//====- X86MachineFuctionInfo.h - X86 machine function info -----*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file was developed by the Evan Cheng and is distributed under // the University of Illinois Open Source License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file declares X86-specific per-machine-function information. // //===----------------------------------------------------------------------===// #ifndef X86MACHINEFUNCTIONINFO_H #define X86MACHINEFUNCTIONINFO_H #include "llvm/CodeGen/MachineFunction.h" namespace llvm { enum NameDecorationStyle { None, StdCall, FastCall }; /// X86MachineFunctionInfo - This class is derived from MachineFunction private /// X86 target-specific information for each MachineFunction. class X86MachineFunctionInfo : public MachineFunctionInfo { /// ForceFramePointer - True if the function is required to use of frame /// pointer for reasons other than it containing dynamic allocation or /// that FP eliminatation is turned off. For example, Cygwin main function /// contains stack pointer re-alignment code which requires FP. bool ForceFramePointer; /// BytesToPopOnReturn - amount of bytes function pops on return. /// Used on windows platform for stdcall & fastcall name decoration unsigned BytesToPopOnReturn; /// If the function requires additional name decoration, DecorationStyle holds /// the right way to do so. NameDecorationStyle DecorationStyle; public: X86MachineFunctionInfo() : ForceFramePointer(false), BytesToPopOnReturn(0), DecorationStyle(None) {} X86MachineFunctionInfo(MachineFunction &MF) : ForceFramePointer(false), BytesToPopOnReturn(0), DecorationStyle(None) {} bool getForceFramePointer() const { return ForceFramePointer;} void setForceFramePointer(bool forceFP) { ForceFramePointer = forceFP; } unsigned getBytesToPopOnReturn() const { return BytesToPopOnReturn; } void setBytesToPopOnReturn (unsigned bytes) { BytesToPopOnReturn = bytes;} NameDecorationStyle getDecorationStyle() const { return DecorationStyle; } void setDecorationStyle(NameDecorationStyle style) { DecorationStyle = style;} }; } // End llvm namespace #endif