; RUN: llvm-as < %s | llc ; The vload was getting memoized to the previous scalar load! void %VertexProgram2() { %xFloat0.688 = load float* null ; [#uses=0] %loadVector37.712 = load <4 x float>* null ; <<4 x float>> [#uses=1] %inFloat3.713 = insertelement <4 x float> %loadVector37.712, float 0.000000e+00, uint 3 ; <<4 x float>> [#uses=1] store <4 x float> %inFloat3.713, <4 x float>* null unreachable }