//=======- ARMFrameInfo.cpp - ARM Frame Information ------------*- C++ -*-====// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file contains the ARM implementation of TargetFrameInfo class. // //===----------------------------------------------------------------------===// #include "ARMFrameInfo.h" #include "ARMAddressingModes.h" #include "ARMBaseInstrInfo.h" #include "ARMMachineFunctionInfo.h" #include "llvm/CodeGen/MachineFrameInfo.h" #include "llvm/CodeGen/MachineFunction.h" #include "llvm/CodeGen/MachineInstrBuilder.h" #include "llvm/CodeGen/MachineRegisterInfo.h" #include "llvm/CodeGen/RegisterScavenging.h" #include "llvm/Target/TargetOptions.h" using namespace llvm; /// hasFP - Return true if the specified function should have a dedicated frame /// pointer register. This is true if the function has variable sized allocas /// or if frame pointer elimination is disabled. /// bool ARMFrameInfo::hasFP(const MachineFunction &MF) const { const TargetRegisterInfo *RegInfo = MF.getTarget().getRegisterInfo(); // Mac OS X requires FP not to be clobbered for backtracing purpose. if (STI.isTargetDarwin()) return true; const MachineFrameInfo *MFI = MF.getFrameInfo(); // Always eliminate non-leaf frame pointers. return ((DisableFramePointerElim(MF) && MFI->hasCalls()) || RegInfo->needsStackRealignment(MF) || MFI->hasVarSizedObjects() || MFI->isFrameAddressTaken()); } // hasReservedCallFrame - Under normal circumstances, when a frame pointer is // not required, we reserve argument space for call sites in the function // immediately on entry to the current function. This eliminates the need for // add/sub sp brackets around call sites. Returns true if the call frame is // included as part of the stack frame. bool ARMFrameInfo::hasReservedCallFrame(const MachineFunction &MF) const { const MachineFrameInfo *FFI = MF.getFrameInfo(); unsigned CFSize = FFI->getMaxCallFrameSize(); // It's not always a good idea to include the call frame as part of the // stack frame. ARM (especially Thumb) has small immediate offset to // address the stack frame. So a large call frame can cause poor codegen // and may even makes it impossible to scavenge a register. if (CFSize >= ((1 << 12) - 1) / 2) // Half of imm12 return false; return !MF.getFrameInfo()->hasVarSizedObjects(); } // canSimplifyCallFramePseudos - If there is a reserved call frame, the // call frame pseudos can be simplified. Unlike most targets, having a FP // is not sufficient here since we still may reference some objects via SP // even when FP is available in Thumb2 mode. bool ARMFrameInfo::canSimplifyCallFramePseudos(const MachineFunction &MF)const { return hasReservedCallFrame(MF) || MF.getFrameInfo()->hasVarSizedObjects(); } static bool isCalleeSavedRegister(unsigned Reg, const unsigned *CSRegs) { for (unsigned i = 0; CSRegs[i]; ++i) if (Reg == CSRegs[i]) return true; return false; } static bool isCSRestore(MachineInstr *MI, const ARMBaseInstrInfo &TII, const unsigned *CSRegs) { // Integer spill area is handled with "pop". if (MI->getOpcode() == ARM::LDMIA_RET || MI->getOpcode() == ARM::t2LDMIA_RET || MI->getOpcode() == ARM::LDMIA_UPD || MI->getOpcode() == ARM::t2LDMIA_UPD || MI->getOpcode() == ARM::VLDMDIA_UPD) { // The first two operands are predicates. The last two are // imp-def and imp-use of SP. Check everything in between. for (int i = 5, e = MI->getNumOperands(); i != e; ++i) if (!isCalleeSavedRegister(MI->getOperand(i).getReg(), CSRegs)) return false; return true; } if ((MI->getOpcode() == ARM::LDR_POST || MI->getOpcode() == ARM::t2LDR_POST) && isCalleeSavedRegister(MI->getOperand(0).getReg(), CSRegs) && MI->getOperand(1).getReg() == ARM::SP) return true; return false; } static void emitSPUpdate(bool isARM, MachineBasicBlock &MBB, MachineBasicBlock::iterator &MBBI, DebugLoc dl, const ARMBaseInstrInfo &TII, int NumBytes, ARMCC::CondCodes Pred = ARMCC::AL, unsigned PredReg = 0) { if (isARM) emitARMRegPlusImmediate(MBB, MBBI, dl, ARM::SP, ARM::SP, NumBytes, Pred, PredReg, TII); else emitT2RegPlusImmediate(MBB, MBBI, dl, ARM::SP, ARM::SP, NumBytes, Pred, PredReg, TII); } void ARMFrameInfo::emitPrologue(MachineFunction &MF) const { MachineBasicBlock &MBB = MF.front(); MachineBasicBlock::iterator MBBI = MBB.begin(); MachineFrameInfo *MFI = MF.getFrameInfo(); ARMFunctionInfo *AFI = MF.getInfo(); const ARMBaseRegisterInfo *RegInfo = static_cast(MF.getTarget().getRegisterInfo()); const ARMBaseInstrInfo &TII = *static_cast(MF.getTarget().getInstrInfo()); assert(!AFI->isThumb1OnlyFunction() && "This emitPrologue does not support Thumb1!"); bool isARM = !AFI->isThumbFunction(); unsigned VARegSaveSize = AFI->getVarArgsRegSaveSize(); unsigned NumBytes = MFI->getStackSize(); const std::vector &CSI = MFI->getCalleeSavedInfo(); DebugLoc dl = MBBI != MBB.end() ? MBBI->getDebugLoc() : DebugLoc(); unsigned FramePtr = RegInfo->getFrameRegister(MF); // Determine the sizes of each callee-save spill areas and record which frame // belongs to which callee-save spill areas. unsigned GPRCS1Size = 0, GPRCS2Size = 0, DPRCSSize = 0; int FramePtrSpillFI = 0; // Allocate the vararg register save area. This is not counted in NumBytes. if (VARegSaveSize) emitSPUpdate(isARM, MBB, MBBI, dl, TII, -VARegSaveSize); if (!AFI->hasStackFrame()) { if (NumBytes != 0) emitSPUpdate(isARM, MBB, MBBI, dl, TII, -NumBytes); return; } for (unsigned i = 0, e = CSI.size(); i != e; ++i) { unsigned Reg = CSI[i].getReg(); int FI = CSI[i].getFrameIdx(); switch (Reg) { case ARM::R4: case ARM::R5: case ARM::R6: case ARM::R7: case ARM::LR: if (Reg == FramePtr) FramePtrSpillFI = FI; AFI->addGPRCalleeSavedArea1Frame(FI); GPRCS1Size += 4; break; case ARM::R8: case ARM::R9: case ARM::R10: case ARM::R11: if (Reg == FramePtr) FramePtrSpillFI = FI; if (STI.isTargetDarwin()) { AFI->addGPRCalleeSavedArea2Frame(FI); GPRCS2Size += 4; } else { AFI->addGPRCalleeSavedArea1Frame(FI); GPRCS1Size += 4; } break; default: AFI->addDPRCalleeSavedAreaFrame(FI); DPRCSSize += 8; } } // Move past area 1. if (GPRCS1Size > 0) MBBI++; // Set FP to point to the stack slot that contains the previous FP. // For Darwin, FP is R7, which has now been stored in spill area 1. // Otherwise, if this is not Darwin, all the callee-saved registers go // into spill area 1, including the FP in R11. In either case, it is // now safe to emit this assignment. bool HasFP = hasFP(MF); if (HasFP) { unsigned ADDriOpc = !AFI->isThumbFunction() ? ARM::ADDri : ARM::t2ADDri; MachineInstrBuilder MIB = BuildMI(MBB, MBBI, dl, TII.get(ADDriOpc), FramePtr) .addFrameIndex(FramePtrSpillFI).addImm(0); AddDefaultCC(AddDefaultPred(MIB)); } // Move past area 2. if (GPRCS2Size > 0) MBBI++; // Determine starting offsets of spill areas. unsigned DPRCSOffset = NumBytes - (GPRCS1Size + GPRCS2Size + DPRCSSize); unsigned GPRCS2Offset = DPRCSOffset + DPRCSSize; unsigned GPRCS1Offset = GPRCS2Offset + GPRCS2Size; if (HasFP) AFI->setFramePtrSpillOffset(MFI->getObjectOffset(FramePtrSpillFI) + NumBytes); AFI->setGPRCalleeSavedArea1Offset(GPRCS1Offset); AFI->setGPRCalleeSavedArea2Offset(GPRCS2Offset); AFI->setDPRCalleeSavedAreaOffset(DPRCSOffset); // Move past area 3. if (DPRCSSize > 0) MBBI++; NumBytes = DPRCSOffset; if (NumBytes) { // Adjust SP after all the callee-save spills. emitSPUpdate(isARM, MBB, MBBI, dl, TII, -NumBytes); if (HasFP && isARM) // Restore from fp only in ARM mode: e.g. sub sp, r7, #24 // Note it's not safe to do this in Thumb2 mode because it would have // taken two instructions: // mov sp, r7 // sub sp, #24 // If an interrupt is taken between the two instructions, then sp is in // an inconsistent state (pointing to the middle of callee-saved area). // The interrupt handler can end up clobbering the registers. AFI->setShouldRestoreSPFromFP(true); } if (STI.isTargetELF() && hasFP(MF)) MFI->setOffsetAdjustment(MFI->getOffsetAdjustment() - AFI->getFramePtrSpillOffset()); AFI->setGPRCalleeSavedArea1Size(GPRCS1Size); AFI->setGPRCalleeSavedArea2Size(GPRCS2Size); AFI->setDPRCalleeSavedAreaSize(DPRCSSize); // If we need dynamic stack realignment, do it here. Be paranoid and make // sure if we also have VLAs, we have a base pointer for frame access. if (RegInfo->needsStackRealignment(MF)) { unsigned MaxAlign = MFI->getMaxAlignment(); assert (!AFI->isThumb1OnlyFunction()); if (!AFI->isThumbFunction()) { // Emit bic sp, sp, MaxAlign AddDefaultCC(AddDefaultPred(BuildMI(MBB, MBBI, dl, TII.get(ARM::BICri), ARM::SP) .addReg(ARM::SP, RegState::Kill) .addImm(MaxAlign-1))); } else { // We cannot use sp as source/dest register here, thus we're emitting the // following sequence: // mov r4, sp // bic r4, r4, MaxAlign // mov sp, r4 // FIXME: It will be better just to find spare register here. BuildMI(MBB, MBBI, dl, TII.get(ARM::tMOVgpr2tgpr), ARM::R4) .addReg(ARM::SP, RegState::Kill); AddDefaultCC(AddDefaultPred(BuildMI(MBB, MBBI, dl, TII.get(ARM::t2BICri), ARM::R4) .addReg(ARM::R4, RegState::Kill) .addImm(MaxAlign-1))); BuildMI(MBB, MBBI, dl, TII.get(ARM::tMOVtgpr2gpr), ARM::SP) .addReg(ARM::R4, RegState::Kill); } AFI->setShouldRestoreSPFromFP(true); } // If we need a base pointer, set it up here. It's whatever the value // of the stack pointer is at this point. Any variable size objects // will be allocated after this, so we can still use the base pointer // to reference locals. if (RegInfo->hasBasePointer(MF)) { if (isARM) BuildMI(MBB, MBBI, dl, TII.get(ARM::MOVr), RegInfo->getBaseRegister()) .addReg(ARM::SP) .addImm((unsigned)ARMCC::AL).addReg(0).addReg(0); else BuildMI(MBB, MBBI, dl, TII.get(ARM::tMOVgpr2gpr), RegInfo->getBaseRegister()) .addReg(ARM::SP); } // If the frame has variable sized objects then the epilogue must restore // the sp from fp. if (MFI->hasVarSizedObjects()) AFI->setShouldRestoreSPFromFP(true); } void ARMFrameInfo::emitEpilogue(MachineFunction &MF, MachineBasicBlock &MBB) const { MachineBasicBlock::iterator MBBI = prior(MBB.end()); assert(MBBI->getDesc().isReturn() && "Can only insert epilog into returning blocks"); unsigned RetOpcode = MBBI->getOpcode(); DebugLoc dl = MBBI->getDebugLoc(); MachineFrameInfo *MFI = MF.getFrameInfo(); ARMFunctionInfo *AFI = MF.getInfo(); const TargetRegisterInfo *RegInfo = MF.getTarget().getRegisterInfo(); const ARMBaseInstrInfo &TII = *static_cast(MF.getTarget().getInstrInfo()); assert(!AFI->isThumb1OnlyFunction() && "This emitEpilogue does not support Thumb1!"); bool isARM = !AFI->isThumbFunction(); unsigned VARegSaveSize = AFI->getVarArgsRegSaveSize(); int NumBytes = (int)MFI->getStackSize(); unsigned FramePtr = RegInfo->getFrameRegister(MF); if (!AFI->hasStackFrame()) { if (NumBytes != 0) emitSPUpdate(isARM, MBB, MBBI, dl, TII, NumBytes); } else { // Unwind MBBI to point to first LDR / VLDRD. const unsigned *CSRegs = RegInfo->getCalleeSavedRegs(); if (MBBI != MBB.begin()) { do --MBBI; while (MBBI != MBB.begin() && isCSRestore(MBBI, TII, CSRegs)); if (!isCSRestore(MBBI, TII, CSRegs)) ++MBBI; } // Move SP to start of FP callee save spill area. NumBytes -= (AFI->getGPRCalleeSavedArea1Size() + AFI->getGPRCalleeSavedArea2Size() + AFI->getDPRCalleeSavedAreaSize()); // Reset SP based on frame pointer only if the stack frame extends beyond // frame pointer stack slot or target is ELF and the function has FP. if (AFI->shouldRestoreSPFromFP()) { NumBytes = AFI->getFramePtrSpillOffset() - NumBytes; if (NumBytes) { if (isARM) emitARMRegPlusImmediate(MBB, MBBI, dl, ARM::SP, FramePtr, -NumBytes, ARMCC::AL, 0, TII); else { // It's not possible to restore SP from FP in a single instruction. // For Darwin, this looks like: // mov sp, r7 // sub sp, #24 // This is bad, if an interrupt is taken after the mov, sp is in an // inconsistent state. // Use the first callee-saved register as a scratch register. assert(MF.getRegInfo().isPhysRegUsed(ARM::R4) && "No scratch register to restore SP from FP!"); emitT2RegPlusImmediate(MBB, MBBI, dl, ARM::R4, FramePtr, -NumBytes, ARMCC::AL, 0, TII); BuildMI(MBB, MBBI, dl, TII.get(ARM::tMOVgpr2gpr), ARM::SP) .addReg(ARM::R4); } } else { // Thumb2 or ARM. if (isARM) BuildMI(MBB, MBBI, dl, TII.get(ARM::MOVr), ARM::SP) .addReg(FramePtr).addImm((unsigned)ARMCC::AL).addReg(0).addReg(0); else BuildMI(MBB, MBBI, dl, TII.get(ARM::tMOVgpr2gpr), ARM::SP) .addReg(FramePtr); } } else if (NumBytes) emitSPUpdate(isARM, MBB, MBBI, dl, TII, NumBytes); // Increment past our save areas. if (AFI->getDPRCalleeSavedAreaSize()) MBBI++; if (AFI->getGPRCalleeSavedArea2Size()) MBBI++; if (AFI->getGPRCalleeSavedArea1Size()) MBBI++; } if (RetOpcode == ARM::TCRETURNdi || RetOpcode == ARM::TCRETURNdiND || RetOpcode == ARM::TCRETURNri || RetOpcode == ARM::TCRETURNriND) { // Tail call return: adjust the stack pointer and jump to callee. MBBI = prior(MBB.end()); MachineOperand &JumpTarget = MBBI->getOperand(0); // Jump to label or value in register. if (RetOpcode == ARM::TCRETURNdi || RetOpcode == ARM::TCRETURNdiND) { unsigned TCOpcode = (RetOpcode == ARM::TCRETURNdi) ? (STI.isThumb() ? ARM::TAILJMPdt : ARM::TAILJMPd) : (STI.isThumb() ? ARM::TAILJMPdNDt : ARM::TAILJMPdND); MachineInstrBuilder MIB = BuildMI(MBB, MBBI, dl, TII.get(TCOpcode)); if (JumpTarget.isGlobal()) MIB.addGlobalAddress(JumpTarget.getGlobal(), JumpTarget.getOffset(), JumpTarget.getTargetFlags()); else { assert(JumpTarget.isSymbol()); MIB.addExternalSymbol(JumpTarget.getSymbolName(), JumpTarget.getTargetFlags()); } } else if (RetOpcode == ARM::TCRETURNri) { BuildMI(MBB, MBBI, dl, TII.get(ARM::TAILJMPr)). addReg(JumpTarget.getReg(), RegState::Kill); } else if (RetOpcode == ARM::TCRETURNriND) { BuildMI(MBB, MBBI, dl, TII.get(ARM::TAILJMPrND)). addReg(JumpTarget.getReg(), RegState::Kill); } MachineInstr *NewMI = prior(MBBI); for (unsigned i = 1, e = MBBI->getNumOperands(); i != e; ++i) NewMI->addOperand(MBBI->getOperand(i)); // Delete the pseudo instruction TCRETURN. MBB.erase(MBBI); } if (VARegSaveSize) emitSPUpdate(isARM, MBB, MBBI, dl, TII, VARegSaveSize); } // Provide a base+offset reference to an FI slot for debug info. It's the // same as what we use for resolving the code-gen references for now. // FIXME: This can go wrong when references are SP-relative and simple call // frames aren't used. int ARMFrameInfo::getFrameIndexReference(const MachineFunction &MF, int FI, unsigned &FrameReg) const { return ResolveFrameIndexReference(MF, FI, FrameReg, 0); } int ARMFrameInfo::ResolveFrameIndexReference(const MachineFunction &MF, int FI, unsigned &FrameReg, int SPAdj) const { const MachineFrameInfo *MFI = MF.getFrameInfo(); const ARMBaseRegisterInfo *RegInfo = static_cast(MF.getTarget().getRegisterInfo()); const ARMFunctionInfo *AFI = MF.getInfo(); int Offset = MFI->getObjectOffset(FI) + MFI->getStackSize(); int FPOffset = Offset - AFI->getFramePtrSpillOffset(); bool isFixed = MFI->isFixedObjectIndex(FI); FrameReg = ARM::SP; Offset += SPAdj; if (AFI->isGPRCalleeSavedArea1Frame(FI)) return Offset - AFI->getGPRCalleeSavedArea1Offset(); else if (AFI->isGPRCalleeSavedArea2Frame(FI)) return Offset - AFI->getGPRCalleeSavedArea2Offset(); else if (AFI->isDPRCalleeSavedAreaFrame(FI)) return Offset - AFI->getDPRCalleeSavedAreaOffset(); // When dynamically realigning the stack, use the frame pointer for // parameters, and the stack/base pointer for locals. if (RegInfo->needsStackRealignment(MF)) { assert (hasFP(MF) && "dynamic stack realignment without a FP!"); if (isFixed) { FrameReg = RegInfo->getFrameRegister(MF); Offset = FPOffset; } else if (MFI->hasVarSizedObjects()) { assert(RegInfo->hasBasePointer(MF) && "VLAs and dynamic stack alignment, but missing base pointer!"); FrameReg = RegInfo->getBaseRegister(); } return Offset; } // If there is a frame pointer, use it when we can. if (hasFP(MF) && AFI->hasStackFrame()) { // Use frame pointer to reference fixed objects. Use it for locals if // there are VLAs (and thus the SP isn't reliable as a base). if (isFixed || (MFI->hasVarSizedObjects() && !RegInfo->hasBasePointer(MF))) { FrameReg = RegInfo->getFrameRegister(MF); return FPOffset; } else if (MFI->hasVarSizedObjects()) { assert(RegInfo->hasBasePointer(MF) && "missing base pointer!"); // Try to use the frame pointer if we can, else use the base pointer // since it's available. This is handy for the emergency spill slot, in // particular. if (AFI->isThumb2Function()) { if (FPOffset >= -255 && FPOffset < 0) { FrameReg = RegInfo->getFrameRegister(MF); return FPOffset; } } else FrameReg = RegInfo->getBaseRegister(); } else if (AFI->isThumb2Function()) { // In Thumb2 mode, the negative offset is very limited. Try to avoid // out of range references. if (FPOffset >= -255 && FPOffset < 0) { FrameReg = RegInfo->getFrameRegister(MF); return FPOffset; } } else if (Offset > (FPOffset < 0 ? -FPOffset : FPOffset)) { // Otherwise, use SP or FP, whichever is closer to the stack slot. FrameReg = RegInfo->getFrameRegister(MF); return FPOffset; } } // Use the base pointer if we have one. if (RegInfo->hasBasePointer(MF)) FrameReg = RegInfo->getBaseRegister(); return Offset; } int ARMFrameInfo::getFrameIndexOffset(const MachineFunction &MF, int FI) const { unsigned FrameReg; return getFrameIndexReference(MF, FI, FrameReg); } void ARMFrameInfo::emitPushInst(MachineBasicBlock &MBB, MachineBasicBlock::iterator MI, const std::vector &CSI, unsigned StmOpc, unsigned StrOpc, bool NoGap, bool(*Func)(unsigned, bool)) const { MachineFunction &MF = *MBB.getParent(); const TargetInstrInfo &TII = *MF.getTarget().getInstrInfo(); DebugLoc DL; if (MI != MBB.end()) DL = MI->getDebugLoc(); SmallVector, 4> Regs; unsigned i = CSI.size(); while (i != 0) { unsigned LastReg = 0; for (; i != 0; --i) { unsigned Reg = CSI[i-1].getReg(); if (!(Func)(Reg, STI.isTargetDarwin())) continue; // Add the callee-saved register as live-in unless it's LR and // @llvm.returnaddress is called. If LR is returned for // @llvm.returnaddress then it's already added to the function and // entry block live-in sets. bool isKill = true; if (Reg == ARM::LR) { if (MF.getFrameInfo()->isReturnAddressTaken() && MF.getRegInfo().isLiveIn(Reg)) isKill = false; } if (isKill) MBB.addLiveIn(Reg); // If NoGap is true, push consecutive registers and then leave the rest // for other instructions. e.g. // vpush {d8, d10, d11} -> vpush {d8}, vpush {d10, d11} if (NoGap && LastReg && LastReg != Reg-1) break; LastReg = Reg; Regs.push_back(std::make_pair(Reg, isKill)); } if (Regs.empty()) continue; if (Regs.size() > 1 || StrOpc== 0) { MachineInstrBuilder MIB = AddDefaultPred(BuildMI(MBB, MI, DL, TII.get(StmOpc), ARM::SP) .addReg(ARM::SP)); for (unsigned i = 0, e = Regs.size(); i < e; ++i) MIB.addReg(Regs[i].first, getKillRegState(Regs[i].second)); } else if (Regs.size() == 1) { MachineInstrBuilder MIB = BuildMI(MBB, MI, DL, TII.get(StrOpc), ARM::SP) .addReg(Regs[0].first, getKillRegState(Regs[0].second)) .addReg(ARM::SP); // ARM mode needs an extra reg0 here due to addrmode2. Will go away once // that refactoring is complete (eventually). if (StrOpc == ARM::STR_PRE) { MIB.addReg(0); MIB.addImm(ARM_AM::getAM2Opc(ARM_AM::sub, 4, ARM_AM::no_shift)); } else MIB.addImm(-4); AddDefaultPred(MIB); } Regs.clear(); } } void ARMFrameInfo::emitPopInst(MachineBasicBlock &MBB, MachineBasicBlock::iterator MI, const std::vector &CSI, unsigned LdmOpc, unsigned LdrOpc, bool isVarArg, bool NoGap, bool(*Func)(unsigned, bool)) const { MachineFunction &MF = *MBB.getParent(); const TargetInstrInfo &TII = *MF.getTarget().getInstrInfo(); ARMFunctionInfo *AFI = MF.getInfo(); DebugLoc DL = MI->getDebugLoc(); SmallVector Regs; unsigned i = CSI.size(); while (i != 0) { unsigned LastReg = 0; bool DeleteRet = false; for (; i != 0; --i) { unsigned Reg = CSI[i-1].getReg(); if (!(Func)(Reg, STI.isTargetDarwin())) continue; if (Reg == ARM::LR && !isVarArg && STI.hasV5TOps()) { Reg = ARM::PC; LdmOpc = AFI->isThumbFunction() ? ARM::t2LDMIA_RET : ARM::LDMIA_RET; // Fold the return instruction into the LDM. DeleteRet = true; } // If NoGap is true, pop consecutive registers and then leave the rest // for other instructions. e.g. // vpop {d8, d10, d11} -> vpop {d8}, vpop {d10, d11} if (NoGap && LastReg && LastReg != Reg-1) break; LastReg = Reg; Regs.push_back(Reg); } if (Regs.empty()) continue; if (Regs.size() > 1 || LdrOpc == 0) { MachineInstrBuilder MIB = AddDefaultPred(BuildMI(MBB, MI, DL, TII.get(LdmOpc), ARM::SP) .addReg(ARM::SP)); for (unsigned i = 0, e = Regs.size(); i < e; ++i) MIB.addReg(Regs[i], getDefRegState(true)); if (DeleteRet) MI->eraseFromParent(); MI = MIB; } else if (Regs.size() == 1) { // If we adjusted the reg to PC from LR above, switch it back here. We // only do that for LDM. if (Regs[0] == ARM::PC) Regs[0] = ARM::LR; MachineInstrBuilder MIB = BuildMI(MBB, MI, DL, TII.get(LdrOpc), Regs[0]) .addReg(ARM::SP, RegState::Define) .addReg(ARM::SP); // ARM