//===-- IA64TargetAsmInfo.cpp - IA64 asm properties -------------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file contains the declarations of the IA64TargetAsmInfo properties. // //===----------------------------------------------------------------------===// #include "IA64TargetAsmInfo.h" #include "llvm/Constants.h" #include "llvm/Target/TargetMachine.h" using namespace llvm; IA64TargetAsmInfo::IA64TargetAsmInfo(const TargetMachine &TM): ELFTargetAsmInfo(TM) { CommentString = "//"; Data8bitsDirective = "\tdata1\t"; // FIXME: check that we are Data16bitsDirective = "\tdata2.ua\t"; // disabling auto-alignment Data32bitsDirective = "\tdata4.ua\t"; // properly Data64bitsDirective = "\tdata8.ua\t"; ZeroDirective = "\t.skip\t"; AsciiDirective = "\tstring\t"; GlobalVarAddrPrefix=""; GlobalVarAddrSuffix=""; FunctionAddrPrefix="@fptr("; FunctionAddrSuffix=")"; // FIXME: would be nice to have rodata (no 'w') when appropriate? ConstantPoolSection = "\n\t.section .data, \"aw\", \"progbits\"\n"; } unsigned IA64TargetAsmInfo::RelocBehaviour() const { return (TM.getRelocationModel() != Reloc::Static ? Reloc::LocalOrGlobal : Reloc::Global); } // FIXME: Support small data/bss/rodata sections someday.