//===-- llvm/User.h - User class definition ----------------------*- C++ -*--=// // // This class defines the interface that one who 'use's a Value must implement. // Each instance of the Value class keeps track of what User's have handles // to it. // // * Instructions are the largest class of User's. // * Constants may be users of other constants (think arrays and stuff) // //===----------------------------------------------------------------------===// #ifndef LLVM_USER_H #define LLVM_USER_H #include "llvm/Value.h" class User : public Value { User(const User &); // Do not implement public: User(const Type *Ty, ValueTy vty, const string &name = ""); virtual ~User() {} // if i > the number of operands, then getOperand() returns 0, and setOperand // returns false. setOperand() may also return false if the operand is of // the wrong type. // virtual Value *getOperand(unsigned i) = 0; virtual const Value *getOperand(unsigned i) const = 0; virtual bool setOperand(unsigned i, Value *Val) = 0; // dropAllReferences() - This virtual function should be overridden to "let // go" of all references that this user is maintaining. This allows one to // 'delete' a whole class at a time, even though there may be circular // references... first all references are dropped, and all use counts go to // zero. Then everything is delete'd for real. Note that no operations are // valid on an object that has "dropped all references", except operator // delete. // virtual void dropAllReferences() = 0; // replaceUsesOfWith - Replaces all references to the "From" definition with // references to the "To" definition. (defined in Value.cpp) // void replaceUsesOfWith(Value *From, Value *To); }; #endif