//===-- CodeGen/MachineConstantPool.h - Abstract Constant Pool --*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file was developed by the LLVM research group and is distributed under // the University of Illinois Open Source License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // /// @file This file declares the MachineConstantPool class which is an abstract /// constant pool to keep track of constants referenced by a function. // //===----------------------------------------------------------------------===// #ifndef LLVM_CODEGEN_MACHINECONSTANTPOOL_H #define LLVM_CODEGEN_MACHINECONSTANTPOOL_H #include #include namespace llvm { class Constant; class TargetData; /// This class is a data container for one entry in a MachineConstantPool. /// It contains a pointer to the value and an offset from the start of /// the constant pool. /// @brief An entry in a MachineConstantPool struct MachineConstantPoolEntry { Constant *Val; ///< The constant itself. unsigned Offset; ///< The offset of the constant from the start of the pool. MachineConstantPoolEntry(Constant *V, unsigned O) : Val(V), Offset(O) {} }; /// The MachineConstantPool class keeps track of constants referenced by a /// function which must be spilled to memory. This is used for constants which /// are unable to be used directly as operands to instructions, which typically /// include floating point and large integer constants. /// /// Instructions reference the address of these constant pool constants through /// the use of MO_ConstantPoolIndex values. When emitting assembly or machine /// code, these virtual address references are converted to refer to the /// address of the function constant pool values. /// @brief The machine constant pool. class MachineConstantPool { const TargetData *TD; ///< The machine's TargetData. unsigned PoolAlignment; ///< The alignment for the pool. std::vector Constants; ///< The pool of constants. public: /// @brief The only constructor. MachineConstantPool(const TargetData *td) : TD(td), PoolAlignment(1) {} /// getConstantPoolAlignment - Return the log2 of the alignment required by /// the whole constant pool, of which the first element must be aligned. unsigned getConstantPoolAlignment() const { return PoolAlignment; } /// getConstantPoolIndex - Create a new entry in the constant pool or return /// an existing one. User must specify an alignment in bytes for the object. unsigned getConstantPoolIndex(Constant *C, unsigned Alignment); /// isEmpty - Return true if this constant pool contains no constants. bool isEmpty() const { return Constants.empty(); } const std::vector &getConstants() const { return Constants; } /// print - Used by the MachineFunction printer to print information about /// constant pool objects. Implemented in MachineFunction.cpp /// void print(std::ostream &OS) const; /// dump - Call print(std::cerr) to be called from the debugger. /// void dump() const; }; } // End llvm namespace #endif