//===-- AMDGPU.h - MachineFunction passes hw codegen --------------*- C++ -*-=// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // /// \file //===----------------------------------------------------------------------===// #ifndef AMDGPU_H #define AMDGPU_H #include "llvm/Support/TargetRegistry.h" #include "llvm/Target/TargetMachine.h" namespace llvm { class AMDGPUInstrPrinter; class AMDGPUTargetMachine; class FunctionPass; class MCAsmInfo; class raw_ostream; class Target; class TargetMachine; // R600 Passes FunctionPass *createR600VectorRegMerger(TargetMachine &tm); FunctionPass *createR600TextureIntrinsicsReplacer(); FunctionPass *createR600ExpandSpecialInstrsPass(TargetMachine &tm); FunctionPass *createR600EmitClauseMarkers(TargetMachine &tm); FunctionPass *createR600ClauseMergePass(TargetMachine &tm); FunctionPass *createR600Packetizer(TargetMachine &tm); FunctionPass *createR600ControlFlowFinalizer(TargetMachine &tm); FunctionPass *createAMDGPUCFGStructurizerPass(TargetMachine &tm); // SI Passes FunctionPass *createSITypeRewriter(); FunctionPass *createSIAnnotateControlFlowPass(); FunctionPass *createSILowerControlFlowPass(TargetMachine &tm); FunctionPass *createSIFixSGPRCopiesPass(TargetMachine &tm); FunctionPass *createSICodeEmitterPass(formatted_raw_ostream &OS); FunctionPass *createSIInsertWaits(TargetMachine &tm); // Passes common to R600 and SI Pass *createAMDGPUStructurizeCFGPass(); FunctionPass *createAMDGPUConvertToISAPass(TargetMachine &tm); FunctionPass *createAMDGPUIndirectAddressingPass(TargetMachine &tm); FunctionPass *createAMDGPUISelDag(TargetMachine &tm); /// \brief Creates an AMDGPU-specific Target Transformation Info pass. ImmutablePass * createAMDGPUTargetTransformInfoPass(const AMDGPUTargetMachine *TM); extern Target TheAMDGPUTarget; } // End namespace llvm namespace ShaderType { enum Type { PIXEL = 0, VERTEX = 1, GEOMETRY = 2, COMPUTE = 3 }; } /// OpenCL uses address spaces to differentiate between /// various memory regions on the hardware. On the CPU /// all of the address spaces point to the same memory, /// however on the GPU, each address space points to /// a seperate piece of memory that is unique from other /// memory locations. namespace AMDGPUAS { enum AddressSpaces { PRIVATE_ADDRESS = 0, ///< Address space for private memory. GLOBAL_ADDRESS = 1, ///< Address space for global memory (RAT0, VTX0). CONSTANT_ADDRESS = 2, ///< Address space for constant memory LOCAL_ADDRESS = 3, ///< Address space for local memory. REGION_ADDRESS = 4, ///< Address space for region memory. ADDRESS_NONE = 5, ///< Address space for unknown memory. PARAM_D_ADDRESS = 6, ///< Address space for direct addressible parameter memory (CONST0) PARAM_I_ADDRESS = 7, ///< Address space for indirect addressible parameter memory (VTX1) // Do not re-order the CONSTANT_BUFFER_* enums. Several places depend on this // order to be able to dynamically index a constant buffer, for example: // // ConstantBufferAS = CONSTANT_BUFFER_0 + CBIdx CONSTANT_BUFFER_0 = 8, CONSTANT_BUFFER_1 = 9, CONSTANT_BUFFER_2 = 10, CONSTANT_BUFFER_3 = 11, CONSTANT_BUFFER_4 = 12, CONSTANT_BUFFER_5 = 13, CONSTANT_BUFFER_6 = 14, CONSTANT_BUFFER_7 = 15, CONSTANT_BUFFER_8 = 16, CONSTANT_BUFFER_9 = 17, CONSTANT_BUFFER_10 = 18, CONSTANT_BUFFER_11 = 19, CONSTANT_BUFFER_12 = 20, CONSTANT_BUFFER_13 = 21, CONSTANT_BUFFER_14 = 22, CONSTANT_BUFFER_15 = 23, LAST_ADDRESS = 24 }; } // namespace AMDGPUAS #endif // AMDGPU_H