//===-- llvm/Bytecode/Reader.h - Reader for VM bytecode files ---*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file was developed by the LLVM research group and is distributed under // the University of Illinois Open Source License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This functionality is implemented by the lib/Bytecode/Reader library. // This library is used to read VM bytecode files from an iostream. // // Note that performance of this library is _crucial_ for performance of the // JIT type applications, so we have designed the bytecode format to support // quick reading. // //===----------------------------------------------------------------------===// #ifndef LLVM_BYTECODE_READER_H #define LLVM_BYTECODE_READER_H #include "llvm/System/Path.h" #include "llvm/ModuleProvider.h" #include "llvm/Module.h" #include namespace llvm { // Forward declare the handler class class BytecodeHandler; /// This function returns a ModuleProvider that can be used to do lazy /// function-at-a-time loading from a bytecode file. /// @returns NULL on error /// @returns ModuleProvider* if successful /// @brief Get a ModuleProvide for a bytecode file. ModuleProvider *getBytecodeModuleProvider( const std::string &Filename, ///< Name of file to be read std::string* ErrMsg = 0, ///< Optional error message holder BytecodeHandler* H = 0 ///< Optional handler for reader events ); /// This function returns a ModuleProvider that can be used to do lazy /// function function-at-a-time loading from a bytecode buffer. /// @returns NULL on error /// @returns ModuleProvider* if successful /// @brief Get a ModuleProvider for a bytecode buffer. ModuleProvider *getBytecodeBufferModuleProvider( const unsigned char *Buffer, ///< Start of buffer to parse unsigned BufferSize, ///< Size of the buffer const std::string &ModuleID, ///< Name to give the module std::string* ErrMsg = 0, ///< Optional place to return an error message BytecodeHandler* H = 0 ///< Optional handler for reader events ); /// This is the main interface to bytecode parsing. It opens the file specified /// by \p Filename and parses the entire file, returing the corresponding Module /// object if successful. /// @returns NULL on error /// @returns the module corresponding to the bytecode file, if successful /// @brief Parse the given bytecode file Module* ParseBytecodeFile( const std::string &Filename, ///< Name of file to parse std::string *ErrMsg = 0 ///< Optional place to return an error message ); /// Parses a bytecode buffer specified by \p Buffer and \p BufferSize. /// @returns NULL on error /// @returns the module corresponding to the bytecode buffer, if successful /// @brief Parse a given bytecode buffer Module* ParseBytecodeBuffer( const unsigned char *Buffer, ///< Start of buffer to parse unsigned BufferSize, ///< Size of the buffer const std::string &ModuleID="", ///< Name to give the module std::string *ErrMsg = 0 ///< Optional place to return an error message ); /// This function will read only the necessary parts of a bytecode file in order /// to determine the list of dependent libraries encoded within it. The \p /// deplibs parameter will contain a vector of strings of the bytecode module's /// dependent libraries. /// @returns true on error, false otherwise /// @brief Get the list of dependent libraries from a bytecode file. bool GetBytecodeDependentLibraries( const std::string &fileName, ///< File name to read bytecode from Module::LibraryListType& deplibs, ///< List of dependent libraries extracted std::string* ErrMsg = 0 ///< Optional error message holder ); /// This function will read only the necessary parts of a bytecode file in order /// to obtain a list of externally visible global symbols that the bytecode /// module defines. This is used for archiving and linking when only the list /// of symbols the module defines is needed. /// @returns true on error, false otherwise /// @brief Get a bytecode file's externally visibile defined global symbols. bool GetBytecodeSymbols( const sys::Path& fileName, ///< Filename to read bytecode from std::vector& syms, ///< Vector to return symbols in std::string* ErrMsg = 0 ///< Optional error message holder ); /// This function will read only the necessary parts of a bytecode buffer in /// order to obtain a list of externally visible global symbols that the /// bytecode module defines. This is used for archiving and linking when only /// the list of symbols the module defines is needed and the bytecode is /// already in memory. /// @returns the ModuleProvider on success, 0 if the bytecode can't be parsed /// @brief Get a bytecode file's externally visibile defined global symbols. ModuleProvider* GetBytecodeSymbols( const unsigned char*Buffer, ///< The buffer to be parsed unsigned Length, ///< The length of \p Buffer const std::string& ModuleID, ///< An identifier for the module std::vector& symbols, ///< The symbols defined in the module std::string* ErrMsg = 0 ///< Optional error message holder ); } // End llvm namespace #endif