//===- CodeGenTarget.h - Target Class Wrapper -------------------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file defines wrappers for the Target class and related global // functionality. This makes it easier to access the data and provides a single // place that needs to check it for validity. All of these classes throw // exceptions on error conditions. // //===----------------------------------------------------------------------===// #ifndef CODEGEN_TARGET_H #define CODEGEN_TARGET_H #include "CodeGenRegisters.h" #include "CodeGenInstruction.h" #include "Record.h" #include "llvm/Support/raw_ostream.h" #include namespace llvm { struct CodeGenRegister; class CodeGenTarget; // SelectionDAG node properties. // SDNPMemOperand: indicates that a node touches memory and therefore must // have an associated memory operand that describes the access. enum SDNP { SDNPCommutative, SDNPAssociative, SDNPHasChain, SDNPOutFlag, SDNPInFlag, SDNPOptInFlag, SDNPMayLoad, SDNPMayStore, SDNPSideEffect, SDNPMemOperand, SDNPVariadic }; /// getValueType - Return the MVT::SimpleValueType that the specified TableGen /// record corresponds to. MVT::SimpleValueType getValueType(Record *Rec); std::string getName(MVT::SimpleValueType T); std::string getEnumName(MVT::SimpleValueType T); /// getQualifiedName - Return the name of the specified record, with a /// namespace qualifier if the record contains one. std::string getQualifiedName(const Record *R); /// CodeGenTarget - This class corresponds to the Target class in the .td files. /// class CodeGenTarget { Record *TargetRec; mutable DenseMap Instructions; mutable std::vector Registers; mutable std::vector SubRegIndices; mutable std::vector RegisterClasses; mutable std::vector LegalValueTypes; void ReadRegisters() const; void ReadSubRegIndices() const; void ReadRegisterClasses() const; void ReadInstructions() const; void ReadLegalValueTypes() const; mutable std::vector InstrsByEnum; public: CodeGenTarget(); Record *getTargetRecord() const { return TargetRec; } const std::string &getName() const; /// getInstNamespace - Return the target-specific instruction namespace. /// std::string getInstNamespace() const; /// getInstructionSet - Return the InstructionSet object. /// Record *getInstructionSet() const; /// getAsmParser - Return the AssemblyParser definition for this target. /// Record *getAsmParser() const; /// getAsmWriter - Return the AssemblyWriter definition for this target. /// Record *getAsmWriter() const; const std::vector &getRegisters() const { if (Registers.empty()) ReadRegisters(); return Registers; } const std::vector &getSubRegIndices() const { if (SubRegIndices.empty()) ReadSubRegIndices(); return SubRegIndices; } // Map a SubRegIndex Record to its number. unsigned getSubRegIndexNo(Record *idx) const { return idx->getValueAsInt("NumberHack"); } const std::vector &getRegisterClasses() const { if (RegisterClasses.empty()) ReadRegisterClasses(); return RegisterClasses; } const CodeGenRegisterClass &getRegisterClass(Record *R) const { const std::vector &RC = getRegisterClasses(); for (unsigned i = 0, e = RC.size(); i != e; ++i) if (RC[i].TheDef == R) return RC[i]; assert(0 && "Didn't find the register class"); abort(); } /// getRegisterClassForRegister - Find the register class that contains the /// specified physical register. If the register is not in a register /// class, return null. If the register is in multiple classes, and the /// classes have a superset-subset relationship and the same set of /// types, return the superclass. Otherwise return null. const CodeGenRegisterClass *getRegisterClassForRegister(Record *R) const { const std::vector &RCs = getRegisterClasses(); const CodeGenRegisterClass *FoundRC = 0; for (unsigned i = 0, e = RCs.size(); i != e; ++i) { const CodeGenRegisterClass &RC = RegisterClasses[i]; for (unsigned ei = 0, ee = RC.Elements.size(); ei != ee; ++ei) { if (R != RC.Elements[ei]) continue; // If a register's classes have different types, return null. if (FoundRC && RC.getValueTypes() != FoundRC->getValueTypes()) return 0; // If this is the first class that contains the register, // make a note of it and go on to the next class. if (!FoundRC) { FoundRC = &RC; break; } std::vector Elements(RC.Elements); std::vector FoundElements(FoundRC->Elements); std::sort(Elements.begin(), Elements.end()); std::sort(FoundElements.begin(), FoundElements.end()); // Check to see if the previously found class that contains // the register is a subclass of the current class. If so, // prefer the superclass. if (std::includes(Elements.begin(), Elements.end(), FoundElements.begin(), FoundElements.end())) { FoundRC = &RC; break; } // Check to see if the previously found class that contains // the register is a superclass of the current class. If so, // prefer the superclass. if (std::includes(FoundElements.begin(), FoundElements.end(), Elements.begin(), Elements.end())) break; // Multiple classes, and neither is a superclass of the other. // Return null. return 0; } } return FoundRC; } /// getRegisterVTs - Find the union of all possible SimpleValueTypes for the /// specified physical register. std::vector getRegisterVTs(Record *R) const; const std::vector &getLegalValueTypes() const { if (LegalValueTypes.empty()) ReadLegalValueTypes(); return LegalValueTypes; } /// isLegalValueType - Return true if the specified value type is natively /// supported by the target (i.e. there are registers that directly hold it). bool isLegalValueType(MVT::SimpleValueType VT) const { const std::vector &LegalVTs = getLegalValueTypes(); for (unsigned i = 0, e = LegalVTs.size(); i != e; ++i) if (LegalVTs[i] == VT) return true; return false; } private: DenseMap &getInstructions() const { if (Instructions.empty()) ReadInstructions(); return Instructions; } public: CodeGenInstruction &getInstruction(const Record *InstRec) const { if (Instructions.empty()) ReadInstructions(); DenseMap::iterator I = Instructions.find(InstRec); assert(I != Instructions.end() && "Not an instruction"); return *I->second; } /// getInstructionsByEnumValue - Return all of the instructions defined by the /// target, ordered by their enum value. const std::vector & getInstructionsByEnumValue() const { if (InstrsByEnum.empty()) ComputeInstrsByEnum(); return InstrsByEnum; } typedef std::vector::const_iterator inst_iterator; inst_iterator inst_begin() const{return getInstructionsByEnumValue().begin();} inst_iterator inst_end() const { return getInstructionsByEnumValue().end(); } /// isLittleEndianEncoding - are instruction bit patterns defined as [0..n]? /// bool isLittleEndianEncoding() const; private: void ComputeInstrsByEnum() const; }; /// ComplexPattern - ComplexPattern info, corresponding to the ComplexPattern /// tablegen class in TargetSelectionDAG.td class ComplexPattern { MVT::SimpleValueType Ty; unsigned NumOperands; std::string SelectFunc; std::vector RootNodes; unsigned Properties; // Node properties public: ComplexPattern() : NumOperands(0) {} ComplexPattern(Record *R); MVT::SimpleValueType getValueType() const { return Ty; } unsigned getNumOperands() const { return NumOperands; } const std::string &getSelectFunc() const { return SelectFunc; } const std::vector &getRootNodes() const { return RootNodes; } bool hasProperty(enum SDNP Prop) const { return Properties & (1 << Prop); } }; } // End llvm namespace #endif