//===-- X86InstrBuilder.h - Functions to aid building x86 insts -*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file exposes functions that may be used with BuildMI from the // MachineInstrBuilder.h file to handle X86'isms in a clean way. // // The BuildMem function may be used with the BuildMI function to add entire // memory references in a single, typed, function call. X86 memory references // can be very complex expressions (described in the README), so wrapping them // up behind an easier to use interface makes sense. Descriptions of the // functions are included below. // // For reference, the order of operands for memory references is: // (Operand), Base, Scale, Index, Displacement. // //===----------------------------------------------------------------------===// #ifndef X86INSTRBUILDER_H #define X86INSTRBUILDER_H #include "llvm/CodeGen/MachineFrameInfo.h" #include "llvm/CodeGen/MachineInstrBuilder.h" #include "llvm/CodeGen/PseudoSourceValue.h" namespace llvm { /// X86AddressMode - This struct holds a generalized full x86 address mode. /// The base register can be a frame index, which will eventually be replaced /// with BP or SP and Disp being offsetted accordingly. The displacement may /// also include the offset of a global value. struct X86AddressMode { enum { RegBase, FrameIndexBase } BaseType; union { unsigned Reg; int FrameIndex; } Base; unsigned Scale; unsigned IndexReg; unsigned Disp; GlobalValue *GV; X86AddressMode() : BaseType(RegBase), Scale(1), IndexReg(0), Disp(0), GV(0) { Base.Reg = 0; } }; /// addDirectMem - This function is used to add a direct memory reference to the /// current instruction -- that is, a dereference of an address in a register, /// with no scale, index or displacement. An example is: DWORD PTR [EAX]. /// inline const MachineInstrBuilder &addDirectMem(const MachineInstrBuilder &MIB, unsigned Reg) { // Because memory references are always represented with four // values, this adds: Reg, [1, NoReg, 0] to the instruction. return MIB.addReg(Reg).addImm(1).addReg(0).addImm(0); } inline const MachineInstrBuilder &addLeaOffset(const MachineInstrBuilder &MIB, int Offset) { return MIB.addImm(1).addReg(0).addImm(Offset); } inline const MachineInstrBuilder &addOffset(const MachineInstrBuilder &MIB, int Offset) { return addLeaOffset(MIB, Offset).addReg(0); } /// addRegOffset - This function is used to add a memory reference of the form /// [Reg + Offset], i.e., one with no scale or index, but with a /// displacement. An example is: DWORD PTR [EAX + 4]. /// inline const MachineInstrBuilder &addRegOffset(const MachineInstrBuilder &MIB, unsigned Reg, bool isKill, int Offset) { return addOffset(MIB.addReg(Reg, getKillRegState(isKill)), Offset); } inline const MachineInstrBuilder &addLeaRegOffset(const MachineInstrBuilder &MIB, unsigned Reg, bool isKill, int Offset) { return addLeaOffset(MIB.addReg(Reg, getKillRegState(isKill)), Offset); } /// addRegReg - This function is used to add a memory reference of the form: /// [Reg + Reg]. inline const MachineInstrBuilder &addRegReg(const MachineInstrBuilder &MIB, unsigned Reg1, bool isKill1, unsigned Reg2, bool isKill2) { return MIB.addReg(Reg1, getKillRegState(isKill1)).addImm(1) .addReg(Reg2, getKillRegState(isKill2)).addImm(0); } inline const MachineInstrBuilder &addLeaAddress(const MachineInstrBuilder &MIB, const X86AddressMode &AM) { assert (AM.Scale == 1 || AM.Scale == 2 || AM.Scale == 4 || AM.Scale == 8); if (AM.BaseType == X86AddressMode::RegBase) MIB.addReg(AM.Base.Reg); else if (AM.BaseType == X86AddressMode::FrameIndexBase) MIB.addFrameIndex(AM.Base.FrameIndex); else assert (0); MIB.addImm(AM.Scale).addReg(AM.IndexReg); if (AM.GV) return MIB.addGlobalAddress(AM.GV, AM.Disp); else return MIB.addImm(AM.Disp); } inline const MachineInstrBuilder &addFullAddress(const MachineInstrBuilder &MIB, const X86AddressMode &AM) { return addLeaAddress(MIB, AM).addReg(0); } /// addFrameReference - This function is used to add a reference to the base of /// an abstract object on the stack frame of the current function. This /// reference has base register as the FrameIndex offset until it is resolved. /// This allows a constant offset to be specified as well... /// inline const MachineInstrBuilder & addFrameReference(const MachineInstrBuilder &MIB, int FI, int Offset = 0) { MachineInstr *MI = MIB; MachineFunction &MF = *MI->getParent()->getParent(); MachineFrameInfo &MFI = *MF.getFrameInfo(); const TargetInstrDesc &TID = MI->getDesc(); unsigned Flags = 0; if (TID.mayLoad()) Flags |= MachineMemOperand::MOLoad; if (TID.mayStore()) Flags |= MachineMemOperand::MOStore; MachineMemOperand MMO(PseudoSourceValue::getFixedStack(FI), Flags, MFI.getObjectOffset(FI) + Offset, MFI.getObjectSize(FI), MFI.getObjectAlignment(FI)); return addOffset(MIB.addFrameIndex(FI), Offset) .addMemOperand(MMO); } /// addConstantPoolReference - This function is used to add a reference to the /// base of a constant value spilled to the per-function constant pool. The /// reference uses the abstract ConstantPoolIndex which is retained until /// either machine code emission or assembly output. In PIC mode on x86-32, /// the GlobalBaseReg parameter can be used to make this a /// GlobalBaseReg-relative reference. /// inline const MachineInstrBuilder & addConstantPoolReference(const MachineInstrBuilder &MIB, unsigned CPI, unsigned GlobalBaseReg, unsigned char OpFlags) { //FIXME: factor this return MIB.addReg(GlobalBaseReg).addImm(1).addReg(0) .addConstantPoolIndex(CPI, 0, OpFlags).addReg(0); } } // End llvm namespace #endif