//===-- llvm/CodeGen/MachineModuleInfo.h ------------------------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // Collect meta information for a module. This information should be in a // neutral form that can be used by different debugging and exception handling // schemes. // // The organization of information is primarily clustered around the source // compile units. The main exception is source line correspondence where // inlining may interleave code from various compile units. // // The following information can be retrieved from the MachineModuleInfo. // // -- Source directories - Directories are uniqued based on their canonical // string and assigned a sequential numeric ID (base 1.) // -- Source files - Files are also uniqued based on their name and directory // ID. A file ID is sequential number (base 1.) // -- Source line correspondence - A vector of file ID, line#, column# triples. // A DEBUG_LOCATION instruction is generated by the DAG Legalizer // corresponding to each entry in the source line list. This allows a debug // emitter to generate labels referenced by debug information tables. // //===----------------------------------------------------------------------===// #ifndef LLVM_CODEGEN_MACHINEMODULEINFO_H #define LLVM_CODEGEN_MACHINEMODULEINFO_H #include "llvm/Pass.h" #include "llvm/GlobalValue.h" #include "llvm/Metadata.h" #include "llvm/CodeGen/MachineLocation.h" #include "llvm/MC/MCContext.h" #include "llvm/Support/Dwarf.h" #include "llvm/Support/DebugLoc.h" #include "llvm/Support/ValueHandle.h" #include "llvm/Support/DataTypes.h" #include "llvm/ADT/DenseMap.h" #include "llvm/ADT/PointerIntPair.h" #include "llvm/ADT/SmallPtrSet.h" #include "llvm/ADT/SmallVector.h" namespace llvm { //===----------------------------------------------------------------------===// // Forward declarations. class Constant; class GlobalVariable; class MDNode; class MMIAddrLabelMap; class MachineBasicBlock; class MachineFunction; class Module; class PointerType; class StructType; //===----------------------------------------------------------------------===// /// LandingPadInfo - This structure is used to retain landing pad info for /// the current function. /// struct LandingPadInfo { MachineBasicBlock *LandingPadBlock; // Landing pad block. SmallVector BeginLabels; // Labels prior to invoke. SmallVector EndLabels; // Labels after invoke. MCSymbol *LandingPadLabel; // Label at beginning of landing pad. const Function *Personality; // Personality function. std::vector TypeIds; // List of type ids (filters negative) explicit LandingPadInfo(MachineBasicBlock *MBB) : LandingPadBlock(MBB), LandingPadLabel(0), Personality(0) {} }; //===----------------------------------------------------------------------===// /// MachineModuleInfoImpl - This class can be derived from and used by targets /// to hold private target-specific information for each Module. Objects of /// type are accessed/created with MMI::getInfo and destroyed when the /// MachineModuleInfo is destroyed. /// class MachineModuleInfoImpl { public: typedef PointerIntPair StubValueTy; virtual ~MachineModuleInfoImpl(); typedef std::vector > SymbolListTy; protected: static SymbolListTy GetSortedStubs(const DenseMap&); }; //===----------------------------------------------------------------------===// /// MachineModuleInfo - This class contains meta information specific to a /// module. Queries can be made by different debugging and exception handling /// schemes and reformated for specific use. /// class MachineModuleInfo : public ImmutablePass { /// Context - This is the MCContext used for the entire code generator. MCContext Context; /// TheModule - This is the LLVM Module being worked on. const Module *TheModule; /// ObjFileMMI - This is the object-file-format-specific implementation of /// MachineModuleInfoImpl, which lets targets accumulate whatever info they /// want. MachineModuleInfoImpl *ObjFileMMI; // FrameMoves - List of moves done by a function's prolog. Used to construct // frame maps by debug and exception handling consumers. std::vector FrameMoves; // LandingPads - List of LandingPadInfo