//===- SkeletonRegisterInfo.td - Describe the Register File -----*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file was developed by the LLVM research group and is distributed under // the University of Illinois Open Source License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file defines the target's register file in Tablegen format. // //===----------------------------------------------------------------------===// class SkelReg : Register { let Namespace = "Skeleton"; } // This is roughly the PPC register file. You should replace all of this with // whatever your target needs. // GPR - One of the 32 32-bit general-purpose registers class GPR num, string n> : SkelReg { field bits<5> Num = num; } // SPR - One of the 32-bit special-purpose registers class SPR num, string n> : SkelReg { field bits<5> Num = num; } // FPR - One of the 32 64-bit floating-point registers class FPR num, string n> : SkelReg { field bits<5> Num = num; } // CR - One of the 8 4-bit condition registers class CR num, string n> : SkelReg { field bits<5> Num = num; } // General-purpose registers def R0 : GPR< 0, "R0">; def R1 : GPR< 1, "R1">; def R2 : GPR< 2, "R2">; def R3 : GPR< 3, "R3">; def R4 : GPR< 4, "R4">; def R5 : GPR< 5, "R5">; def R6 : GPR< 6, "R6">; def R7 : GPR< 7, "R7">; def R8 : GPR< 8, "R8">; def R9 : GPR< 9, "R9">; def R10 : GPR<10, "R10">; def R11 : GPR<11, "R11">; def R12 : GPR<12, "R12">; def R13 : GPR<13, "R13">; def R14 : GPR<14, "R14">; def R15 : GPR<15, "R15">; def R16 : GPR<16, "R16">; def R17 : GPR<17, "R17">; def R18 : GPR<18, "R18">; def R19 : GPR<19, "R19">; def R20 : GPR<20, "R20">; def R21 : GPR<21, "R21">; def R22 : GPR<22, "R22">; def R23 : GPR<23, "R23">; def R24 : GPR<24, "R24">; def R25 : GPR<25, "R25">; def R26 : GPR<26, "R26">; def R27 : GPR<27, "R27">; def R28 : GPR<28, "R28">; def R29 : GPR<29, "R29">; def R30 : GPR<30, "R30">; def R31 : GPR<31, "R31">; // Floating-point registers def F0 : FPR< 0, "F0">; def F1 : FPR< 1, "F1">; def F2 : FPR< 2, "F2">; def F3 : FPR< 3, "F3">; def F4 : FPR< 4, "F4">; def F5 : FPR< 5, "F5">; def F6 : FPR< 6, "F6">; def F7 : FPR< 7, "F7">; def F8 : FPR< 8, "F8">; def F9 : FPR< 9, "F9">; def F10 : FPR<10, "F10">; def F11 : FPR<11, "F11">; def F12 : FPR<12, "F12">; def F13 : FPR<13, "F13">; def F14 : FPR<14, "F14">; def F15 : FPR<15, "F15">; def F16 : FPR<16, "F16">; def F17 : FPR<17, "F17">; def F18 : FPR<18, "F18">; def F19 : FPR<19, "F19">; def F20 : FPR<20, "F20">; def F21 : FPR<21, "F21">; def F22 : FPR<22, "F22">; def F23 : FPR<23, "F23">; def F24 : FPR<24, "F24">; def F25 : FPR<25, "F25">; def F26 : FPR<26, "F26">; def F27 : FPR<27, "F27">; def F28 : FPR<28, "F28">; def F29 : FPR<29, "F29">; def F30 : FPR<30, "F30">; def F31 : FPR<31, "F31">; // Condition registers def CR0 : CR<0, "CR0">; def CR1 : CR<1, "CR1">; def CR2 : CR<2, "CR2">; def CR3 : CR<3, "CR3">; def CR4 : CR<4, "CR4">; def CR5 : CR<5, "CR5">; def CR6 : CR<6, "CR6">; def CR7 : CR<7, "CR7">; // Floating-point status and control register def FPSCR : SPR<0, "FPSCR">; // fiXed-point Exception Register? :-) def XER : SPR<1, "XER">; // Link register def LR : SPR<2, "LR">; // Count register def CTR : SPR<3, "CTR">; // These are the "time base" registers which are read-only in user mode. def TBL : SPR<4, "TBL">; def TBU : SPR<5, "TBU">; /// Register classes: one for floats and another for non-floats. /// def GPRC : RegisterClass; def FPRC : RegisterClass;