//===- ScalarReplAggregates.cpp - Scalar Replacement of Aggregates --------===// // // The LLVM Compiler Infrastructure // // This file was developed by the LLVM research group and is distributed under // the University of Illinois Open Source License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This transformation implements the well known scalar replacement of // aggregates transformation. This xform breaks up alloca instructions of // aggregate type (structure or array) into individual alloca instructions for // each member (if possible). Then, if possible, it transforms the individual // alloca instructions into nice clean scalar SSA form. // // This combines a simple SRoA algorithm with the Mem2Reg algorithm because // often interact, especially for C++ programs. As such, iterating between // SRoA, then Mem2Reg until we run out of things to promote works well. // //===----------------------------------------------------------------------===// #include "llvm/Transforms/Scalar.h" #include "llvm/Constants.h" #include "llvm/DerivedTypes.h" #include "llvm/Function.h" #include "llvm/Pass.h" #include "llvm/Instructions.h" #include "llvm/Analysis/Dominators.h" #include "llvm/Support/GetElementPtrTypeIterator.h" #include "llvm/Target/TargetData.h" #include "llvm/Transforms/Utils/PromoteMemToReg.h" #include "Support/Debug.h" #include "Support/Statistic.h" #include "Support/StringExtras.h" using namespace llvm; namespace { Statistic<> NumReplaced("scalarrepl", "Number of allocas broken up"); Statistic<> NumPromoted("scalarrepl", "Number of allocas promoted"); struct SROA : public FunctionPass { bool runOnFunction(Function &F); bool performScalarRepl(Function &F); bool performPromotion(Function &F); // getAnalysisUsage - This pass does not require any passes, but we know it // will not alter the CFG, so say so. virtual void getAnalysisUsage(AnalysisUsage &AU) const { AU.addRequired(); AU.addRequired(); AU.addRequired(); AU.setPreservesCFG(); } private: bool isSafeElementUse(Value *Ptr); bool isSafeUseOfAllocation(Instruction *User); bool isSafeAllocaToPromote(AllocationInst *AI); AllocaInst *AddNewAlloca(Function &F, const Type *Ty, AllocationInst *Base); }; RegisterOpt X("scalarrepl", "Scalar Replacement of Aggregates"); } // Public interface to the ScalarReplAggregates pass Pass *llvm::createScalarReplAggregatesPass() { return new SROA(); } bool SROA::runOnFunction(Function &F) { bool Changed = performPromotion(F); while (1) { bool LocalChange = performScalarRepl(F); if (!LocalChange) break; // No need to repromote if no scalarrepl Changed = true; LocalChange = performPromotion(F); if (!LocalChange) break; // No need to re-scalarrepl if no promotion } return Changed; } bool SROA::performPromotion(Function &F) { std::vector Allocas; const TargetData &TD = getAnalysis(); DominatorTree &DT = getAnalysis(); DominanceFrontier &DF = getAnalysis(); BasicBlock &BB = F.getEntryBlock(); // Get the entry node for the function bool Changed = false; while (1) { Allocas.clear(); // Find allocas that are safe to promote, by looking at all instructions in // the entry node for (BasicBlock::iterator I = BB.begin(), E = --BB.end(); I != E; ++I) if (AllocaInst *AI = dyn_cast(I)) // Is it an alloca? if (isAllocaPromotable(AI, TD)) Allocas.push_back(AI); if (Allocas.empty()) break; PromoteMemToReg(Allocas, DT, DF, TD); NumPromoted += Allocas.size(); Changed = true; } return Changed; } // performScalarRepl - This algorithm is a simple worklist driven algorithm, // which runs on all of the malloc/alloca instructions in the function, removing // them if they are only used by getelementptr instructions. // bool SROA::performScalarRepl(Function &F) { std::vector WorkList; // Scan the entry basic block, adding any alloca's and mallocs to the worklist BasicBlock &BB = F.getEntryBlock(); for (BasicBlock::iterator I = BB.begin(), E = BB.end(); I != E; ++I) if (AllocationInst *A = dyn_cast(I)) WorkList.push_back(A); // Process the worklist bool Changed = false; while (!WorkList.empty()) { AllocationInst *AI = WorkList.back(); WorkList.pop_back(); // We cannot transform the allocation instruction if it is an array // allocation (allocations OF arrays are ok though), and an allocation of a // scalar value cannot be decomposed at all. // if (AI->isArrayAllocation() || (!isa(AI->getAllocatedType()) && !isa(AI->getAllocatedType()))) continue; // Check that all of the users of the allocation are capable of being // transformed. if (!isSafeAllocaToPromote(AI)) continue; DEBUG(std::cerr << "Found inst to xform: " << *AI); Changed = true; std::vector ElementAllocas; if (const StructType *ST = dyn_cast(AI->getAllocatedType())) { ElementAllocas.reserve(ST->getNumContainedTypes()); for (unsigned i = 0, e = ST->getNumContainedTypes(); i != e; ++i) { AllocaInst *NA = new AllocaInst(ST->getContainedType(i), 0, AI->getName() + "." + utostr(i), AI); ElementAllocas.push_back(NA); WorkList.push_back(NA); // Add to worklist for recursive processing } } else { const ArrayType *AT = cast(AI->getAllocatedType()); ElementAllocas.reserve(AT->getNumElements()); const Type *ElTy = AT->getElementType(); for (unsigned i = 0, e = AT->getNumElements(); i != e; ++i) { AllocaInst *NA = new AllocaInst(ElTy, 0, AI->getName() + "." + utostr(i), AI); ElementAllocas.push_back(NA); WorkList.push_back(NA); // Add to worklist for recursive processing } } // Now that we have created the alloca instructions that we want to use, // expand the getelementptr instructions to use them. // while (!AI->use_empty()) { Instruction *User = cast(AI->use_back()); if (GetElementPtrInst *GEPI = dyn_cast(User)) { // We now know that the GEP is of the form: GEP , 0, uint64_t Idx = cast(GEPI->getOperand(2))->getRawValue(); assert(Idx < ElementAllocas.size() && "Index out of range?"); AllocaInst *AllocaToUse = ElementAllocas[Idx]; Value *RepValue; if (GEPI->getNumOperands() == 3) { // Do not insert a new getelementptr instruction with zero indices, // only to have it optimized out later. RepValue = AllocaToUse; } else { // We are indexing deeply into the structure, so we still need a // getelement ptr instruction to finish the indexing. This may be // expanded itself once the worklist is rerun. // std::string OldName = GEPI->getName(); // Steal the old name... std::vector NewArgs; NewArgs.push_back(Constant::getNullValue(Type::IntTy)); NewArgs.insert(NewArgs.end(), GEPI->op_begin()+3, GEPI->op_end()); GEPI->setName(""); RepValue = new GetElementPtrInst(AllocaToUse, NewArgs, OldName, GEPI); } // Move all of the users over to the new GEP. GEPI->replaceAllUsesWith(RepValue); // Delete the old GEP GEPI->getParent()->getInstList().erase(GEPI); } else { assert(0 && "Unexpected instruction type!"); } } // Finally, delete the Alloca instruction AI->getParent()->getInstList().erase(AI); NumReplaced++; } return Changed; } /// isSafeUseOfAllocation - Check to see if this user is an allowed use for an /// aggregate allocation. /// bool SROA::isSafeUseOfAllocation(Instruction *User) { if (!isa(User)) return false; GetElementPtrInst *GEPI = cast(User); gep_type_iterator I = gep_type_begin(GEPI), E = gep_type_end(GEPI); // The GEP is safe to transform if it is of the form GEP , 0, if (I == E || I.getOperand() != Constant::getNullValue(I.getOperand()->getType())) return false; ++I; if (I == E || !isa(I.getOperand())) return false; // If this is a use of an array allocation, do a bit more checking for sanity. if (const ArrayType *AT = dyn_cast(*I)) { uint64_t NumElements = AT->getNumElements(); // Check to make sure that index falls within the array. If not, // something funny is going on, so we won't do the optimization. // if (cast(GEPI->getOperand(2))->getRawValue() >= NumElements) return false; } // If there are any non-simple uses of this getelementptr, make sure to reject // them. return isSafeElementUse(GEPI); } /// isSafeElementUse - Check to see if this use is an allowed use for a /// getelementptr instruction of an array aggregate allocation. /// bool SROA::isSafeElementUse(Value *Ptr) { for (Value::use_iterator I = Ptr->use_begin(), E = Ptr->use_end(); I != E; ++I) { Instruction *User = cast(*I); switch (User->getOpcode()) { case Instruction::Load: break; case Instruction::Store: // Store is ok if storing INTO the pointer, not storing the pointer if (User->getOperand(0) == Ptr) return false; break; case Instruction::GetElementPtr: { GetElementPtrInst *GEP = cast(User); if (GEP->getNumOperands() > 1) { if (!isa(GEP->getOperand(1)) || !cast(GEP->getOperand(1))->isNullValue()) return false; // Using pointer arithmetic to navigate the array... } if (!isSafeElementUse(GEP)) return false; break; } default: DEBUG(std::cerr << " Transformation preventing inst: " << *User); return false; } } return true; // All users look ok :) } /// isSafeStructAllocaToPromote - Check to see if the specified allocation of a /// structure can be broken down into elements. /// bool SROA::isSafeAllocaToPromote(AllocationInst *AI) { // Loop over the use list of the alloca. We can only transform it if all of // the users are safe to transform. // for (Value::use_iterator I = AI->use_begin(), E = AI->use_end(); I != E; ++I) if (!isSafeUseOfAllocation(cast(*I))) { DEBUG(std::cerr << "Cannot transform: " << *AI << " due to user: " << **I); return false; } return true; }