//===- CallGraph.h - Build a Module's call graph -----------------*- C++ -*--=// // // This interface is used to build and manipulate a call graph, which is a very // useful tool for interprocedural optimization. // // Every method in a module is represented as a node in the call graph. The // callgraph node keeps track of which methods the are called by the method // corresponding to the node. // // A call graph will contain nodes where the method that they correspond to is // null. This 'external' node is used to represent control flow that is not // represented (or analyzable) in the module. As such, the external node will // have edges to methods with the following properties: // 1. All methods in the module without internal linkage, since they could // be called by methods outside of the our analysis capability. // 2. All methods whose address is used for something more than a direct call, // for example being stored into a memory location. Since they may be // called by an unknown caller later, they must be tracked as such. // // Similarly, methods have a call edge to the external node iff: // 1. The method is external, reflecting the fact that they could call // anything without internal linkage or that has its address taken. // 2. The method contains an indirect method call. // // As an extension in the future, there may be multiple nodes with a null // method. These will be used when we can prove (through pointer analysis) that // an indirect call site can call only a specific set of methods. // // Because of these properties, the CallGraph captures a conservative superset // of all of the caller-callee relationships, which is useful for // transformations. // // The CallGraph class also attempts to figure out what the root of the // CallGraph is, which is currently does by looking for a method named 'main'. // If no method named 'main' is found, the external node is used as the entry // node, reflecting the fact that any method without internal linkage could // be called into (which is common for libraries). // //===----------------------------------------------------------------------===// #ifndef LLVM_ANALYSIS_CALLGRAPH_H #define LLVM_ANALYSIS_CALLGRAPH_H #include "Support/GraphTraits.h" #include "llvm/Pass.h" class Function; class Module; class CallGraphNode; //===----------------------------------------------------------------------===// // CallGraph class definition // class CallGraph : public Pass { Module *Mod; // The module this call graph represents typedef std::map MethodMapTy; MethodMapTy MethodMap; // Map from a method to its node // Root is root of the call graph, or the external node if a 'main' function // couldn't be found. ExternalNode is equivalent to (*this)[0]. // CallGraphNode *Root, *ExternalNode; public: //===--------------------------------------------------------------------- // Accessors... // typedef MethodMapTy::iterator iterator; typedef MethodMapTy::const_iterator const_iterator; inline CallGraphNode *getRoot() { return Root; } inline const CallGraphNode *getRoot() const { return Root; } inline iterator begin() { return MethodMap.begin(); } inline iterator end() { return MethodMap.end(); } inline const_iterator begin() const { return MethodMap.begin(); } inline const_iterator end() const { return MethodMap.end(); } // Subscripting operators, return the call graph node for the provided method inline const CallGraphNode *operator[](const Function *F) const { const_iterator I = MethodMap.find(F); assert(I != MethodMap.end() && "Method not in callgraph!"); return I->second; } inline CallGraphNode *operator[](const Function *F) { const_iterator I = MethodMap.find(F); assert(I != MethodMap.end() && "Method not in callgraph!"); return I->second; } //===--------------------------------------------------------------------- // Methods to keep a call graph up to date with a method that has been // modified // void addMethodToModule(Function *Meth); // removeMethodFromModule - Unlink the method from this module, returning it. // Because this removes the method from the module, the call graph node is // destroyed. This is only valid if the method does not call any other // methods (ie, there are no edges in it's CGN). The easiest way to do this // is to dropAllReferences before calling this. // Function *removeMethodFromModule(CallGraphNode *CGN); Function *removeMethodFromModule(Function *Meth) { return removeMethodFromModule((*this)[Meth]); } //===--------------------------------------------------------------------- // Pass