - Replaces the Value for the operand with its allocated // physical register after register allocation is complete. // void SetRegForOperand(unsigned i, int regNum); // // Iterator to enumerate machine operands. // template class ValOpIterator : public forward_iterator { unsigned i; MITy MI; void skipToNextVal() { while (i < MI->getNumOperands() && !( (MI->getOperandType(i) == MachineOperand::MO_VirtualRegister || MI->getOperandType(i) == MachineOperand::MO_CCRegister) && MI->getOperand(i).getVRegValue() != 0)) ++i; } inline ValOpIterator(MITy mi, unsigned I) : i(I), MI(mi) { skipToNextVal(); } public: typedef ValOpIterator _Self; inline VTy operator*() const { return MI->getOperand(i).getVRegValue(); } const MachineOperand &getMachineOperand() const { return MI->getOperand(i);} MachineOperand &getMachineOperand() { return MI->getOperand(i);} inline VTy operator->() const { return operator*(); } inline bool isDef() const { return MI->getOperand(i).opIsDef(); } inline bool isDefAndUse() const { return MI->getOperand(i).opIsDefAndUse();} inline _Self& operator++() { i++; skipToNextVal(); return *this; } inline _Self operator++(int) { _Self tmp = *this; ++*this; return tmp; } inline bool operator==(const _Self &y) const { return i == y.i; } inline bool operator!=(const _Self &y) const { return !operator==(y); } static _Self begin(MITy MI) { return _Self(MI, 0); } static _Self end(MITy MI) { return _Self(MI, MI->getNumOperands()); } }; // define begin() and end() val_op_iterator begin() { return val_op_iterator::begin(this); } val_op_iterator end() { return val_op_iterator::end(this); } const_val_op_iterator begin() const { return const_val_op_iterator::begin(this); } const_val_op_iterator end() const { return const_val_op_iterator::end(this); } }; // Define here to enable inlining of the functions used. // void MachineInstr::addImplicitRef(Value* V, bool isDef, bool isDefAndUse) { ++numImplicitRefs; addRegOperand(V, isDef, isDefAndUse); } void MachineInstr::setImplicitRef(unsigned i, Value* V, bool isDef, bool isDefAndUse) { assert(i < getNumImplicitRefs() && "setImplicitRef() out of range!"); SetMachineOperandVal(i + getNumOperands(), MachineOperand::MO_VirtualRegister, V, isDef, isDefAndUse); } //--------------------------------------------------------------------------- // Debugging Support //--------------------------------------------------------------------------- std::ostream& operator<< (std::ostream& os, const MachineInstr& minstr); std::ostream& operator<< (std::ostream& os, const MachineOperand& mop); void PrintMachineInstructions (const Function *F); #endif