//=- Deserialize.h - Generic Object Deserialization from Bitcode --*- C++ -*-=// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file defines the interface for generic object deserialization from // LLVM bitcode. // //===----------------------------------------------------------------------===// #ifndef LLVM_BITCODE_SERIALIZE_INPUT #define LLVM_BITCODE_SERIALIZE_INPUT #include "llvm/Bitcode/BitstreamReader.h" #include "llvm/Bitcode/Serialization.h" #include "llvm/ADT/DenseMap.h" #include "llvm/ADT/SmallVector.h" #include "llvm/Support/Allocator.h" #include "llvm/Support/DataTypes.h" #include namespace llvm { class Deserializer { //===----------------------------------------------------------===// // Internal type definitions. //===----------------------------------------------------------===// struct BPNode { BPNode* Next; uintptr_t& PtrRef; BPNode(BPNode* n, uintptr_t& pref) : Next(n), PtrRef(pref) { PtrRef = 0; } }; struct BPEntry { union { BPNode* Head; void* Ptr; }; BPEntry() : Head(NULL) {} static inline bool isPod() { return true; } void SetPtr(BPNode*& FreeList, void* P); }; class BPKey { unsigned Raw; public: BPKey(SerializedPtrID PtrId) : Raw(PtrId << 1) { assert (PtrId > 0); } BPKey(unsigned code, unsigned) : Raw(code) {} void MarkFinal() { Raw |= 0x1; } bool hasFinalPtr() const { return Raw & 0x1 ? true : false; } SerializedPtrID getID() const { return Raw >> 1; } static inline BPKey getEmptyKey() { return BPKey(0,0); } static inline BPKey getTombstoneKey() { return BPKey(1,0); } static inline unsigned getHashValue(const BPKey& K) { return K.Raw & ~0x1; } static bool isEqual(const BPKey& K1, const BPKey& K2) { return (K1.Raw ^ K2.Raw) & ~0x1 ? false : true; } static bool isPod() { return true; } }; typedef llvm::DenseMap MapTy; //===----------------------------------------------------------===// // Publicly visible types. //===----------------------------------------------------------===// public: struct Location { uint64_t BitNo; unsigned BlockID; unsigned NumWords; Location(uint64_t bit, unsigned bid, unsigned words) : BitNo(bit), BlockID(bid), NumWords(words) {} Location() : BitNo(0), BlockID(0), NumWords(0) {} Location& operator=(Location& RHS) { BitNo = RHS.BitNo; BlockID = RHS.BlockID; NumWords = RHS.NumWords; return *this; } bool operator==(const Location& RHS) const { return BitNo == RHS.BitNo; } bool operator!=(const Location& RHS) const { return BitNo != RHS.BitNo; } bool contains(const Location& RHS) const { if (RHS.BitNo < BitNo) return false; if ((RHS.BitNo - BitNo) >> 5 < NumWords) return true; return false; } }; //===----------------------------------------------------------===// // Internal data members. //===----------------------------------------------------------===// private: BitstreamReader& Stream; SmallVector Record; unsigned RecIdx; BumpPtrAllocator Allocator; BPNode* FreeList; MapTy BPatchMap; llvm::SmallVector BlockStack; unsigned AbbrevNo; unsigned RecordCode; uint64_t StreamStart; //===----------------------------------------------------------===// // Public Interface. //===----------------------------------------------------------===// public: Deserializer(BitstreamReader& stream); ~Deserializer(); uint64_t ReadInt(); int64_t ReadSInt(); SerializedPtrID ReadPtrID() { return (SerializedPtrID) ReadInt(); } bool ReadBool() { return ReadInt() ? true : false; } template inline T& Read(T& X) { SerializeTrait::Read(*this,X); return X; } template inline T* Create() { return SerializeTrait::Create(*this); } char* ReadCStr(char* cstr = NULL, unsigned MaxLen=0, bool isNullTerm=true); void ReadCStr(std::vector& buff, bool isNullTerm=false, unsigned Idx=0); template inline T* ReadOwnedPtr(bool AutoRegister = true) { SerializedPtrID PtrID = ReadPtrID(); if (!PtrID) return NULL; T* x = SerializeTrait::Create(*this); if (AutoRegister) RegisterPtr(PtrID,x); return x; } template inline void ReadOwnedPtr(T*& Ptr, bool AutoRegister = true) { Ptr = ReadOwnedPtr(AutoRegister); } template void BatchReadOwnedPtrs(T1*& P1, T2*& P2, bool A1=true, bool A2=true) { SerializedPtrID ID1 = ReadPtrID(); SerializedPtrID ID2 = ReadPtrID(); P1 = (ID1) ? SerializeTrait::Create(*this) : NULL; if (ID1 && A1) RegisterPtr(ID1,P1); P2 = (ID2) ? SerializeTrait::Create(*this) : NULL; if (ID2 && A2) RegisterPtr(ID2,P2); } template void BatchReadOwnedPtrs(T1*& P1, T2*& P2, T3*& P3, bool A1=true, bool A2=true, bool A3=true) { SerializedPtrID ID1 = ReadPtrID(); SerializedPtrID ID2 = ReadPtrID(); SerializedPtrID ID3 = ReadPtrID(); P1 = (ID1) ? SerializeTrait::Create(*this) : NULL; if (ID1 && A1) RegisterPtr(ID1,P1); P2 = (ID2) ? SerializeTrait::Create(*this) : NULL; if (ID2 && A2) RegisterPtr(ID2,P2); P3 = (ID3) ? SerializeTrait::Create(*this) : NULL; if (ID3 && A3) RegisterPtr(ID3,P3); } template void BatchReadOwnedPtrs(unsigned NumPtrs, T** Ptrs, bool AutoRegister=true) { llvm::SmallVector BatchIDVec; for (unsigned i = 0; i < NumPtrs; ++i) BatchIDVec.push_back(ReadPtrID()); for (unsigned i = 0; i < NumPtrs; ++i) { SerializedPtrID& PtrID = BatchIDVec[i]; T* p = PtrID ? SerializeTrait::Create(*this) : NULL; if (PtrID && AutoRegister) RegisterPtr(PtrID,p); Ptrs[i] = p; } } template void BatchReadOwnedPtrs(unsigned NumT1Ptrs, T1** Ptrs, T2*& P2, bool A1=true, bool A2=true) { llvm::SmallVector BatchIDVec; for (unsigned i = 0; i < NumT1Ptrs; ++i) BatchIDVec.push_back(ReadPtrID()); SerializedPtrID ID2 = ReadPtrID(); for (unsigned i = 0; i < NumT1Ptrs; ++i) { SerializedPtrID& PtrID = BatchIDVec[i]; T1* p = PtrID ? SerializeTrait::Create(*this) : NULL; if (PtrID && A1) RegisterPtr(PtrID,p); Ptrs[i] = p; } P2 = (ID2) ? SerializeTrait::Create(*this) : NULL; if (ID2 && A2) RegisterPtr(ID2,P2); } template void BatchReadOwnedPtrs(unsigned NumT1Ptrs, T1** Ptrs, T2*& P2, T3*& P3, bool A1=true, bool A2=true, bool A3=true) { llvm::SmallVector BatchIDVec; for (unsigned i = 0; i < NumT1Ptrs; ++i) BatchIDVec.push_back(ReadPtrID()); SerializedPtrID ID2 = ReadPtrID(); SerializedPtrID ID3 = ReadPtrID(); for (unsigned i = 0; i < NumT1Ptrs; ++i) { SerializedPtrID& PtrID = BatchIDVec[i]; T1* p = PtrID ? SerializeTrait::Create(*this) : NULL; if (PtrID && A1) RegisterPtr(PtrID,p); Ptrs[i] = p; } P2 = (ID2) ? SerializeTrait::Create(*this) : NULL; if (ID2 && A2) RegisterPtr(ID2,P2); P3 = (ID3) ? SerializeTrait::Create(*this) : NULL; if (ID3 && A3) RegisterPtr(ID3,P3); } template void ReadPtr(T*& PtrRef, bool AllowBackpatch = true) { ReadUIntPtr(reinterpret_cast(PtrRef), AllowBackpatch); } template void ReadPtr(const T*& PtrRef, bool AllowBackpatch = true) { ReadPtr(const_cast(PtrRef), AllowBackpatch); } template void ReadPtr(T*& PtrRef, const SerializedPtrID& PtrID, bool AllowBackpatch = true) { ReadUIntPtr(reinterpret_cast(PtrRef), PtrID, AllowBackpatch); } template void ReadPtr(const T*& PtrRef, const SerializedPtrID& PtrID, bool AllowBackpatch = true) { ReadPtr(const_cast(PtrRef), PtrID, AllowBackpatch); } template T* ReadPtr() { T* x; ReadPtr(x,false); return x; } void ReadUIntPtr(uintptr_t& PtrRef, const SerializedPtrID& PtrID, bool AllowBackpatch = true); void ReadUIntPtr(uintptr_t& PtrRef, bool AllowBackpatch = true) { ReadUIntPtr(PtrRef,ReadPtrID(),AllowBackpatch); } template T& ReadRef() { T* p = reinterpret_cast(ReadInternalRefPtr()); return *p; } void RegisterPtr(const SerializedPtrID& PtrID, const void* Ptr); void RegisterPtr(const void* Ptr) { RegisterPtr(ReadPtrID(),Ptr); } template void RegisterRef(const T& x) { RegisterPtr(&x); } template void RegisterRef(const SerializedPtrID& PtrID, const T& x) { RegisterPtr(PtrID,&x); } Location getCurrentBlockLocation(); unsigned getCurrentBlockID(); unsigned getAbbrevNo(); bool FinishedBlock(Location BlockLoc); bool JumpTo(const Location& BlockLoc); void Rewind(); bool AtEnd(); bool inRecord(); void SkipBlock(); bool SkipToBlock(unsigned BlockID); unsigned getRecordCode(); BitstreamReader& getStream() { return Stream; } private: bool AdvanceStream(); void ReadRecord(); uintptr_t ReadInternalRefPtr(); static inline bool HasFinalPtr(MapTy::value_type& V) { return V.first.hasFinalPtr(); } static inline uintptr_t GetFinalPtr(MapTy::value_type& V) { return reinterpret_cast(V.second.Ptr); } static inline BPNode* GetBPNode(MapTy::value_type& V) { return V.second.Head; } static inline void SetBPNode(MapTy::value_type& V, BPNode* N) { V.second.Head = N; } void SetPtr(MapTy::value_type& V, const void* P) { V.first.MarkFinal(); V.second.SetPtr(FreeList,const_cast(P)); } }; } // end namespace llvm #endif