//===-- SystemZLongBranch.cpp - Branch lengthening for SystemZ ------------===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This pass makes sure that all branches are in range. There are several ways // in which this could be done. One aggressive approach is to assume that all // branches are in range and successively replace those that turn out not // to be in range with a longer form (branch relaxation). A simple // implementation is to continually walk through the function relaxing // branches until no more changes are needed and a fixed point is reached. // However, in the pathological worst case, this implementation is // quadratic in the number of blocks; relaxing branch N can make branch N-1 // go out of range, which in turn can make branch N-2 go out of range, // and so on. // // An alternative approach is to assume that all branches must be // converted to their long forms, then reinstate the short forms of // branches that, even under this pessimistic assumption, turn out to be // in range (branch shortening). This too can be implemented as a function // walk that is repeated until a fixed point is reached. In general, // the result of shortening is not as good as that of relaxation, and // shortening is also quadratic in the worst case; shortening branch N // can bring branch N-1 in range of the short form, which in turn can do // the same for branch N-2, and so on. The main advantage of shortening // is that each walk through the function produces valid code, so it is // possible to stop at any point after the first walk. The quadraticness // could therefore be handled with a maximum pass count, although the // question then becomes: what maximum count should be used? // // On SystemZ, long branches are only needed for functions bigger than 64k, // which are relatively rare to begin with, and the long branch sequences // are actually relatively cheap. It therefore doesn't seem worth spending // much compilation time on the problem. Instead, the approach we take is: // // (1) Work out the address that each block would have if no branches // need relaxing. Exit the pass early if all branches are in range // according to this assumption. // // (2) Work out the address that each block would have if all branches // need relaxing. // // (3) Walk through the block calculating the final address of each instruction // and relaxing those that need to be relaxed. For backward branches, // this check uses the final address of the target block, as calculated // earlier in the walk. For forward branches, this check uses the // address of the target block that was calculated in (2). Both checks // give a conservatively-correct range. // //===----------------------------------------------------------------------===// #define DEBUG_TYPE "systemz-long-branch" #include "SystemZTargetMachine.h" #include "llvm/ADT/Statistic.h" #include "llvm/CodeGen/MachineFunctionPass.h" #include "llvm/CodeGen/MachineInstrBuilder.h" #include "llvm/IR/Function.h" #include "llvm/Support/CommandLine.h" #include "llvm/Support/MathExtras.h" #include "llvm/Target/TargetInstrInfo.h" #include "llvm/Target/TargetMachine.h" #include "llvm/Target/TargetRegisterInfo.h" using namespace llvm; STATISTIC(LongBranches, "Number of long branches."); namespace { // Represents positional information about a basic block. struct MBBInfo { // The address that we currently assume the block has. uint64_t Address; // The size of the block in bytes, excluding terminators. // This value never changes. uint64_t Size; // The minimum alignment of the block, as a log2 value. // This value never changes. unsigned Alignment; // The number of terminators in this block. This value never changes. unsigned NumTerminators; MBBInfo() : Address(0), Size(0), Alignment(0), NumTerminators(0) {} }; // Represents the state of a block terminator. struct TerminatorInfo { // If this terminator is a relaxable branch, this points to the branch // instruction, otherwise it is null. MachineInstr *Branch; // The address that we currently assume the terminator has. uint64_t Address; // The current size of the terminator in bytes. uint64_t Size; // If Branch is nonnull, this is the number of the target block, // otherwise it is unused. unsigned TargetBlock; // If Branch is nonnull, this is the length of the longest relaxed form, // otherwise it is zero. unsigned ExtraRelaxSize; TerminatorInfo() : Branch(0), Size(0), TargetBlock(0), ExtraRelaxSize(0) {} }; // Used to keep track of the current position while iterating over the blocks. struct BlockPosition { // The address that we assume this position has. uint64_t Address; // The number of low bits in Address that are known