//===-- llvm/CallingConvLower.h - Calling Conventions -----------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file declares the CCState and CCValAssign classes, used for lowering // and implementing calling conventions. // //===----------------------------------------------------------------------===// #ifndef LLVM_CODEGEN_CALLINGCONVLOWER_H #define LLVM_CODEGEN_CALLINGCONVLOWER_H #include "llvm/ADT/SmallVector.h" #include "llvm/CodeGen/MachineFrameInfo.h" #include "llvm/CodeGen/MachineFunction.h" #include "llvm/IR/CallingConv.h" #include "llvm/Target/TargetCallingConv.h" namespace llvm { class CCState; class MVT; class TargetMachine; class TargetRegisterInfo; /// CCValAssign - Represent assignment of one arg/retval to a location. class CCValAssign { public: enum LocInfo { Full, // The value fills the full location. SExt, // The value is sign extended in the location. ZExt, // The value is zero extended in the location. AExt, // The value is extended with undefined upper bits. SExtUpper, // The value is in the upper bits of the location and should be // sign extended when retrieved. ZExtUpper, // The value is in the upper bits of the location and should be // zero extended when retrieved. AExtUpper, // The value is in the upper bits of the location and should be // extended with undefined upper bits when retrieved. BCvt, // The value is bit-converted in the location. VExt, // The value is vector-widened in the location. // FIXME: Not implemented yet. Code that uses AExt to mean // vector-widen should be fixed to use VExt instead. FPExt, // The floating-point value is fp-extended in the location. Indirect // The location contains pointer to the value. // TODO: a subset of the value is in the location. }; private: /// ValNo - This is the value number begin assigned (e.g. an argument number). unsigned ValNo; /// Loc is either a stack offset or a register number. unsigned Loc; /// isMem - True if this is a memory loc, false if it is a register loc. unsigned isMem : 1; /// isCustom - True if this arg/retval requires special handling. unsigned isCustom : 1; /// Information about how the value is assigned. LocInfo HTP : 6; /// ValVT - The type of the value being assigned. MVT ValVT; /// LocVT - The type of the location being assigned to. MVT LocVT; public: static CCValAssign getReg(unsigned ValNo, MVT ValVT, unsigned RegNo, MVT LocVT, LocInfo HTP) { CCValAssign Ret; Ret.ValNo = ValNo; Ret.Loc = RegNo; Ret.isMem = false; Ret.isCustom = false; Ret.HTP = HTP; Ret.ValVT = ValVT; Ret.LocVT = LocVT; return Ret; } static CCValAssign getCustomReg(unsigned ValNo, MVT ValVT, unsigned RegNo, MVT LocVT, LocInfo HTP) { CCValAssign Ret; Ret = getReg(ValNo, ValVT, RegNo, LocVT, HTP); Ret.isCustom = true; return Ret; } static CCValAssign getMem(unsigned ValNo, MVT ValVT, unsigned Offset, MVT LocVT, LocInfo HTP) { CCValAssign Ret; Ret.ValNo = ValNo; Ret.Loc = Offset; Ret.isMem = true; Ret.isCustom = false; Ret.HTP = HTP; Ret.ValVT = ValVT; Ret.LocVT = LocVT; return Ret; } static CCValAssign getCustomMem(unsigned ValNo, MVT ValVT, unsigned Offset, MVT LocVT, LocInfo HTP) { CCValAssign Ret; Ret = getMem(ValNo, ValVT, Offset, LocVT, HTP); Ret.isCustom = true; return Ret; } // There is no need to differentiate between a pending CCValAssign and other // kinds, as they are stored in a different list. static CCValAssign getPending(unsigned ValNo, MVT ValVT, MVT LocVT, LocInfo HTP) { return getReg(ValNo, ValVT, 0, LocVT, HTP); } void convertToReg(unsigned RegNo) { Loc = RegNo; isMem = false; } void convertToMem(unsigned Offset) { Loc = Offset; isMem = true; } unsigned getValNo() const { return ValNo; } MVT getValVT() const { return ValVT; } bool isRegLoc() const { return !isMem; } bool isMemLoc() const { return