//===- PruneEH.cpp - Pass which deletes unused exception handlers ---------===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file implements a simple interprocedural pass which walks the // call-graph, turning invoke instructions into calls, iff the callee cannot // throw an exception, and marking functions 'nounwind' if they cannot throw. // It implements this as a bottom-up traversal of the call-graph. // //===----------------------------------------------------------------------===// #define DEBUG_TYPE "prune-eh" #include "llvm/Transforms/IPO.h" #include "llvm/CallGraphSCCPass.h" #include "llvm/Constants.h" #include "llvm/Function.h" #include "llvm/LLVMContext.h" #include "llvm/Instructions.h" #include "llvm/IntrinsicInst.h" #include "llvm/Analysis/CallGraph.h" #include "llvm/ADT/SmallPtrSet.h" #include "llvm/ADT/SmallVector.h" #include "llvm/ADT/Statistic.h" #include "llvm/Support/CFG.h" #include #include using namespace llvm; STATISTIC(NumRemoved, "Number of invokes removed"); STATISTIC(NumUnreach, "Number of noreturn calls optimized"); namespace { struct PruneEH : public CallGraphSCCPass { static char ID; // Pass identification, replacement for typeid PruneEH() : CallGraphSCCPass(&ID) {} // runOnSCC - Analyze the SCC, performing the transformation if possible. bool runOnSCC(std::vector &SCC); bool SimplifyFunction(Function *F); void DeleteBasicBlock(BasicBlock *BB); }; } char PruneEH::ID = 0; static RegisterPass X("prune-eh", "Remove unused exception handling info"); Pass *llvm::createPruneEHPass() { return new PruneEH(); } bool PruneEH::runOnSCC(std::vector &SCC) { SmallPtrSet SCCNodes; CallGraph &CG = getAnalysis(); bool MadeChange = false; // Fill SCCNodes with the elements of the SCC. Used for quickly // looking up whether a given CallGraphNode is in this SCC. for (unsigned i = 0, e = SCC.size(); i != e; ++i) SCCNodes.insert(SCC[i]); // First pass, scan all of the functions in the SCC, simplifying them // according to what we know. for (unsigned i = 0, e = SCC.size(); i != e; ++i) if (Function *F = SCC[i]->getFunction()) MadeChange |= SimplifyFunction(F); // Next, check to see if any callees might throw or if there are any external // functions in this SCC: if so, we cannot prune any functions in this SCC. // Definitions that are weak and not declared non-throwing might be // overridden at linktime with something that throws, so assume that. // If this SCC includes the unwind instruction, we KNOW it throws, so // obviously the SCC might throw. // bool SCCMightUnwind = false, SCCMightReturn = false; for (unsigned i = 0, e = SCC.size(); (!SCCMightUnwind || !SCCMightReturn) && i != e; ++i) { Function *F = SCC[i]->getFunction(); if (F == 0) { SCCMightUnwind = true; SCCMightReturn = true; } else if (F->isDeclaration() || F->mayBeOverridden()) { SCCMightUnwind |= !F->doesNotThrow(); SCCMightReturn |= !F->doesNotReturn(); } else { bool CheckUnwind = !SCCMightUnwind && !F->doesNotThrow(); bool CheckReturn = !SCCMightReturn && !F->doesNotReturn(); if (!CheckUnwind && !CheckReturn) continue; // Check to see if this function performs an unwind or calls an // unwinding function. for (Function::iterator BB = F->begin(), E = F->end(); BB != E; ++BB) { if (CheckUnwind && isa(BB->getTerminator())) { // Uses unwind! SCCMightUnwind = true; } else if (CheckReturn && isa(BB->getTerminator())) { SCCMightReturn = true; } // Invoke instructions don't allow unwinding to continue, so we are // only interested in call instructions. if (CheckUnwind && !SCCMightUnwind) for (BasicBlock::iterator I = BB->begin(), E = BB->end(); I != E; ++I) if (CallInst *CI = dyn_cast(I)) { if (CI->doesNotThrow()) { // This call cannot throw. } else if (Function *Callee = CI->getCalledFunction()) { CallGraphNode *CalleeNode = CG[Callee]; // If the callee is outside our current SCC then we may // throw because it might. if (!SCCNodes.count(CalleeNode)) { SCCMightUnwind = true; break; } } else { // Indirect call, it might throw. SCCMightUnwind = true; break; } } if (SCCMightUnwind && SCCMightReturn) break; } } } // If the SCC doesn't unwind or doesn't throw, note this fact. if (!SCCMightUnwind || !SCCMightReturn) for (unsigned i = 0, e = SCC.size(); i != e; ++i) { Attributes NewAttributes = Attribute::None; if (!SCCMightUnwind) NewAttributes |= Attribute::NoUnwind; if (!SCCMightReturn) NewAttributes |= Attribute::NoReturn; const AttrListPtr &PAL = SCC[i]->getFunction()->getAttributes(); const AttrListPtr &NPAL = PAL.addAttr(~0, NewAttributes); if (PAL != NPAL) { MadeChange = true; SCC[i]->getFunction()->setAttributes(NPAL); } } for (unsigned i = 0, e = SCC.size(); i != e; ++i) { // Convert any invoke instructions to non-throwing functions in this node // into call instructions with a branch. This makes the exception blocks // dead. if (Function *F = SCC[i]->getFunction()) MadeChange |= SimplifyFunction(F); } return MadeChange; } // SimplifyFunction - Given information about callees, simplify the specified // function if we have invokes to non-unwinding functions or code after calls to // no-return functions. bool PruneEH::SimplifyFunction(Function *F) { bool MadeChange = false; for (Function::iterator BB = F->begin(), E = F->end(); BB != E; ++BB) { if (InvokeInst *II = dyn_cast(BB->getTerminator())) if (II->doesNotThrow()) { SmallVector Args(II->op_begin(), II->op_end() - 3); // Insert a call instruction before the invoke. CallInst *Call = CallInst::Create(II->getCalledValue(), Args.begin(), Args.end(), "", II); Call->takeName(II); Call->setCallingConv(II->getCallingConv()); Call->setAttributes(II->getAttributes()); // Anything that used the value produced by the invoke instruction // now uses the value produced by the call instruction. Note that we // do this even for void functions and calls with no uses so that the // callgraph edge is updated. II->replaceAllUsesWith(Call); BasicBlock *UnwindBlock = II->getUnwindDest(); UnwindBlock->removePredecessor(II->getParent()); // Insert a branch to the normal destination right before the // invoke. BranchInst::Create(II->getNormalDest(), II); // Finally, delete the invoke instruction! BB->getInstList().pop_back(); // If the unwind block is now dead, nuke it. if (pred_begin(UnwindBlock) == pred_end(UnwindBlock)) DeleteBasicBlock(UnwindBlock); // Delete the new BB. ++NumRemoved; MadeChange = true; } for (BasicBlock::iterator I = BB->begin(), E = BB->end(); I != E; ) if (CallInst *CI = dyn_cast(I++)) if (CI->doesNotReturn() && !isa(I)) { // This call calls a function that cannot return. Insert an // unreachable instruction after it and simplify the code. Do this // by splitting the BB, adding the unreachable, then deleting the // new BB. BasicBlock *New = BB->splitBasicBlock(I); // Remove the uncond branch and add an unreachable. BB->getInstList().pop_back(); new UnreachableInst(BB->getContext(), BB); DeleteBasicBlock(New); // Delete the new BB. MadeChange = true; ++NumUnreach; break; } } return MadeChange; } /// DeleteBasicBlock - remove the specified basic block from the program, /// updating the callgraph to reflect any now-obsolete edges due to calls that /// exist in the BB. void PruneEH::DeleteBasicBlock(BasicBlock *BB) { assert(pred_begin(BB) == pred_end(BB) && "BB is not dead!"); CallGraph &CG = getAnalysis(); CallGraphNode *CGN = CG[BB->getParent()]; for (BasicBlock::iterator I = BB->end(), E = BB->begin(); I != E; ) { --I; if (CallInst *CI = dyn_cast(I)) { if (!isa(I)) CGN->removeCallEdgeFor(CI); } else if (InvokeInst *II = dyn_cast(I)) CGN->removeCallEdgeFor(II); if (!I->use_empty()) I->replaceAllUsesWith(UndefValue::get(I->getType())); } // Get the list of successors of this block. std::vector Succs(succ_begin(BB), succ_end(BB)); for (unsigned i = 0, e = Succs.size(); i != e; ++i) Succs[i]->removePredecessor(BB); BB->eraseFromParent(); }