//===- SimplifyCFG.cpp - CFG Simplification Pass --------------------------===// // // The LLVM Compiler Infrastructure // // This file was developed by the LLVM research group and is distributed under // the University of Illinois Open Source License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file implements dead code elimination and basic block merging. // // Specifically, this: // * removes basic blocks with no predecessors // * merges a basic block into its predecessor if there is only one and the // predecessor only has one successor. // * Eliminates PHI nodes for basic blocks with a single predecessor // * Eliminates a basic block that only contains an unconditional branch // //===----------------------------------------------------------------------===// #include "llvm/Transforms/Scalar.h" #include "llvm/Transforms/Utils/Local.h" #include "llvm/Module.h" #include "llvm/Support/CFG.h" #include "llvm/Pass.h" #include "Support/Statistic.h" #include namespace { Statistic<> NumSimpl("cfgsimplify", "Number of blocks simplified"); struct CFGSimplifyPass : public FunctionPass { virtual bool runOnFunction(Function &F); }; RegisterOpt X("simplifycfg", "Simplify the CFG"); } FunctionPass *createCFGSimplificationPass() { return new CFGSimplifyPass(); } static bool MarkAliveBlocks(BasicBlock *BB, std::set &Reachable) { if (Reachable.count(BB)) return false; Reachable.insert(BB); bool Changed = ConstantFoldTerminator(BB); for (succ_iterator SI = succ_begin(BB), SE = succ_end(BB); SI != SE; ++SI) MarkAliveBlocks(*SI, Reachable); return Changed; } // It is possible that we may require multiple passes over the code to fully // simplify the CFG. // bool CFGSimplifyPass::runOnFunction(Function &F) { std::set Reachable; bool Changed = MarkAliveBlocks(F.begin(), Reachable); // If there are unreachable blocks in the CFG... if (Reachable.size() != F.size()) { assert(Reachable.size() < F.size()); NumSimpl += F.size()-Reachable.size(); // Loop over all of the basic blocks that are not reachable, dropping all of // their internal references... for (Function::iterator BB = ++F.begin(), E = F.end(); BB != E; ++BB) if (!Reachable.count(BB)) { for (succ_iterator SI = succ_begin(BB), SE = succ_end(BB); SI!=SE; ++SI) if (Reachable.count(*SI)) (*SI)->removePredecessor(BB); BB->dropAllReferences(); } for (Function::iterator I = ++F.begin(); I != F.end();) if (!Reachable.count(I)) I = F.getBasicBlockList().erase(I); else ++I; Changed = true; } bool LocalChange = true; while (LocalChange) { LocalChange = false; // Loop over all of the basic blocks (except the first one) and remove them // if they are unneeded... // for (Function::iterator BBIt = ++F.begin(); BBIt != F.end(); ) { if (SimplifyCFG(BBIt++)) { LocalChange = true; ++NumSimpl; } } Changed |= LocalChange; } return Changed; }