isMem; } bool needsCustom() const { return isCustom; } unsigned getLocReg() const { assert(isRegLoc()); return Loc; } unsigned getLocMemOffset() const { assert(isMemLoc()); return Loc; } MVT getLocVT() const { return LocVT; } LocInfo getLocInfo() const { return HTP; } bool isExtInLoc() const { return (HTP == AExt || HTP == SExt || HTP == ZExt); } bool isUpperBitsInLoc() const { return HTP == AExtUpper || HTP == SExtUpper || HTP == ZExtUpper; } }; /// CCAssignFn - This function assigns a location for Val, updating State to /// reflect the change. It returns 'true' if it failed to handle Val. typedef bool CCAssignFn(unsigned ValNo, MVT ValVT, MVT LocVT, CCValAssign::LocInfo LocInfo, ISD::ArgFlagsTy ArgFlags, CCState &State); /// CCCustomFn - This function assigns a location for Val, possibly updating /// all args to reflect changes and indicates if it handled it. It must set /// isCustom if it handles the arg and returns true. typedef bool CCCustomFn(unsigned &ValNo, MVT &ValVT, MVT &LocVT, CCValAssign::LocInfo &LocInfo, ISD::ArgFlagsTy &ArgFlags, CCState &State); /// ParmContext - This enum tracks whether calling convention lowering is in /// the context of prologue or call generation. Not all backends make use of /// this information. typedef enum { Unknown, Prologue, Call } ParmContext; /// CCState - This class holds information needed while lowering arguments and /// return values. It captures which registers are already assigned and which /// stack slots are used. It provides accessors to allocate these values. class CCState { private: CallingConv::ID CallingConv; bool IsVarArg; MachineFunction &MF; const TargetRegisterInfo &TRI; SmallVectorImpl &Locs; LLVMContext &Context; unsigned StackOffset; SmallVector UsedRegs; SmallVector PendingLocs; // ByValInfo and SmallVector ByValRegs: // // Vector of ByValInfo instances (ByValRegs) is introduced for byval registers // tracking. // Or, in another words it tracks byval parameters that are stored in // general purpose registers. // // For 4 byte stack alignment, // instance index means byval parameter number in formal // arguments set. Assume, we have some "struct_type" with size = 4 bytes, // then, for function "foo": // // i32 foo(i32 %p, %struct_type* %r, i32 %s, %struct_type* %t) // // ByValRegs[0] describes how "%r" is stored (Begin == r1, End == r2) // ByValRegs[1] describes how "%t" is stored (Begin == r3, End == r4). // // In case of 8 bytes stack alignment, // ByValRegs may also contain information about wasted registers. // In function shown above, r3 would be wasted according to AAPCS rules. // And in that case ByValRegs[1].Waste would be "true". // ByValRegs vector size still would be 2, // while "%t" goes to the stack: it wouldn't be described in ByValRegs. // // Supposed use-case for this collection: // 1. Initially ByValRegs is empty, InRegsParamsProcessed is 0. // 2. HandleByVal fillups ByValRegs. // 3. Argument analysis (LowerFormatArguments, for example). After // some byval argument was analyzed, InRegsParamsProcessed is increased. struct ByValInfo { ByValInfo(unsigned B, unsigned E, bool IsWaste = false) : Begin(B), End(E), Waste(IsWaste) {} // First register allocated for current parameter. unsigned Begin; // First after last register allocated for current parameter. unsigned End; // Means that current range of registers doesn't belong to any // parameters. It was wasted due to stack alignment rules. // For more information see: // AAPCS, 5.5 Parameter Passing, Stage C, C.3. bool Waste; }; SmallVector ByValRegs; // InRegsParamsProcessed - shows how many instances of ByValRegs was proceed // during argument analysis. unsigned InRegsParamsProcessed; protected: ParmContext CallOrPrologue; public: CCState(CallingConv::ID CC, bool