infrastructure interface glue code... // static AnalysisID ID; // We are an analysis, we must have an ID CallGraph(AnalysisID AID) : Root(0) { assert(AID == ID); } ~CallGraph() { destroy(); } virtual const char *getPassName() const { return "Call Graph Construction"; } // run - Compute the call graph for the specified module. virtual bool run(Module *TheModule); // getAnalysisUsage - This obviously provides a call graph virtual void getAnalysisUsage(AnalysisUsage &AU) const { AU.setPreservesAll(); AU.addProvided(ID); } // releaseMemory - Data structures can be large, so free memory aggressively. virtual void releaseMemory() { destroy(); } private: //===--------------------------------------------------------------------- // Implementation of CallGraph construction // // getNodeFor - Return the node for the specified function or create one if it // does not already exist. // CallGraphNode *getNodeFor(Function *F); // addToCallGraph - Add a function to the call graph, and link the node to all // of the methods that it calls. // void addToCallGraph(Function *F); // destroy - Release memory for the call graph void destroy(); }; //===----------------------------------------------------------------------===// // CallGraphNode class definition // class CallGraphNode { Function *Meth; std::vector CalledMethods; CallGraphNode(const CallGraphNode &); // Do not implement public: //===--------------------------------------------------------------------- // Accessor methods... // typedef std::vector::iterator iterator; typedef std::vector::const_iterator const_iterator; // getMethod - Return the method that this call graph node represents... Function *getMethod() const { return Meth; } inline iterator begin() { return CalledMethods.begin(); } inline iterator end() { return CalledMethods.end(); } inline const_iterator begin() const { return CalledMethods.begin(); } inline const_iterator end() const { return CalledMethods.end(); } inline unsigned size() const { return CalledMethods.size(); } // Subscripting operator - Return the i'th called method... // inline CallGraphNode *operator[](unsigned i) const { return CalledMethods[i];} //===--------------------------------------------------------------------- // Methods to keep a call graph up to date with a method that has been // modified // void removeAllCalledMethods() { CalledMethods.clear(); } private: // Stuff to construct the node, used by CallGraph friend class CallGraph; // CallGraphNode ctor - Create a node for the specified method... inline CallGraphNode(Function *F) : Meth(F) {} // addCalledMethod add a method to the list of methods called by this one void addCalledMethod(CallGraphNode *M) { CalledMethods.push_back(M); } }; //===----------------------------------------------------------------------===// // GraphTraits specializations for call graphs so that they can be treated as // graphs by the generic graph algorithms... // // Provide graph traits for tranversing call graphs using standard graph // traversals. template <> struct GraphTraits { typedef CallGraphNode NodeType; typedef NodeType::iterator ChildIteratorType; static NodeType *getEntryNode(CallGraphNode *CGN) { return CGN; } static inline ChildIteratorType child_begin(NodeType *N) { return N->begin();} static inline ChildIteratorType child_end (NodeType *N) { return N->end(); } }; template <> struct GraphTraits { typedef const CallGraphNode NodeType; typedef NodeType::const_iterator ChildIteratorType; static NodeType *getEntryNode(const CallGraphNode *CGN) { return CGN; } static inline ChildIteratorType child_begin(NodeType *N) { return N->begin();} static inline ChildIteratorType child_end (NodeType *N) { return N->end(); } }; template<> struct GraphTraits : public GraphTraits { static NodeType *getEntryNode(CallGraph *CGN) { return CGN->getRoot(); } }; template<> struct GraphTraits : public GraphTraits { static NodeType *getEntryNode(const CallGraph *CGN) { return CGN->getRoot(); } }; //===----------------------------------------------------------------------===// // Printing support for Call Graphs // // Stuff for printing out a callgraph... void WriteToOutput(const CallGraph &, std::ostream &o); inline std::ostream &operator <<(std::ostream &o, const CallGraph &CG) { WriteToOutput(CG, o); return o; } void WriteToOutput(const CallGraphNode *, std::ostream &o); inline std::ostream &operator <<(std::ostream &o, const CallGraphNode *CGN) { WriteToOutput(CGN, o); return o; } #endif