; RUN: llc < %s -march=r600 -mcpu=SI -show-mc-encoding -verify-machineinstrs | FileCheck %s ; SMRD load with an immediate offset. ; CHECK-LABEL: @smrd0 ; CHECK: S_LOAD_DWORD s{{[0-9]}}, s[{{[0-9]:[0-9]}}], 0x1 ; encoding: [0x01 define void @smrd0(i32 addrspace(1)* %out, i32 addrspace(2)* %ptr) { entry: %0 = getelementptr i32 addrspace(2)* %ptr, i64 1 %1 = load i32 addrspace(2)* %0 store i32 %1, i32 addrspace(1)* %out ret void } ; SMRD load with the largest possible immediate offset. ; CHECK-LABEL: @smrd1 ; CHECK: S_LOAD_DWORD s{{[0-9]}}, s[{{[0-9]:[0-9]}}], 0xff ; encoding: [0xff define void @smrd1(i32 addrspace(1)* %out, i32 addrspace(2)* %ptr) { entry: %0 = getelementptr i32 addrspace(2)* %ptr, i64 255 %1 = load i32 addrspace(2)* %0 store i32 %1, i32 addrspace(1)* %out ret void } ; SMRD load with an offset greater than the largest possible immediate. ; CHECK-LABEL: @smrd2 ; CHECK: S_MOV_B32 s[[OFFSET:[0-9]]], 0x400 ; CHECK: S_LOAD_DWORD s{{[0-9]}}, s[{{[0-9]:[0-9]}}], s[[OFFSET]] ; encoding: [0x0[[OFFSET]] ; CHECK: S_ENDPGM define void @smrd2(i32 addrspace(1)* %out, i32 addrspace(2)* %ptr) { entry: %0 = getelementptr i32 addrspace(2)* %ptr, i64 256 %1 = load i32 addrspace(2)* %0 store i32 %1, i32 addrspace(1)* %out ret void } ; SMRD load with a 64-bit offset ; CHECK-LABEL: @smrd3 ; CHECK-DAG: S_MOV_B32 s[[SLO:[0-9]+]], 0 ; CHECK-DAG: S_MOV_B32 s[[SHI:[0-9]+]], 4 ; FIXME: We don't need to copy these values to VGPRs ; CHECK-DAG: V_MOV_B32_e32 v[[VLO:[0-9]+]], s[[SLO]] ; CHECK-DAG: V_MOV_B32_e32 v[[VHI:[0-9]+]], s[[SHI]] ; FIXME: We should be able to use S_LOAD_DWORD here ; CHECK: BUFFER_LOAD_DWORD v{{[0-9]+}}, v{{\[}}[[VLO]]:[[VHI]]{{\]}}, s[{{[0-9]+:[0-9]+}}], 0 addr64 ; CHECK: S_ENDPGM define void @smrd3(i32 addrspace(1)* %out, i32 addrspace(2)* %ptr) { entry: %0 = getelementptr i32 addrspace(2)* %ptr, i64 4294967296 ; 2 ^ 32 %1 = load i32 addrspace(2)* %0 store i32 %1, i32 addrspace(1)* %out ret void } ; SMRD load using the load.const intrinsic with an immediate offset ; CHECK-LABEL: @smrd_load_const0 ; CHECK: S_BUFFER_LOAD_DWORD s{{[0-9]}}, s[{{[0-9]:[0-9]}}], 0x4 ; encoding: [0x04 define void @smrd_load_const0(<16 x i8> addrspace(2)* inreg, <16 x i8> addrspace(2)* inreg, <32 x i8> addrspace(2)* inreg, i32 inreg, <2 x i32>, <2 x i32>, <2 x i32>, <3 x i32>, <2 x i32>, <2 x i32>, <2 x i32>, float, float, float, float, float, float, float, float, float) #0 { main_body: %20 = getelementptr <16 x i8> addrspace(2)* %0, i32 0 %21 = load <16 x i8> addrspace(2)* %20 %22 = call float @llvm.SI.load.const(<16 x i8> %21, i32 16) call void @llvm.SI.export(i32 15, i32 1, i32 1, i32 0, i32 0, float %22, float %22, float %22, float %22) ret void } ; SMRD load using the load.const intrinsic with the largest possible immediate ; offset. ; CHECK-LABEL: @smrd_load_const1 ; CHECK: S_BUFFER_LOAD_DWORD s{{[0-9]}}, s[{{[0-9]:[0-9]}}], 0xff ; encoding: [0xff define void @smrd_load_const1(<16 x i8> addrspace(2)* inreg, <16 x i8> addrspace(2)* inreg, <32 x i8> addrspace(2)* inreg, i32 inreg, <2 x i32>, <2 x i32>, <2 x i32>, <3 x i32>, <2 x i32>, <2 x i32>, <2 x i32>, float, float, float, float, float, float, float, float, float) #0 { main_body: %20 = getelementptr <16 x i8> addrspace(2)* %0, i32 0 %21 = load <16 x i8> addrspace(2)* %20 %22 = call float @llvm.SI.load.const(<16 x i8> %21, i32 1020) call void @llvm.SI.export(i32 15, i32 1, i32 1, i32 0, i32 0, float %22, float %22, float %22, float %22) ret void } ; SMRD load using the load.const intrinsic with an offset greater than the ; largets possible immediate. ; immediate offset. ; CHECK-LABEL: @smrd_load_const2 ; CHECK: S_MOV_B32 s[[OFFSET:[0-9]]], 0x400 ; CHECK: S_BUFFER_LOAD_DWORD s{{[0-9]}}, s[{{[0-9]:[0-9]}}], s[[OFFSET]] ; encoding: [0x0[[OFFSET]] define void @smrd_load_const2(<16 x i8> addrspace(2)* inreg, <16 x i8> addrspace(2)* inreg, <32 x i8> addrspace(2)* inreg, i32 inreg, <2 x i32>, <2 x i32>, <2 x i32>, <3 x i32>, <2 x i32>, <2 x i32>, <2 x i32>, float, float, float, float, float, float, float, float, float) #0 { main_body: %20 = getelementptr <16 x i8> addrspace(2)* %0, i32 0 %21 = load <16 x i8> addrspace(2)* %20 %22 = call float @llvm.SI.load.const(<16 x i8> %21, i32 1024) call void @llvm.SI.export(i32 15, i32 1, i32 1, i32 0, i32 0, float %22, float %22, float %22, float %22) ret void } ; Function Attrs: nounwind readnone declare float @llvm.SI.load.const(<16 x i8>, i32) #1 declare void @llvm.SI.export(i32, i32, i32, i32, i32, float, float, float, float) attributes #0 = { "ShaderType"="0" } attributes #1 = { nounwind readnone }