//===-- llvm/CodeGen/MachineLocation.h --------------------------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file was developed by James M. Laskey and is distributed under // the University of Illinois Open Source License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // The MachineLocation class is used to represent a simple location in a machine // frame. Locations will be one of two forms; a register or an address formed // from a base address plus an offset. //===----------------------------------------------------------------------===// #ifndef LLVM_CODEGEN_MACHINELOCATION_H #define LLVM_CODEGEN_MACHINELOCATION_H namespace llvm { class MachineLocation { private: bool IsRegister; // True if location is a register. unsigned Register; // gcc/gdb register number. int Offset; // Displacement if not register. public: MachineLocation() : IsRegister(false) , Register(0) , Offset(0) {} MachineLocation(unsigned R) : IsRegister(true) , Register(R) , Offset(0) {} MachineLocation(unsigned R, int O) : IsRegister(false) , Register(R) , Offset(0) {} // Accessors bool isRegister() const { return IsRegister; } unsigned getRegister() const { return Register; } int getOffset() const { return Offset; } void setIsRegister(bool Is) { IsRegister = Is; } void setRegister(unsigned R) { Register = R; } void setOffset(int O) { Offset = O; } void set(unsigned R) { IsRegister = true; Register = R; Offset = 0; } void set(unsigned R, int O) { IsRegister = false; Register = R; Offset = O; } }; } // End llvm namespace #endif