//===- llvm/PassManager.h - Container for Passes -----------------*- C++ -*--=// // // This file defines the PassManager class. This class is used to hold, // maintain, and optimize execution of Pass's. The PassManager class ensures // that analysis results are available before a pass runs, and that Pass's are // destroyed when the PassManager is destroyed. // //===----------------------------------------------------------------------===// #ifndef LLVM_PASSMANAGER_H #define LLVM_PASSMANAGER_H class Pass; class Module; template class PassManagerT; class PassManager { PassManagerT *PM; // This is a straightforward Pimpl class public: PassManager(); ~PassManager(); // add - Add a pass to the queue of passes to run. This passes ownership of // the Pass to the PassManager. When the PassManager is destroyed, the pass // will be destroyed as well, so there is no need to delete the pass. This // implies that all passes MUST be allocated with 'new'. // void add(Pass *P); // run - Execute all of the passes scheduled for execution. Keep track of // whether any of the functions modifies the program, and if so, return true. // bool run(Module &M); }; #endif