//===- LoopPass.h - LoopPass class ----------------------------------------===// // // The LLVM Compiler Infrastructure // // This file was developed by Devang Patel and is distributed under // the University of Illinois Open Source License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file defines LoopPass class. All loop optimization // and transformation passes are derived from LoopPass. // //===----------------------------------------------------------------------===// #ifndef LLVM_LOOP_PASS_H #define LLVM_LOOP_PASS_H #include "llvm/Analysis/LoopInfo.h" #include "llvm/Pass.h" #include "llvm/PassManagers.h" #include "llvm/Function.h" namespace llvm { class LPPassManager; class Loop; class Function; class LoopPass : public Pass { public: // runOnLoop - THis method should be implemented by the subclass to perform // whatever action is necessary for the specfied Loop. virtual bool runOnLoop (Loop *L, LPPassManager &LPM) = 0; virtual bool runOnFunctionBody (Function &F, LPPassManager &LPM) { return false; } // Initialization and finalization hooks. virtual bool doInitialization(Loop *L, LPPassManager &LPM) { return false; } // Finalization hook does not supply Loop because at this time // loop nest is completely different. virtual bool doFinalization() { return false; } // Check if this pass is suitable for the current LPPassManager, if // available. This pass P is not suitable for a LPPassManager if P // is not preserving higher level analysis info used by other // LPPassManager passes. In such case, pop LPPassManager from the // stack. This will force assignPassManager() to create new // LPPassManger as expected. void preparePassManager(PMStack &PMS); /// Assign pass manager to manager this pass virtual void assignPassManager(PMStack &PMS, PassManagerType PMT = PMT_LoopPassManager); }; class LPPassManager : public FunctionPass, public PMDataManager { public: LPPassManager(int Depth); /// run - Execute all of the passes scheduled for execution. Keep track of /// whether any of the passes modifies the module, and if so, return true. bool runOnFunction(Function &F); /// Pass Manager itself does not invalidate any analysis info. // LPPassManager needs LoopInfo. void getAnalysisUsage(AnalysisUsage &Info) const; virtual const char *getPassName() const { return "Loop Pass Manager"; } // Print passes managed by this manager void dumpPassStructure(unsigned Offset) { llvm::cerr << std::string(Offset*2, ' ') << "Loop Pass Manager\n"; for (unsigned Index = 0; Index < getNumContainedPasses(); ++Index) { Pass *P = getContainedPass(Index); P->dumpPassStructure(Offset + 1); dumpLastUses(P, Offset+1); } } Pass *getContainedPass(unsigned N) { assert ( N < PassVector.size() && "Pass number out of range!"); Pass *FP = static_cast(PassVector[N]); return FP; } virtual PassManagerType getPassManagerType() const { return PMT_LoopPassManager; } public: // Delete loop from the loop queue and loop nest (LoopInfo). void deleteLoopFromQueue(Loop *L); // Inset loop into the loop nest(LoopInfo) and loop queue(LQ). void insertLoop(Loop *L, Loop *ParentLoop); // Reoptimize this loop. LPPassManager will re-insert this loop into the // queue. This allows LoopPass to change loop nest for the loop. This // utility may send LPPassManager into infinite loops so use caution. void redoLoop(Loop *L); private: std::deque LQ; bool skipThisLoop; bool redoThisLoop; LoopInfo *LI; Loop *CurrentLoop; }; } // End llvm namespace #endif