//===-- Local.h - Functions to perform local transformations ----*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file was developed by the LLVM research group and is distributed under // the University of Illinois Open Source License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This family of functions perform various local transformations to the // program. // //===----------------------------------------------------------------------===// #ifndef LLVM_TRANSFORMS_UTILS_LOCAL_H #define LLVM_TRANSFORMS_UTILS_LOCAL_H #include "llvm/Function.h" namespace llvm { class Pass; class PHINode; class AllocaInst; class ConstantExpr; class TargetData; //===----------------------------------------------------------------------===// // Local constant propagation... // /// doConstantPropagation - Constant prop a specific instruction. Returns true /// and potentially moves the iterator if constant propagation was performed. /// bool doConstantPropagation(BasicBlock::iterator &I, const TargetData *TD = 0); /// ConstantFoldTerminator - If a terminator instruction is predicated on a /// constant value, convert it into an unconditional branch to the constant /// destination. This is a nontrivial operation because the successors of this /// basic block must have their PHI nodes updated. /// bool ConstantFoldTerminator(BasicBlock *BB); //===----------------------------------------------------------------------===// // Local dead code elimination... // /// isInstructionTriviallyDead - Return true if the result produced by the /// instruction is not used, and the instruction has no side effects. /// bool isInstructionTriviallyDead(Instruction *I); /// dceInstruction - Inspect the instruction at *BBI and figure out if it /// isTriviallyDead. If so, remove the instruction and update the iterator to /// point to the instruction that immediately succeeded the original /// instruction. /// bool dceInstruction(BasicBlock::iterator &BBI); //===----------------------------------------------------------------------===// // Control Flow Graph Restructuring... // /// SimplifyCFG - This function is used to do simplification of a CFG. For /// example, it adjusts branches to branches to eliminate the extra hop, it /// eliminates unreachable basic blocks, and does other "peephole" optimization /// of the CFG. It returns true if a modification was made, possibly deleting /// the basic block that was pointed to. /// /// WARNING: The entry node of a method may not be simplified. /// bool SimplifyCFG(BasicBlock *BB); /// DemoteRegToStack - This function takes a virtual register computed by an /// Instruction and replaces it with a slot in the stack frame, allocated via /// alloca. This allows the CFG to be changed around without fear of /// invalidating the SSA information for the value. It returns the pointer to /// the alloca inserted to create a stack slot for X. /// AllocaInst *DemoteRegToStack(Instruction &X, bool VolatileLoads = false); } // End llvm namespace #endif