mode needs an extra reg0 here due to addrmode2. Will go away once // that refactoring is complete (eventually). if (LdrOpc == ARM::LDR_POST) { MIB.addReg(0); MIB.addImm(ARM_AM::getAM2Opc(ARM_AM::add, 4, ARM_AM::no_shift)); } else MIB.addImm(4); AddDefaultPred(MIB); } Regs.clear(); } } bool ARMFrameInfo::spillCalleeSavedRegisters(MachineBasicBlock &MBB, MachineBasicBlock::iterator MI, const std::vector &CSI, const TargetRegisterInfo *TRI) const { if (CSI.empty()) return false; MachineFunction &MF = *MBB.getParent(); ARMFunctionInfo *AFI = MF.getInfo(); DebugLoc DL = MI->getDebugLoc(); unsigned PushOpc = AFI->isThumbFunction() ? ARM::t2STMDB_UPD : ARM::STMDB_UPD; unsigned PushOneOpc = AFI->isThumbFunction() ? ARM::t2STR_PRE : ARM::STR_PRE; unsigned FltOpc = ARM::VSTMDDB_UPD; emitPushInst(MBB, MI, CSI, PushOpc, PushOneOpc, false, &isARMArea1Register); emitPushInst(MBB, MI, CSI, PushOpc, PushOneOpc, false, &isARMArea2Register); emitPushInst(MBB, MI, CSI, FltOpc, 0, true, &isARMArea3Register); return true; } bool ARMFrameInfo::restoreCalleeSavedRegisters(MachineBasicBlock &MBB, MachineBasicBlock::iterator MI, const std::vector &CSI, const TargetRegisterInfo *TRI) const { if (CSI.empty()) return false; MachineFunction &MF = *MBB.getParent(); ARMFunctionInfo *AFI = MF.getInfo(); bool isVarArg = AFI->getVarArgsRegSaveSize() > 0; DebugLoc DL = MI->getDebugLoc(); unsigned PopOpc = AFI->isThumbFunction() ? ARM::t2LDMIA_UPD : ARM::LDMIA_UPD; unsigned LdrOpc = AFI->isThumbFunction() ? ARM::t2LDR_POST : ARM::LDR_POST; unsigned FltOpc = ARM::VLDMDIA_UPD; emitPopInst(MBB, MI, CSI, FltOpc, 0, isVarArg, true, &isARMArea3Register); emitPopInst(MBB, MI, CSI, PopOpc, LdrOpc, isVarArg, false, &isARMArea2Register); emitPopInst(MBB, MI, CSI, PopOpc, LdrOpc, isVarArg, false, &isARMArea1Register); return true; } // FIXME: Make generic? static unsigned GetFunctionSizeInBytes(const MachineFunction &MF, const ARMBaseInstrInfo &TII) { unsigned FnSize = 0; for (MachineFunction::const_iterator MBBI = MF.begin(), E = MF.end(); MBBI != E; ++MBBI) { const MachineBasicBlock &MBB = *MBBI; for (MachineBasicBlock::const_iterator I = MBB.begin(),E = MBB.end(); I != E; ++I) FnSize += TII.GetInstSizeInBytes(I); } return FnSize; } /// estimateStackSize - Estimate and return the size of the frame. /// FIXME: Make generic? static unsigned estimateStackSize(MachineFunction &MF) { const MachineFrameInfo *FFI = MF.getFrameInfo(); int Offset = 0; for (int i = FFI->getObjectIndexBegin(); i != 0; ++i) { int FixedOff = -FFI->getObjectOffset(i); if (FixedOff > Offset) Offset = FixedOff; } for (unsigned i = 0, e = FFI->getObjectIndexEnd(); i != e; ++i) { if (FFI->isDeadObjectIndex(i)) continue; Offset += FFI->getObjectSize(i); unsigned Align = FFI->getObjectAlignment(i); // Adjust to alignment boundary Offset = (Offset+Align-1)/Align*Align; } return (unsigned)Offset; } /// estimateRSStackSizeLimit - Look at each instruction that references stack /// frames and return the stack size limit beyond which some of these /// instructions will require a scratch register during their expansion later. // FIXME: Move to TII? static unsigned estimateRSStackSizeLimit(MachineFunction &MF, const TargetFrameInfo *TFI) { const ARMFunctionInfo *AFI = MF.getInfo(); unsigned Limit = (1 << 12) - 1; for (MachineFunction::iterator BB = MF.begin(),E = MF.end(); BB != E; ++BB) { for (MachineBasicBlock::iterator I = BB->begin(), E = BB->end(); I != E; ++I) { for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i) { if (!I->getOperand(i).isFI()) continue; // When using ADDri to get the address of a stack object, 255 is the // largest offset guaranteed to fit in the immediate offset. if (I->getOpcode() == ARM::ADDri) { Limit = std::min(Limit, (1U << 8) - 1); break; } // Otherwise check the addressing mode. switch (I->getDesc().TSFlags & ARMII::AddrModeMask) { case ARMII::AddrMode3: case ARMII::AddrModeT2_i8: Limit = std::min(Limit, (1U << 8) - 1); break; case ARMII::AddrMode5: case ARMII::AddrModeT2_i8s4: Limit = std::min(Limit, ((1U << 8) - 1) * 4); break; case ARMII::AddrModeT2_i12: // i12 supports only positive offset so these will be converted to // i8 opcodes. See llvm::rewriteT2FrameIndex. if (TFI->hasFP(MF) && AFI->hasStackFrame()) Limit = std::min(Limit, (1U << 8) - 1); break; case ARMII::AddrMode4: case ARMII::AddrMode6: // Addressing modes 4 & 6 (load/store) instructions can't encode an // immediate offset for stack references. return 0; default: break; } break; // At most one FI per instruction } } } return Limit; } void ARMFrameInfo::processFunctionBeforeCalleeSavedScan(MachineFunction &MF, RegScavenger *RS) const { // This tells PEI to spill the FP as if it is any other callee-save register // to take advantage the eliminateFrameIndex machinery. This also ensures it // is spilled in the order specified by getCalleeSavedRegs() to make it easier // to combine multiple loads / stores. bool CanEliminateFrame = true; bool CS1Spilled = false; bool LRSpilled = false; unsigned NumGPRSpills = 0; SmallVector UnspilledCS1GPRs; SmallVector UnspilledCS2GPRs; const ARMBaseRegisterInfo *RegInfo = static_cast(MF.getTarget().getRegisterInfo()); const ARMBaseInstrInfo &TII = *static_cast(MF.getTarget().getInstrInfo()); ARMFunctionInfo *AFI = MF.getInfo(); MachineFrameInfo *MFI = MF.getFrameInfo(); unsigned FramePtr = RegInfo->getFrameRegister(MF); // Spill R4 if Thumb2 function requires stack realignment - it will be used as // scratch register. Also spill R4 if Thumb2 function has varsized objects, // since it's always posible to restore sp from fp in a single instruction. // FIXME: It will be better just to find spare register here. if (AFI->isThumb2Function() && (MFI->hasVarSizedObjects() || RegInfo->needsStackRealignment(MF))) MF.getRegInfo().setPhysRegUsed(ARM::R4); // Spill LR if Thumb1 function uses variable length argument lists. if (AFI->isThumb1OnlyFunction() && AFI->getVarArgsRegSaveSize() > 0) MF.getRegInfo().setPhysRegUsed(ARM::LR); // Spill the BasePtr if it's used. if (RegInfo->hasBasePointer(MF)) MF.getRegInfo().setPhysRegUsed(RegInfo->getBaseRegister()); // Don't spill FP if the frame can be eliminated. This is determined // by scanning the callee-save registers to see if any is used. const unsigned *CSRegs = RegInfo->getCalleeSavedRegs(); for (unsigned i = 0; CSRegs[i]; ++i) { unsigned Reg = CSRegs[i]; bool Spilled = false; if (MF.getRegInfo().isPhysRegUsed(Reg)) { AFI->setCSRegisterIsSpilled(Reg); Spilled = true; CanEliminateFrame = false; } else { // Check alias registers too. for (const unsigned *Aliases = RegInfo->getAliasSet(Reg); *Aliases; ++Aliases) { if (MF.getRegInfo().isPhysRegUsed(*Aliases)) { Spilled = true; CanEliminateFrame = false; } } } if (!ARM::GPRRegisterClass->contains(Reg)) continue; if (Spilled) { NumGPRSpills++; if (!STI.isTargetDarwin()) { if (Reg == ARM::LR) LRSpilled = true; CS1Spilled = true; continue; } // Keep track if LR and any of R4, R5, R6, and R7 is spilled. switch (Reg) { case ARM::LR: LRSpilled = true; // Fallthrough case ARM::R4: case ARM::R5: case ARM::R6: case ARM::R7: CS1Spilled = true; break; default: break; } } else { if (!STI.isTargetDarwin()) { UnspilledCS1GPRs.push_back(Reg); continue; } switch (Reg) { case ARM::R4: case ARM::R5: case ARM::R6: case ARM::R7: case ARM::LR: UnspilledCS1GPRs.push_back(Reg); break; default: UnspilledCS2GPRs.push_back(Reg); break; } } } bool ForceLRSpill = false; if (!LRSpilled && AFI->isThumb1OnlyFunction()) { unsigned FnSize = GetFunctionSizeInBytes(MF, TII); // Force LR to be spilled if the Thumb function size is > 2048. This enables // use of BL to implement far jump. If it turns out that it's not needed // then the branch fix up path will undo it. if (FnSize >= (1 << 11)) { CanEliminateFrame = false; ForceLRSpill = true; } } // If any of the stack slot references may be out of range of an immediate // offset, make sure a register (or a spill slot) is available for the // register scavenger. Note that if we're indexing off the frame pointer, the // effective stack size is 4 bytes larger since the FP points to the stack // slot of the previous FP. Also, if we have variable sized objects in the // function, stack slot references will often