describing the landing pad information // in the current function. std::vector LandingPads; // Map of invoke call site index values to associated begin EH_LABEL for // the current function. DenseMap CallSiteMap; // The current call site index being processed, if any. 0 if none. unsigned CurCallSite; // TypeInfos - List of C++ TypeInfo used in the current function. // std::vector TypeInfos; // FilterIds - List of typeids encoding filters used in the current function. // std::vector FilterIds; // FilterEnds - List of the indices in FilterIds corresponding to filter // terminators. // std::vector FilterEnds; // Personalities - Vector of all personality functions ever seen. Used to emit // common EH frames. std::vector Personalities; /// UsedFunctions - The functions in the @llvm.used list in a more easily /// searchable format. This does not include the functions in /// llvm.compiler.used. SmallPtrSet UsedFunctions; /// AddrLabelSymbols - This map keeps track of which symbol is being used for /// the specified basic block's address of label. MMIAddrLabelMap *AddrLabelSymbols; bool CallsEHReturn; bool CallsUnwindInit; /// DbgInfoAvailable - True if debugging information is available /// in this module. bool DbgInfoAvailable; /// True if this module calls VarArg function with floating point arguments. /// This is used to emit an undefined reference to fltused on Windows targets. bool CallsExternalVAFunctionWithFloatingPointArguments; public: static char ID; // Pass identification, replacement for typeid typedef std::pair UnsignedDebugLocPair; typedef SmallVector, UnsignedDebugLocPair>, 4> VariableDbgInfoMapTy; VariableDbgInfoMapTy VariableDbgInfo; MachineModuleInfo(); // DUMMY CONSTRUCTOR, DO NOT CALL. // Real constructor. MachineModuleInfo(const MCAsmInfo &MAI, const TargetAsmInfo *TAI); ~MachineModuleInfo(); bool doInitialization(); bool doFinalization(); /// EndFunction - Discard function meta information. /// void EndFunction(); const MCContext &getContext() const { return Context; } MCContext &getContext() { return Context; } void setModule(const Module *M) { TheModule = M; } const Module *getModule() const { return TheModule; } /// getInfo - Keep track of various per-function pieces of information for /// backends that would like to do so. /// template Ty &getObjFileInfo() { if (ObjFileMMI == 0) ObjFileMMI = new Ty(*this); return *static_cast(ObjFileMMI); } template const Ty &getObjFileInfo() const { return const_cast(this)->getObjFileInfo(); } /// AnalyzeModule - Scan the module for global debug information. /// void AnalyzeModule(const Module &M); /// hasDebugInfo - Returns true if valid debug info is present. /// bool hasDebugInfo() const { return DbgInfoAvailable; } void setDebugInfoAvailability(bool avail) { DbgInfoAvailable = avail; } bool callsEHReturn() const { return CallsEHReturn; } void setCallsEHReturn(bool b) { CallsEHReturn = b; } bool callsUnwindInit() const { return CallsUnwindInit; } void setCallsUnwindInit(bool b) { CallsUnwindInit = b; } bool callsExternalVAFunctionWithFloatingPointArguments() const { return CallsExternalVAFunctionWithFloatingPointArguments; } void setCallsExternalVAFunctionWithFloatingPointArguments(bool b) { CallsExternalVAFunctionWithFloatingPointArguments = b; } /// getFrameMoves - Returns a reference to a list of moves done in the current /// function's prologue. Used to construct frame maps for debug and exception /// handling comsumers. std::vector &getFrameMoves() { return FrameMoves; } /// getAddrLabelSymbol - Return the symbol to be used for the specified basic /// block when its address is taken. This cannot be its normal LBB label /// because the block may be accessed outside its containing function. MCSymbol *getAddrLabelSymbol(const BasicBlock *BB); /// getAddrLabelSymbolToEmit - Return the symbol to be used for the specified /// basic block when its address is taken. If other blocks were RAUW'd to /// this one, we may have to emit them as well, return the whole set. std::vector getAddrLabelSymbolToEmit(const BasicBlock *BB); /// takeDeletedSymbolsForFunction - If the specified function has had any /// references to address-taken blocks generated, but the block got deleted, /// return the symbol now so we can emit it. This prevents emitting a /// reference to a symbol that has no definition. void takeDeletedSymbolsForFunction(const Function *F, std::vector &Result); //===- EH ---------------------------------------------------------------===// /// getOrCreateLandingPadInfo - Find or create an LandingPadInfo for the /// specified MachineBasicBlock. LandingPadInfo &getOrCreateLandingPadInfo(MachineBasicBlock *LandingPad); /// addInvoke - Provide the begin and end labels of an invoke style call and /// associate it with a try landing pad block. void addInvoke(MachineBasicBlock *LandingPad, MCSymbol *BeginLabel, MCSymbol *EndLabel); /// addLandingPad - Add a new panding pad. Returns the label ID for the /// landing pad entry. MCSymbol *addLandingPad(MachineBasicBlock *LandingPad); /// addPersonality - Provide the personality function for the exception /// information. void addPersonality(MachineBasicBlock *LandingPad, const Function *Personality); /// getPersonalityIndex - Get index of the current personality function inside /// Personalitites array unsigned getPersonalityIndex() const; /// getPersonalities - Return array of personality functions ever seen. const std::vector& getPersonalities() const { return Personalities; } /// isUsedFunction - Return true if the functions in the llvm.used list. This /// does not return true for things in llvm.compiler.used unless they are also /// in llvm.used. bool isUsedFunction(const Function *F) { return UsedFunctions.count(F); } /// addCatchTypeInfo - Provide the catch typeinfo for a landing pad. /// void addCatchTypeInfo(MachineBasicBlock *LandingPad, std::vector &TyInfo); /// addFilterTypeInfo - Provide the filter typeinfo for a landing pad. /// void addFilterTypeInfo(MachineBasicBlock *LandingPad, std::vector &TyInfo); /// addCleanup - Add a cleanup action for a landing pad. /// void addCleanup(MachineBasicBlock *LandingPad); /// getTypeIDFor - Return the type id for the specified typeinfo. This is /// function wide. unsigned getTypeIDFor(const GlobalVariable *TI); /// getFilterIDFor - Return the id of the filter encoded by TyIds. This is /// function wide. int getFilterIDFor(std::vector &TyIds); /// TidyLandingPads - Remap landing pad labels and remove any deleted landing /// pads. void TidyLandingPads(DenseMap *LPMap = 0); /// getLandingPads - Return a reference to the landing pad info for the /// current function. const std::vector &getLandingPads() const { return LandingPads; } /// setCallSiteBeginLabel - Map the begin label for a call site void setCallSiteBeginLabel(MCSymbol *BeginLabel, unsigned Site) { CallSiteMap[BeginLabel] = Site; } /// getCallSiteBeginLabel - Get the call site number for a begin label unsigned getCallSiteBeginLabel(MCSymbol *BeginLabel) { assert(CallSiteMap.count(BeginLabel) && "Missing call site number for EH_LABEL!"); return CallSiteMap[BeginLabel]; } /// setCurrentCallSite - Set the call site currently being processed. void setCurrentCallSite(unsigned Site) { CurCallSite = Site; } /// getCurrentCallSite - Get the call site currently being processed, if any. /// return zero if none. unsigned getCurrentCallSite(void) { return CurCallSite; } /// getTypeInfos - Return a reference to the C++ typeinfo for the current /// function. const std::vector &getTypeInfos() const { return TypeInfos; } /// getFilterIds - Return a reference to the typeids encoding filters used in /// the current function. const std::vector &getFilterIds() const { return FilterIds; } /// getPersonality - Return a personality function if available. The presence /// of one is required to emit exception handling info. const Function *getPersonality() const; /// setVariableDbgInfo - Collect information used to emit debugging /// information of a variable. void setVariableDbgInfo(MDNode *N, unsigned Slot, DebugLoc Loc) { VariableDbgInfo.push_back(std::make_pair(N, std::make_pair(Slot, Loc))); } VariableDbgInfoMapTy &getVariableDbgInfo() { return VariableDbgInfo; } }; // End class MachineModuleInfo } // End llvm namespace #endif