//===- RaiseAllocations.cpp - Convert %malloc & %free calls to insts ------===// // // This file defines the RaiseAllocations pass which convert malloc and free // calls to malloc and free instructions. // //===----------------------------------------------------------------------===// #include "llvm/Transforms/ChangeAllocations.h" #include "llvm/Transforms/Utils/BasicBlockUtils.h" #include "llvm/Module.h" #include "llvm/Function.h" #include "llvm/DerivedTypes.h" #include "llvm/iMemory.h" #include "llvm/iOther.h" #include "llvm/Pass.h" #include "Support/StatisticReporter.h" static Statistic<> NumRaised("raiseallocs\t- Number of allocations raised"); namespace { // RaiseAllocations - Turn %malloc and %free calls into the appropriate // instruction. // class RaiseAllocations : public BasicBlockPass { Function *MallocFunc; // Functions in the module we are processing Function *FreeFunc; // Initialized by doPassInitializationVirt public: inline RaiseAllocations() : MallocFunc(0), FreeFunc(0) {} const char *getPassName() const { return "Raise Allocations"; } // doPassInitialization - For the raise allocations pass, this finds a // declaration for malloc and free if they exist. // bool doInitialization(Module &M); // runOnBasicBlock - This method does the actual work of converting // instructions over, assuming that the pass has already been initialized. // bool runOnBasicBlock(BasicBlock &BB); }; } // end anonymous namespace // createRaiseAllocationsPass - The interface to this file... Pass *createRaiseAllocationsPass() { return new RaiseAllocations(); } bool RaiseAllocations::doInitialization(Module &M) { // If the module has a symbol table, they might be referring to the malloc // and free functions. If this is the case, grab the method pointers that // the module is using. // // Lookup %malloc and %free in the symbol table, for later use. If they // don't exist, or are not external, we do not worry about converting calls // to that function into the appropriate instruction. // const FunctionType *MallocType = // Get the type for malloc FunctionType::get(PointerType::get(Type::SByteTy), std::vector(1, Type::ULongTy), false); const FunctionType *FreeType = // Get the type for free FunctionType::get(Type::VoidTy, std::vector(1, PointerType::get(Type::SByteTy)), false); // Get Malloc and free prototypes if they exist! MallocFunc = M.getFunction("malloc", MallocType); FreeFunc = M.getFunction("free" , FreeType); // Check to see if the prototype is wrong, giving us sbyte*(uint) * malloc // This handles the common declaration of: 'void *malloc(unsigned);' if (MallocFunc == 0) { MallocType = FunctionType::get(PointerType::get(Type::SByteTy), std::vector(1, Type::UIntTy), false); MallocFunc = M.getFunction("malloc", MallocType); } // Check to see if the prototype is missing, giving us sbyte*(...) * malloc // This handles the common declaration of: 'void *malloc();' if (MallocFunc == 0) { MallocType = FunctionType::get(PointerType::get(Type::SByteTy), std::vector(), true); MallocFunc = M.getFunction("malloc", MallocType); } // Check to see if the prototype was forgotten, giving us void (...) * free // This handles the common forward declaration of: 'void free();' if (FreeFunc == 0) { FreeType = FunctionType::get(Type::VoidTy, std::vector(),true); FreeFunc = M.getFunction("free", FreeType); } // Don't mess with locally defined versions of these functions... if (MallocFunc && !MallocFunc->isExternal()) MallocFunc = 0; if (FreeFunc && !FreeFunc->isExternal()) FreeFunc = 0; return false; } // runOnBasicBlock - Process a basic block, fixing it up... // bool RaiseAllocations::runOnBasicBlock(BasicBlock &BB) { bool Changed = false; BasicBlock::InstListType &BIL = BB.getInstList(); for (BasicBlock::iterator BI = BB.begin(); BI != BB.end();) { Instruction *I = BI; if (CallInst *CI = dyn_cast(I)) { if (CI->getCalledValue() == MallocFunc) { // Replace call to malloc? const Type *PtrSByte = PointerType::get(Type::SByteTy); Value *Source = CI->getOperand(1); // If no prototype was provided for malloc, we may need to cast the // source size. if (Source->getType() != Type::UIntTy) { CastInst *New = new CastInst(Source, Type::UIntTy, "MallocAmtCast"); BI = ++BIL.insert(BI, New); Source = New; } MallocInst *MallocI = new MallocInst(PtrSByte, Source, CI->getName()); CI->setName(""); ReplaceInstWithInst(BIL, BI, MallocI); Changed = true; ++NumRaised; continue; // Skip the ++BI } else if (CI->getCalledValue() == FreeFunc) { // Replace call to free? // If no prototype was provided for free, we may need to cast the // source pointer. This should be really uncommon, but it's neccesary // just in case we are dealing with wierd code like this: // free((long)ptr); // Value *Source = CI->getOperand(1); if (!isa(Source->getType())) { CastInst *New = new CastInst(Source, PointerType::get(Type::SByteTy), "FreePtrCast"); BI = ++BIL.insert(BI, New); Source = New; } ReplaceInstWithInst(BIL, BI, new FreeInst(Source)); Changed = true; continue; // Skip the ++BI ++NumRaised; } } ++BI; } return Changed; }