//===- StreamingMemoryObject.h - Streamable data interface -----*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// #ifndef LLVM_SUPPORT_STREAMINGMEMORYOBJECT_H #define LLVM_SUPPORT_STREAMINGMEMORYOBJECT_H #include "llvm/Support/Compiler.h" #include "llvm/Support/DataStream.h" #include "llvm/Support/ErrorHandling.h" #include "llvm/Support/MemoryObject.h" #include #include namespace llvm { /// Interface to data which is actually streamed from a DataStreamer. In /// addition to inherited members, it has the dropLeadingBytes and /// setKnownObjectSize methods which are not applicable to non-streamed objects. class StreamingMemoryObject : public MemoryObject { public: StreamingMemoryObject(DataStreamer *streamer); uint64_t getExtent() const override; uint64_t readBytes(uint8_t *Buf, uint64_t Size, uint64_t Address) const override; const uint8_t *getPointer(uint64_t address, uint64_t size) const override { // FIXME: This could be fixed by ensuring the bytes are fetched and // making a copy, requiring that the bitcode size be known, or // otherwise ensuring that the memory doesn't go away/get reallocated, // but it's not currently necessary. Users that need the pointer (any // that need Blobs) don't stream. report_fatal_error("getPointer in streaming memory objects not allowed"); return nullptr; } bool isValidAddress(uint64_t address) const override; /// Drop s bytes from the front of the stream, pushing the positions of the /// remaining bytes down by s. This is used to skip past the bitcode header, /// since we don't know a priori if it's present, and we can't put bytes /// back into the stream once we've read them. bool dropLeadingBytes(size_t s); /// If the data object size is known in advance, many of the operations can /// be made more efficient, so this method should be called before reading /// starts (although it can be called anytime). void setKnownObjectSize(size_t size); private: const static uint32_t kChunkSize = 4096 * 4; mutable std::vector Bytes; std::unique_ptr Streamer; mutable size_t BytesRead; // Bytes read from stream size_t BytesSkipped;// Bytes skipped at start of stream (e.g. wrapper/header) mutable size_t ObjectSize; // 0 if unknown, set if wrapper seen or EOF reached mutable bool EOFReached; // Fetch enough bytes such that Pos can be read or EOF is reached // (i.e. BytesRead > Pos). Return true if Pos can be read. // Unlike most of the functions in BitcodeReader, returns true on success. // Most of the requests will be small, but we fetch at kChunkSize bytes // at a time to avoid making too many potentially expensive GetBytes calls bool fetchToPos(size_t Pos) const { if (EOFReached) return Pos < ObjectSize; while (Pos >= BytesRead) { Bytes.resize(BytesRead + BytesSkipped + kChunkSize); size_t bytes = Streamer->GetBytes(&Bytes[BytesRead + BytesSkipped], kChunkSize); BytesRead += bytes; if (bytes != kChunkSize) { // reached EOF/ran out of bytes ObjectSize = BytesRead; EOFReached = true; break; } } return Pos < BytesRead; } StreamingMemoryObject(const StreamingMemoryObject&) = delete; void operator=(const StreamingMemoryObject&) = delete; }; MemoryObject *getNonStreamedMemoryObject( const unsigned char *Start, const unsigned char *End); } #endif // STREAMINGMEMORYOBJECT_H_