to be the same // as the runtime address. unsigned KnownBits; BlockPosition(unsigned InitialAlignment) : Address(0), KnownBits(InitialAlignment) {} }; class SystemZLongBranch : public MachineFunctionPass { public: static char ID; SystemZLongBranch(const SystemZTargetMachine &tm) : MachineFunctionPass(ID), TII(0) {} virtual const char *getPassName() const { return "SystemZ Long Branch"; } bool runOnMachineFunction(MachineFunction &F); private: void skipNonTerminators(BlockPosition &Position, MBBInfo &Block); void skipTerminator(BlockPosition &Position, TerminatorInfo &Terminator, bool AssumeRelaxed); TerminatorInfo describeTerminator(MachineInstr *MI); uint64_t initMBBInfo(); bool mustRelaxBranch(const TerminatorInfo &Terminator, uint64_t Address); bool mustRelaxABranch(); void setWorstCaseAddresses(); void splitBranchOnCount(MachineInstr *MI, unsigned AddOpcode); void splitCompareBranch(MachineInstr *MI, unsigned CompareOpcode); void relaxBranch(TerminatorInfo &Terminator); void relaxBranches(); const SystemZInstrInfo *TII; MachineFunction *MF; SmallVector MBBs; SmallVector Terminators; }; char SystemZLongBranch::ID = 0; const uint64_t MaxBackwardRange = 0x10000; const uint64_t MaxForwardRange = 0xfffe; } // end of anonymous namespace FunctionPass *llvm::createSystemZLongBranchPass(SystemZTargetMachine &TM) { return new SystemZLongBranch(TM); } // Position describes the state immediately before Block. Update Block // accordingly and move Position to the end of the block's non-terminator // instructions. void SystemZLongBranch::skipNonTerminators(BlockPosition &Position, MBBInfo &Block) { if (Block.Alignment > Position.KnownBits) { // When calculating the address of Block, we need to conservatively // assume that Block had the worst possible misalignment. Position.Address += ((uint64_t(1) << Block.Alignment) - (uint64_t(1) << Position.KnownBits)); Position.KnownBits = Block.Alignment; } // Align the addresses. uint64_t AlignMask = (uint64_t(1) << Block.Alignment) - 1; Position.Address = (Position.Address + AlignMask) & ~AlignMask; // Record the block's position. Block.Address = Position.Address; // Move past the non-terminators in the block. Position.Address += Block.Size; } // Position describes the state immediately before Terminator. // Update Terminator accordingly and move Position past it. // Assume that Terminator will be relaxed if AssumeRelaxed. void SystemZLongBranch::skipTerminator(BlockPosition &Position, TerminatorInfo &Terminator, bool AssumeRelaxed) { Terminator.Address = Position.Address; Position.Address += Terminator.Size; if (AssumeRelaxed) Position.Address += Terminator.ExtraRelaxSize; } // Return a description of terminator instruction MI. TerminatorInfo SystemZLongBranch::describeTerminator(MachineInstr *MI) { TerminatorInfo Terminator; Terminator.Size = TII->getInstSizeInBytes(MI); if (MI->isConditionalBranch() || MI->isUnconditionalBranch()) { switch (MI->getOpcode()) { case SystemZ::J: // Relaxes to JG, which is 2 bytes longer. Terminator.ExtraRelaxSize = 2; break; case SystemZ::BRC: // Relaxes to BRCL, which is 2 bytes longer. Terminator.ExtraRelaxSize = 2; break; case SystemZ::BRCT: case SystemZ::BRCTG: // Relaxes to A(G)HI and BRCL, which is 6 bytes longer. Terminator.ExtraRelaxSize = 6; break; case SystemZ::CRJ: // Relaxes to a CR/BRCL sequence, which is 2 bytes longer. Terminator.ExtraRelaxSize = 2; break; case SystemZ::CGRJ: // Relaxes to a CGR/BRCL sequence, which is 4 bytes longer. Terminator.ExtraRelaxSize = 4; break; case SystemZ::CIJ: case SystemZ::CGIJ: // Relaxes to a C(G)HI/BRCL sequence, which is 4 bytes longer. Terminator.ExtraRelaxSize = 4; break; default: llvm_unreachable("Unrecognized branch instruction"); } Terminator.Branch = MI; Terminator.TargetBlock = TII->getBranchInfo(MI).Target->getMBB()->getNumber(); } return Terminator; } // Fill MBBs and Terminators, setting the addresses on the assumption // that no branches need relaxation. Return the size of the function under // this assumption. uint64_t SystemZLongBranch::initMBBInfo() { MF->RenumberBlocks(); unsigned NumBlocks = MF->size(); MBBs.clear(); MBBs.resize(NumBlocks); Terminators.clear(); Terminators.reserve(NumBlocks); BlockPosition Position(MF->getAlignment()); for (unsigned I = 0; I < NumBlocks; ++I) { MachineBasicBlock *MBB = MF->getBlockNumbered(I); MBBInfo &Block = MBBs[I]; // Record the alignment, for quick access. Block.Alignment = MBB->getAlignment(); // Calculate the size of the fixed part of the block. MachineBasicBlock::iterator MI = MBB->begin(); MachineBasicBlock::iterator End = MBB->end(); while (MI != End && !MI->isTerminator()) { Block.Size += TII->getInstSizeInBytes(MI); ++MI; } skipNonTerminators(Position, Block); // Add