be negative, and some of // our instructions are positive-offset only, so conservatively consider // that case to want a spill slot (or register) as well. Similarly, if // the function adjusts the stack pointer during execution and the // adjustments aren't already part of our stack size estimate, our offset // calculations may be off, so be conservative. // FIXME: We could add logic to be more precise about negative offsets // and which instructions will need a scratch register for them. Is it // worth the effort and added fragility? bool BigStack = (RS && (estimateStackSize(MF) + ((hasFP(MF) && AFI->hasStackFrame()) ? 4:0) >= estimateRSStackSizeLimit(MF, this))) || MFI->hasVarSizedObjects() || (MFI->adjustsStack() && !canSimplifyCallFramePseudos(MF)); bool ExtraCSSpill = false; if (BigStack || !CanEliminateFrame || RegInfo->cannotEliminateFrame(MF)) { AFI->setHasStackFrame(true); // If LR is not spilled, but at least one of R4, R5, R6, and R7 is spilled. // Spill LR as well so we can fold BX_RET to the registers restore (LDM). if (!LRSpilled && CS1Spilled) { MF.getRegInfo().setPhysRegUsed(ARM::LR); AFI->setCSRegisterIsSpilled(ARM::LR); NumGPRSpills++; UnspilledCS1GPRs.erase(std::find(UnspilledCS1GPRs.begin(), UnspilledCS1GPRs.end(), (unsigned)ARM::LR)); ForceLRSpill = false; ExtraCSSpill = true; } if (hasFP(MF)) { MF.getRegInfo().setPhysRegUsed(FramePtr); NumGPRSpills++; } // If stack and double are 8-byte aligned and we are spilling an odd number // of GPRs, spill one extra callee save GPR so we won't have to pad between // the integer and double callee save areas. unsigned TargetAlign = MF.getTarget().getFrameInfo()->getStackAlignment(); if (TargetAlign == 8 && (NumGPRSpills & 1)) { if (CS1Spilled && !UnspilledCS1GPRs.empty()) { for (unsigned i = 0, e = UnspilledCS1GPRs.size(); i != e; ++i) { unsigned Reg = UnspilledCS1GPRs[i]; // Don't spill high register if the function is thumb1 if (!AFI->isThumb1OnlyFunction() || isARMLowRegister(Reg) || Reg == ARM::LR) { MF.getRegInfo().setPhysRegUsed(Reg); AFI->setCSRegisterIsSpilled(Reg); if (!RegInfo->isReservedReg(MF, Reg)) ExtraCSSpill = true; break; } } } else if (!UnspilledCS2GPRs.empty() && !AFI->isThumb1OnlyFunction()) { unsigned Reg = UnspilledCS2GPRs.front(); MF.getRegInfo().setPhysRegUsed(Reg); AFI->setCSRegisterIsSpilled(Reg); if (!RegInfo->isReservedReg(MF, Reg)) ExtraCSSpill = true; } } // Estimate if we might need to scavenge a register at some point in order // to materialize a stack offset. If so, either spill one additional // callee-saved register or reserve a special spill slot to facilitate // register scavenging. Thumb1 needs a spill slot for stack pointer // adjustments also, even when the frame itself is small. if (BigStack && !ExtraCSSpill) { // If any non-reserved CS register isn't spilled, just spill one or two // extra. That should take care of it! unsigned NumExtras = TargetAlign / 4; SmallVector Extras; while (NumExtras && !UnspilledCS1GPRs.empty()) { unsigned Reg = UnspilledCS1GPRs.back(); UnspilledCS1GPRs.pop_back(); if (!RegInfo->isReservedReg(MF, Reg) && (!AFI->isThumb1OnlyFunction() || isARMLowRegister(Reg) || Reg == ARM::LR)) { Extras.push_back(Reg); NumExtras--; } } // For non-Thumb1 functions, also check for hi-reg CS registers if (!AFI->isThumb1OnlyFunction()) { while (NumExtras && !UnspilledCS2GPRs.empty()) { unsigned Reg = UnspilledCS2GPRs.back(); UnspilledCS2GPRs.pop_back(); if (!RegInfo->isReservedReg(MF, Reg)) { Extras.push_back(Reg); NumExtras--; } } } if (Extras.size() && NumExtras == 0) { for (unsigned i = 0, e = Extras.size(); i != e; ++i) { MF.getRegInfo().setPhysRegUsed(Extras[i]); AFI->setCSRegisterIsSpilled(Extras[i]); } } else if (!AFI->isThumb1OnlyFunction()) { // note: Thumb1 functions spill to R12, not the stack. Reserve a slot // closest to SP or frame pointer. const TargetRegisterClass *RC = ARM::GPRRegisterClass; RS->setScavengingFrameIndex(MFI->CreateStackObject(RC->getSize(), RC->getAlignment(), false)); } } } if (ForceLRSpill) { MF.getRegInfo().setPhysRegUsed(ARM::LR); AFI->setCSRegisterIsSpilled(ARM::LR); AFI->setLRIsSpilledForFarJump(true); } }