isVarArg, MachineFunction &MF, SmallVectorImpl &locs, LLVMContext &C); void addLoc(const CCValAssign &V) { Locs.push_back(V); } LLVMContext &getContext() const { return Context; } MachineFunction &getMachineFunction() const { return MF; } CallingConv::ID getCallingConv() const { return CallingConv; } bool isVarArg() const { return IsVarArg; } unsigned getNextStackOffset() const { return StackOffset; } /// isAllocated - Return true if the specified register (or an alias) is /// allocated. bool isAllocated(unsigned Reg) const { return UsedRegs[Reg/32] & (1 << (Reg&31)); } /// AnalyzeFormalArguments - Analyze an array of argument values, /// incorporating info about the formals into this state. void AnalyzeFormalArguments(const SmallVectorImpl &Ins, CCAssignFn Fn); /// AnalyzeReturn - Analyze the returned values of a return, /// incorporating info about the result values into this state. void AnalyzeReturn(const SmallVectorImpl &Outs, CCAssignFn Fn); /// CheckReturn - Analyze the return values of a function, returning /// true if the return can be performed without sret-demotion, and /// false otherwise. bool CheckReturn(const SmallVectorImpl &ArgsFlags, CCAssignFn Fn); /// AnalyzeCallOperands - Analyze the outgoing arguments to a call, /// incorporating info about the passed values into this state. void AnalyzeCallOperands(const SmallVectorImpl &Outs, CCAssignFn Fn); /// AnalyzeCallOperands - Same as above except it takes vectors of types /// and argument flags. void AnalyzeCallOperands(SmallVectorImpl &ArgVTs, SmallVectorImpl &Flags, CCAssignFn Fn); /// AnalyzeCallResult - Analyze the return values of a call, /// incorporating info about the passed values into this state. void AnalyzeCallResult(const SmallVectorImpl &Ins, CCAssignFn Fn); /// AnalyzeCallResult - Same as above except it's specialized for calls which /// produce a single value. void AnalyzeCallResult(MVT VT, CCAssignFn Fn); /// getFirstUnallocated - Return the first unallocated register in the set, or /// NumRegs if they are all allocated. unsigned getFirstUnallocated(const MCPhysReg *Regs, unsigned NumRegs) const { for (unsigned i = 0; i != NumRegs; ++i) if (!isAllocated(Regs[i])) return i; return NumRegs; } /// AllocateReg - Attempt to allocate one register. If it is not available, /// return zero. Otherwise, return the register, marking it and any aliases /// as allocated. unsigned AllocateReg(unsigned Reg) { if (isAllocated(Reg)) return 0; MarkAllocated(Reg); return Reg; } /// Version of AllocateReg with extra register to be shadowed. unsigned AllocateReg(unsigned Reg, unsigned ShadowReg) { if (isAllocated(Reg)) return 0; MarkAllocated(Reg); MarkAllocated(ShadowReg); return Reg; } /// AllocateReg - Attempt to allocate one of the specified registers. If none /// are available, return zero. Otherwise, return the first one available, /// marking it and any aliases as allocated. unsigned AllocateReg(const MCPhysReg *Regs, unsigned NumRegs) { unsigned FirstUnalloc = getFirstUnallocated(Regs, NumRegs); if (FirstUnalloc == NumRegs) return 0; // Didn't find the reg. // Mark the register and any aliases as allocated. unsigned Reg = Regs[FirstUnalloc]; MarkAllocated(Reg); return Reg; } /// AllocateRegBlock - Attempt to allocate a block of RegsRequired consecutive /// registers. If this is not possible, return zero. Otherwise, return the first /// register of the block that were allocated, marking the entire block as allocated. unsigned AllocateRegBlock(ArrayRef Regs, unsigned RegsRequired) { if (RegsRequired > Regs.size()) return 0; for (unsigned StartIdx = 0; StartIdx <= Regs.size() - RegsRequired; ++StartIdx) { bool BlockAvailable = true; // Check for already-allocated regs in this block for (unsigned BlockIdx = 0; BlockIdx < RegsRequired; ++BlockIdx) { if (isAllocated(Regs[StartIdx + BlockIdx])) { BlockAvailable = false; break; } } if (BlockAvailable) { // Mark the entire block as allocated for (unsigned BlockIdx = 0; BlockIdx < RegsRequired; ++BlockIdx) { MarkAllocated(Regs[StartIdx + BlockIdx]); } return Regs[StartIdx]; } } // No block was available return 0; } /// Version of AllocateReg with list of registers to be shadowed. unsigned AllocateReg(const MCPhysReg *Regs, const MCPhysReg *ShadowRegs, unsigned NumRegs) { unsigned FirstUnalloc = getFirstUnallocated(Regs, NumRegs); if (FirstUnalloc == NumRegs) return 0; // Didn't find the reg. // Mark the register and any aliases as allocated. unsigned Reg = Regs[FirstUnalloc], ShadowReg = ShadowRegs[FirstUnalloc]; MarkAllocated(Reg); MarkAllocated(ShadowReg); return Reg; } /// AllocateStack - Allocate a chunk of stack space with the specified size /// and alignment. unsigned AllocateStack(unsigned Size, unsigned Align) { assert(Align && ((Align - 1) & Align) == 0); // Align is power of 2. StackOffset = ((StackOffset + Align - 1) & ~(Align - 1)); unsigned Result = StackOffset; StackOffset += Size; MF.getFrameInfo()->ensureMaxAlignment(Align); return Result; } /// Version of AllocateStack with extra register to be shadowed. unsigned AllocateStack(unsigned Size, unsigned Align, unsigned ShadowReg) { MarkAllocated(ShadowReg); return AllocateStack(Size, Align); } /// Version of AllocateStack with list of extra registers to be shadowed. /// Note that, unlike AllocateReg, this shadows ALL of the shadow registers. unsigned AllocateStack(unsigned Size, unsigned Align, const MCPhysReg *ShadowRegs, unsigned NumShadowRegs) { for (unsigned i = 0; i < NumShadowRegs; ++i) MarkAllocated(ShadowRegs[i]); return AllocateStack(Size, Align); } // HandleByVal - Allocate a stack slot large enough to pass an argument by // value. The size and alignment information of the argument is encoded in its // parameter attribute. void HandleByVal(unsigned ValNo, MVT ValVT, MVT LocVT, CCValAssign::LocInfo LocInfo, int MinSize, int MinAlign, ISD::ArgFlagsTy ArgFlags); // Returns count of byval arguments that are to be stored (even partly) // in registers. unsigned getInRegsParamsCount() const { return ByValRegs.size(); } // Returns count of byval in-regs arguments proceed. unsigned getInRegsParamsProcessed() const { return InRegsParamsProcessed; } // Get information about N-th byval parameter that is stored in registers. // Here "ByValParamIndex" is N. void getInRegsParamInfo(unsigned InRegsParamRecordIndex, unsigned& BeginReg, unsigned& EndReg) const { assert(InRegsParamRecordIndex < ByValRegs.size() && "Wrong ByVal parameter index"); const ByValInfo& info = ByValRegs[InRegsParamRecordIndex]; BeginReg = info.Begin; EndReg = info.End; } // Add information about parameter that is kept in registers. void addInRegsParamInfo(unsigned RegBegin, unsigned RegEnd) { ByValRegs.push_back(ByValInfo(RegBegin, RegEnd)); } // Goes either to next byval parameter (excluding "waste" record), or // to the end of collection. // Returns false, if end is reached. bool nextInRegsParam() { unsigned e = ByValRegs.size(); if (InRegsParamsProcessed < e) ++InRegsParamsProcessed; return InRegsParamsProcessed < e; } // Clear byval registers tracking info. void clearByValRegsInfo() { InRegsParamsProcessed = 0; ByValRegs.clear(); } // Rewind byval registers tracking info. void rewindByValRegsInfo() { InRegsParamsProcessed = 0; } ParmContext getCallOrPrologue() const { return CallOrPrologue; } // Get list of pending assignments SmallVectorImpl &getPendingLocs() { return PendingLocs; } private: /// MarkAllocated - Mark a register and all of its aliases as allocated. void MarkAllocated(unsigned Reg); }; } // end namespace llvm #endif