//===- CodeGen/ValueTypes.h - Low-Level Target independ. types --*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file was developed by the LLVM research group and is distributed under // the University of Illinois Open Source License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file defines the set of low-level target independent types which various // values in the code generator are. This allows the target specific behavior // of instructions to be described to target independent passes. // //===----------------------------------------------------------------------===// #ifndef LLVM_CODEGEN_VALUETYPES_H #define LLVM_CODEGEN_VALUETYPES_H #include namespace llvm { class Type; /// MVT namespace - This namespace defines the ValueType enum, which contains /// the various low-level value types. /// namespace MVT { // MVT = Machine Value Types enum ValueType { // If you change this numbering, you must change the values in Target.td as // well! Other = 0, // This is a non-standard value i1 = 1, // This is a 1 bit integer value i8 = 2, // This is an 8 bit integer value i16 = 3, // This is a 16 bit integer value i32 = 4, // This is a 32 bit integer value i64 = 5, // This is a 64 bit integer value i128 = 6, // This is a 128 bit integer value f32 = 7, // This is a 32 bit floating point value f64 = 8, // This is a 64 bit floating point value f80 = 9, // This is a 80 bit floating point value f128 = 10, // This is a 128 bit floating point value Flag = 11, // This is a condition code or machine flag. isVoid = 12, // This has no value Vector = 13, // This is an abstract vector type, which will // be expanded into a target vector type, or scalars // if no matching vector type is available. v16i8 = 14, // 16 x i8 v8i16 = 15, // 8 x i16 v4i32 = 16, // 4 x i32 v2i64 = 17, // 2 x i64 v4f32 = 18, // 4 x f32 v2f64 = 19, // 2 x f64 LAST_VALUETYPE, // This always remains at the end of the list. }; static inline bool isInteger(ValueType VT) { return (VT >= i1 && VT <= i128) || (VT >= v16i8 && VT <= v2i64); } static inline bool isFloatingPoint(ValueType VT) { return (VT >= f32 && VT <= f128) || (VT >= v4f32 && VT <= v2f64); } static inline bool isVector(ValueType VT) { return (VT >= v16i8 && VT <= v2f64); } /// getVectorType - Returns the ValueType that represents a vector NumElements /// in length, where each element is of type VT. If there is no ValueType /// that represents this vector, a ValueType of Other is returned. /// static inline ValueType getVectorType(ValueType VT, unsigned NumElements) { switch (VT) { default: break; case MVT::i32: if (NumElements == 4) return MVT::v4i32; break; case MVT::f32: if (NumElements == 4) return MVT::v4f32; break; } return MVT::Other; } static inline unsigned getSizeInBits(ValueType VT) { switch (VT) { default: assert(0 && "ValueType has no known size!"); case MVT::i1 : return 1; case MVT::i8 : return 8; case MVT::i16 : return 16; case MVT::f32 : case MVT::i32 : return 32; case MVT::f64 : case MVT::i64 : return 64; case MVT::f80 : return 80; case MVT::f128: case MVT::i128: case MVT::v16i8: case MVT::v8i16: case MVT::v4i32: case MVT::v2i64: case MVT::v4f32: case MVT::v2f64: return 128; } } /// MVT::getValueTypeString - This function returns value type as a string, /// e.g. "i32". const char *getValueTypeString(ValueType VT); /// MVT::getTypeForValueType - This method returns an LLVM type corresponding /// to the specified ValueType. For integer types, this returns an unsigned /// type. Note that this will abort for types that cannot be represented. const Type *getTypeForValueType(ValueType VT); }; } // End llvm namespace #endif