; RUN: llc -march=r600 -mcpu=redwood < %s | FileCheck %s -check-prefix=R600 -check-prefix=FUNC ; RUN: llc -show-mc-encoding -mattr=+promote-alloca -verify-machineinstrs -march=r600 -mcpu=SI < %s | FileCheck %s -check-prefix=SI-PROMOTE -check-prefix=SI -check-prefix=FUNC ; RUN: llc -show-mc-encoding -mattr=-promote-alloca -verify-machineinstrs -march=r600 -mcpu=SI < %s | FileCheck %s -check-prefix=SI-ALLOCA -check-prefix=SI -check-prefix=FUNC declare i32 @llvm.r600.read.tidig.x() nounwind readnone ; FUNC-LABEL: {{^}}mova_same_clause: ; R600: LDS_WRITE ; R600: LDS_WRITE ; R600: LDS_READ ; R600: LDS_READ ; SI-PROMOTE: DS_WRITE_B32 ; SI-PROMOTE: DS_WRITE_B32 ; SI-PROMOTE: DS_READ_B32 ; SI-PROMOTE: DS_READ_B32 ; SI-ALLOCA: BUFFER_STORE_DWORD v{{[0-9]+}}, v{{[0-9]+}}, s[{{[0-9]+:[0-9]+}}], s{{[0-9]+}} offen ; encoding: [0x00,0x10,0x70,0xe0 ; SI-ALLOCA: BUFFER_STORE_DWORD v{{[0-9]+}}, v{{[0-9]+}}, s[{{[0-9]+:[0-9]+}}], s{{[0-9]+}} offen ; encoding: [0x00,0x10,0x70,0xe0 define void @mova_same_clause(i32 addrspace(1)* nocapture %out, i32 addrspace(1)* nocapture %in) { entry: %stack = alloca [5 x i32], align 4 %0 = load i32 addrspace(1)* %in, align 4 %arrayidx1 = getelementptr inbounds [5 x i32]* %stack, i32 0, i32 %0 store i32 4, i32* %arrayidx1, align 4 %arrayidx2 = getelementptr inbounds i32 addrspace(1)* %in, i32 1 %1 = load i32 addrspace(1)* %arrayidx2, align 4 %arrayidx3 = getelementptr inbounds [5 x i32]* %stack, i32 0, i32 %1 store i32 5, i32* %arrayidx3, align 4 %arrayidx10 = getelementptr inbounds [5 x i32]* %stack, i32 0, i32 0 %2 = load i32* %arrayidx10, align 4 store i32 %2, i32 addrspace(1)* %out, align 4 %arrayidx12 = getelementptr inbounds [5 x i32]* %stack, i32 0, i32 1 %3 = load i32* %arrayidx12 %arrayidx13 = getelementptr inbounds i32 addrspace(1)* %out, i32 1 store i32 %3, i32 addrspace(1)* %arrayidx13 ret void } ; This test checks that the stack offset is calculated correctly for structs. ; All register loads/stores should be optimized away, so there shouldn't be ; any MOVA instructions. ; ; XXX: This generated code has unnecessary MOVs, we should be able to optimize ; this. ; FUNC-LABEL: {{^}}multiple_structs: ; R600-NOT: MOVA_INT ; SI-NOT: V_MOVREL ; SI-NOT: V_MOVREL %struct.point = type { i32, i32 } define void @multiple_structs(i32 addrspace(1)* %out) { entry: %a = alloca %struct.point %b = alloca %struct.point %a.x.ptr = getelementptr %struct.point* %a, i32 0, i32 0 %a.y.ptr = getelementptr %struct.point* %a, i32 0, i32 1 %b.x.ptr = getelementptr %struct.point* %b, i32 0, i32 0 %b.y.ptr = getelementptr %struct.point* %b, i32 0, i32 1 store i32 0, i32* %a.x.ptr store i32 1, i32* %a.y.ptr store i32 2, i32* %b.x.ptr store i32 3, i32* %b.y.ptr %a.indirect.ptr = getelementptr %struct.point* %a, i32 0, i32 0 %b.indirect.ptr = getelementptr %struct.point* %b, i32 0, i32 0 %a.indirect = load i32* %a.indirect.ptr %b.indirect = load i32* %b.indirect.ptr %0 = add i32 %a.indirect, %b.indirect store i32 %0, i32 addrspace(1)* %out ret void } ; Test direct access of a private array inside a loop. The private array ; loads and stores should be lowered to copies, so there shouldn't be any ; MOVA instructions. ; FUNC-LABEL: {{^}}direct_loop: ; R600-NOT: MOVA_INT ; SI-NOT: V_MOVREL define void @direct_loop(i32 addrspace(1)* %out, i32 addrspace(1)* %in) { entry: %prv_array_const = alloca [2 x i32] %prv_array = alloca [2 x i32] %a = load i32 addrspace(1)* %in %b_src_ptr = getelementptr i32 addrspace(1)* %in, i32 1 %b = load i32 addrspace(1)* %b_src_ptr %a_dst_ptr = getelementptr [2 x i32]* %prv_array_const, i32 0, i32 0 store i32 %a, i32* %a_dst_ptr %b_dst_ptr = getelementptr [2 x i32]* %prv_array_const, i32 0, i32 1 store i32 %b, i32* %b_dst_ptr br label %for.body for.body: %inc = phi i32 [0, %entry], [%count, %for.body] %x_ptr = getelementptr [2 x i32]* %prv_array_const, i32 0, i32 0 %x = load i32* %x_ptr %y_ptr = getelementptr [2 x i32]* %prv_array, i32 0, i32 0 %y = load i32* %y_ptr %xy = add i32 %x, %y store i32 %xy, i32* %y_ptr %count = add i32 %inc, 1 %done = icmp eq i32 %count, 4095 br i1 %done, label %for.end, label %for.body for.end: %value_ptr = getelementptr [2 x i32]* %prv_array, i32 0, i32 0 %value = load i32* %value_ptr store i32 %value, i32 addrspace(1)* %out ret void } ; FUNC-LABEL: {{^}}short_array: ; R600: MOVA_INT ; SI-PROMOTE-DAG: BUFFER_STORE_SHORT v{{[0-9]+}}, v{{[0-9]+}}, s[{{[0-9]+:[0-9]+}}], s{{[0-9]+}} offen ; encoding: [0x00,0x10,0x68,0xe0 ; SI-PROMOTE-DAG: BUFFER_STORE_SHORT v{{[0-9]+}}, v{{[0-9]+}}, s[{{[0-9]+:[0-9]+}}], s{{[0-9]+}} offen offset:0x2 ; encoding: [0x02,0x10,0x68,0xe0 ; SI-PROMOTE: BUFFER_LOAD_SSHORT v{{[0-9]+}}, v{{[0-9]+}}, s[{{[0-9]+:[0-9]+}}], s{{[0-9]+}} define void @short_array(i32 addrspace(1)* %out, i32 %index) { entry: %0 = alloca [2 x i16] %1 = getelementptr [2 x i16]* %0, i32 0, i32 0 %2 = getelementptr [2 x i16]* %0, i32 0, i32 1 store i16 0, i16* %1 store i16 1, i16* %2 %3 = getelementptr [2 x i16]* %0, i32 0, i32 %index %4 = load i16* %3 %5 = sext i16 %4 to i32 store i32 %5, i32 addrspace(1)* %out ret void } ; FUNC-LABEL: {{^}}char_array: ; R600: MOVA_INT ; SI-DAG: BUFFER_STORE_BYTE v{{[0-9]+}}, v{{[0-9]+}}, s[{{[0-9]+:[0-9]+}}], s{{[0-9]+}} offen ; encoding: [0x00,0x10,0x60,0xe0 ; SI-DAG: BUFFER_STORE_BYTE v{{[0-9]+}}, v{{[0-9]+}}, s[{{[0-9]+:[0-9]+}}], s{{[0-9]+}} offen offset:0x1 ; encoding: [0x01,0x10,0x60,0xe0 define void @char_array(i32 addrspace(1)* %out, i32 %index) { entry: %0 = alloca [2 x i8] %1 = getelementptr [2 x i8]* %0, i32 0, i32 0 %2 = getelementptr [2 x i8]* %0, i32 0, i32 1 store i8 0, i8* %1 store i8 1, i8* %2 %3 = getelementptr [2 x i8]* %0, i32 0, i32 %index %4 = load i8* %3 %5 = sext i8 %4 to i32 store i32 %5, i32 addrspace(1)* %out ret void } ; Make sure we don't overwrite workitem information with private memory ; FUNC-LABEL: {{^}}work_item_info: ; R600-NOT: MOV T0.X ; Additional check in case the move ends up in the last slot ; R600-NOT: MOV * TO.X ; SI-NOT: V_MOV_B32_e{{(32|64)}} v0 define void @work_item_info(i32 addrspace(1)* %out, i32 %in) { entry: %0 = alloca [2 x i32] %1 = getelementptr [2 x i32]* %0, i32 0, i32 0 %2 = getelementptr [2 x i32]* %0, i32 0, i32 1 store i32 0, i32* %1 store i32 1, i32* %2 %3 = getelementptr [2 x i32]* %0, i32 0, i32 %in %4 = load i32* %3 %5 = call i32 @llvm.r600.read.tidig.x() %6 = add i32 %4, %5 store i32 %6, i32 addrspace(1)* %out ret void } ; Test that two stack objects are not stored in the same register ; The second stack object should be in T3.X ; FUNC-LABEL: {{^}}no_overlap: ; R600_CHECK: MOV ; R600_CHECK: [[CHAN:[XYZW]]]+ ; R600-NOT: [[CHAN]]+ ; SI: V_MOV_B32_e32 v3 define void @no_overlap(i32 addrspace(1)* %out, i32 %in) { entry: %0 = alloca [3 x i8], align 1 %1 = alloca [2 x i8], align 1 %2 = getelementptr [3 x i8]* %0, i32 0, i32 0 %3 = getelementptr [3 x i8]* %0, i32 0, i32 1 %4 = getelementptr [3 x i8]* %0, i32 0, i32 2 %5 = getelementptr [2 x i8]* %1, i32 0, i32 0 %6 = getelementptr [2 x i8]* %1, i32 0, i32 1 store i8 0, i8* %2 store i8 1, i8* %3 store i8 2, i8* %4 store i8 1, i8* %5 store i8 0, i8* %6 %7 = getelementptr [3 x i8]* %0, i32 0, i32 %in %8 = getelementptr [2 x i8]* %1, i32 0, i32 %in %9 = load i8* %7 %10 = load i8* %8 %11 = add i8 %9, %10 %12 = sext i8 %11 to i32 store i32 %12, i32 addrspace(1)* %out ret void } define void @char_array_array(i32 addrspace(1)* %out, i32 %index) { entry: %alloca = alloca [2 x [2 x i8]] %gep0 = getelementptr [2 x [2 x i8]]* %alloca, i32 0, i32 0, i32 0 %gep1 = getelementptr [2 x [2 x i8]]* %alloca, i32 0, i32 0, i32 1 store i8 0, i8* %gep0 store i8 1, i8* %gep1 %gep2 = getelementptr [2 x [2 x i8]]* %alloca, i32 0, i32 0, i32 %index %load = load i8* %gep2 %sext = sext i8 %load to i32 store i32 %sext, i32 addrspace(1)* %out ret void } define void @i32_array_array(i32 addrspace(1)* %out, i32 %index) { entry: %alloca = alloca [2 x [2 x i32]] %gep0 = getelementptr [2 x [2 x i32]]* %alloca, i32 0, i32 0, i32 0 %gep1 = getelementptr [2 x [2 x i32]]* %alloca, i32 0, i32 0, i32 1 store i32 0, i32* %gep0 store i32 1, i32* %gep1 %gep2 = getelementptr [2 x [2 x i32]]* %alloca, i32 0, i32 0, i32 %index %load = load i32* %gep2 store i32 %load, i32 addrspace(1)* %out ret void } define void @i64_array_array(i64 addrspace(1)* %out, i32 %index) { entry: %alloca = alloca [2 x [2 x i64]] %gep0 = getelementptr [2 x [2 x i64]]* %alloca, i32 0, i32 0, i32 0 %gep1 = getelementptr [2 x [2 x i64]]* %alloca, i32 0, i32 0, i32 1 store i64 0, i64* %gep0 store i64 1, i64* %gep1 %gep2 = getelementptr [2 x [2 x i64]]* %alloca, i32 0, i32 0, i32 %index %load = load i64* %gep2 store i64 %load, i64 addrspace(1)* %out ret void } %struct.pair32 = type { i32, i32 } define void @struct_array_array(i32 addrspace(1)* %out, i32 %index) { entry: %alloca = alloca [2 x [2 x %struct.pair32]] %gep0 = getelementptr [2 x [2 x %struct.pair32]]* %alloca, i32 0, i32 0, i32 0, i32 1 %gep1 = getelementptr [2 x [2 x %struct.pair32]]* %alloca, i32 0, i32 0, i32 1, i32 1 store i32 0, i32* %gep0 store i32 1, i32* %gep1 %gep2 = getelementptr [2 x [2 x %struct.pair32]]* %alloca, i32 0, i32 0, i32 %index, i32 0 %load = load i32* %gep2 store i32 %load, i32 addrspace(1)* %out ret void } define void @struct_pair32_array(i32 addrspace(1)* %out, i32 %index) { entry: %alloca = alloca [2 x %struct.pair32] %gep0 = getelementptr [2 x %struct.pair32]* %alloca, i32 0, i32 0, i32 1 %gep1 = getelementptr [2 x %struct.pair32]* %alloca, i32 0, i32 1, i32 0 store i32 0, i32* %gep0 store i32 1, i32* %gep1 %gep2 = getelementptr [2 x %struct.pair32]* %alloca, i32 0, i32 %index, i32 0 %load = load i32* %gep2 store i32 %load, i32 addrspace(1)* %out ret void } define void @select_private(i32 addrspace(1)* %out, i32 %in) nounwind { entry: %tmp = alloca [2 x i32] %tmp1 = getelementptr [2 x i32]* %tmp, i32 0, i32 0 %tmp2 = getelementptr [2 x i32]* %tmp, i32 0, i32 1 store i32 0, i32* %tmp1 store i32 1, i32* %tmp2 %cmp = icmp eq i32 %in, 0 %sel = select i1 %cmp, i32* %tmp1, i32* %tmp2 %load = load i32* %sel store i32 %load, i32 addrspace(1)* %out ret void }