the terminators. while (MI != End) { if (!MI->isDebugValue()) { assert(MI->isTerminator() && "Terminator followed by non-terminator"); Terminators.push_back(describeTerminator(MI)); skipTerminator(Position, Terminators.back(), false); ++Block.NumTerminators; } ++MI; } } return Position.Address; } // Return true if, under current assumptions, Terminator would need to be // relaxed if it were placed at address Address. bool SystemZLongBranch::mustRelaxBranch(const TerminatorInfo &Terminator, uint64_t Address) { if (!Terminator.Branch) return false; const MBBInfo &Target = MBBs[Terminator.TargetBlock]; if (Address >= Target.Address) { if (Address - Target.Address <= MaxBackwardRange) return false; } else { if (Target.Address - Address <= MaxForwardRange) return false; } return true; } // Return true if, under current assumptions, any terminator needs // to be relaxed. bool SystemZLongBranch::mustRelaxABranch() { for (SmallVectorImpl::iterator TI = Terminators.begin(), TE = Terminators.end(); TI != TE; ++TI) if (mustRelaxBranch(*TI, TI->Address)) return true; return false; } // Set the address of each block on the assumption that all branches // must be long. void SystemZLongBranch::setWorstCaseAddresses() { SmallVector::iterator TI = Terminators.begin(); BlockPosition Position(MF->getAlignment()); for (SmallVectorImpl::iterator BI = MBBs.begin(), BE = MBBs.end(); BI != BE; ++BI) { skipNonTerminators(Position, *BI); for (unsigned BTI = 0, BTE = BI->NumTerminators; BTI != BTE; ++BTI) { skipTerminator(Position, *TI, true); ++TI; } } } // Split BRANCH ON COUNT MI into the addition given by AddOpcode followed // by a BRCL on the result. void SystemZLongBranch::splitBranchOnCount(MachineInstr *MI, unsigned AddOpcode) { MachineBasicBlock *MBB = MI->getParent(); DebugLoc DL = MI->getDebugLoc(); BuildMI(*MBB, MI, DL, TII->get(AddOpcode)) .addOperand(MI->getOperand(0)) .addOperand(MI->getOperand(1)) .addImm(-1); MachineInstr *BRCL = BuildMI(*MBB, MI, DL, TII->get(SystemZ::BRCL)) .addImm(SystemZ::CCMASK_ICMP) .addImm(SystemZ::CCMASK_CMP_NE) .addOperand(MI->getOperand(2)); // The implicit use of CC is a killing use. BRCL->addRegisterKilled(SystemZ::CC, &TII->getRegisterInfo()); MI->eraseFromParent(); } // Split MI into the comparison given by CompareOpcode followed // a BRCL on the result. void SystemZLongBranch::splitCompareBranch(MachineInstr *MI, unsigned CompareOpcode) { MachineBasicBlock *MBB = MI->getParent(); DebugLoc DL = MI->getDebugLoc(); BuildMI(*MBB, MI, DL, TII->get(CompareOpcode)) .addOperand(MI->getOperand(0)) .addOperand(MI->getOperand(1)); MachineInstr *BRCL = BuildMI(*MBB, MI, DL, TII->get(SystemZ::BRCL)) .addImm(SystemZ::CCMASK_ICMP) .addOperand(MI->getOperand(2)) .addOperand(MI->getOperand(3)); // The implicit use of CC is a killing use. BRCL->addRegisterKilled(SystemZ::CC, &TII->getRegisterInfo()); MI->eraseFromParent(); } // Relax the branch described by Terminator. void SystemZLongBranch::relaxBranch(TerminatorInfo &Terminator) { MachineInstr *Branch = Terminator.Branch; switch (Branch->getOpcode()) { case SystemZ::J: Branch->setDesc(TII->get(SystemZ::JG)); break; case SystemZ::BRC: Branch->setDesc(TII->get(SystemZ::BRCL)); break; case SystemZ::BRCT: splitBranchOnCount(Branch, SystemZ::AHI); break; case SystemZ::BRCTG: splitBranchOnCount(Branch, SystemZ::AGHI); break; case SystemZ::CRJ: splitCompareBranch(Branch, SystemZ::CR); break; case SystemZ::CGRJ: splitCompareBranch(Branch, SystemZ::CGR); break; case SystemZ::CIJ: splitCompareBranch(Branch, SystemZ::CHI); break; case SystemZ::CGIJ: splitCompareBranch(Branch, SystemZ::CGHI); break; default: llvm_unreachable("Unrecognized branch"); } Terminator.Size += Terminator.ExtraRelaxSize; Terminator.ExtraRelaxSize = 0; Terminator.Branch = 0; ++LongBranches; } // Run a shortening pass and relax any branches that need to be relaxed. void SystemZLongBranch::relaxBranches() { SmallVector::iterator TI = Terminators.begin(); BlockPosition Position(MF->getAlignment()); for (SmallVectorImpl::iterator BI = MBBs.begin(), BE = MBBs.end(); BI != BE; ++BI) { skipNonTerminators(Position, *BI); for (unsigned BTI = 0, BTE = BI->NumTerminators; BTI != BTE; ++BTI) { assert(Position.Address <= TI->Address && "Addresses shouldn't go forwards"); if (mustRelaxBranch(*TI, Position.Address)) relaxBranch(*TI); skipTerminator(Position, *TI, false); ++TI; } } } bool SystemZLongBranch::runOnMachineFunction(MachineFunction &F) { TII = static_cast(F.getTarget().getInstrInfo()); MF = &F; uint64_t Size = initMBBInfo(); if (Size <= MaxForwardRange || !mustRelaxABranch()) return false; setWorstCaseAddresses(); relaxBranches(); return true; }