//===-- iMemory.cpp - Implement Memory instructions --------------*- C++ -*--=// // // This file implements the various memory related classes defined in iMemory.h // //===----------------------------------------------------------------------===// #include "llvm/iMemory.h" #include "llvm/ConstPoolVals.h" //===----------------------------------------------------------------------===// // MemAccessInst Implementation //===----------------------------------------------------------------------===// // getIndexedType - Returns the type of the element that would be loaded with // a load instruction with the specified parameters. // // A null type is returned if the indices are invalid for the specified // pointer type. // const Type* MemAccessInst::getIndexedType(const Type *Ptr, const vector &Idx, bool AllowStructLeaf = false) { if (!Ptr->isPointerType()) return 0; // Type isn't a pointer type! // Get the type pointed to... Ptr = ((const PointerType*)Ptr)->getValueType(); if (Ptr->isStructType()) { unsigned CurIDX = 0; while (Ptr->isStructType()) { if (Idx.size() == CurIDX) return AllowStructLeaf ? Ptr : 0; // Can't load a whole structure!?!? if (Idx[CurIDX]->getType() != Type::UByteTy) return 0; // Illegal idx unsigned NextIdx = ((ConstPoolUInt*)Idx[CurIDX++])->getValue(); const StructType *ST = (const StructType *)Ptr; Ptr = ST->getElementTypes()[NextIdx]; } return Ptr; } else if (Ptr->isArrayType()) { assert(0 && "Loading from arrays not implemented yet!"); } else { return (Idx.size() == 0) ? Ptr : 0; // Load directly through ptr } } //===----------------------------------------------------------------------===// // LoadInst Implementation //===----------------------------------------------------------------------===// LoadInst::LoadInst(Value *Ptr, const vector &Idx, const string &Name = "") : MemAccessInst(getIndexedType(Ptr->getType(), Idx), Load, Idx, Name) { assert(getIndexedType(Ptr->getType(), Idx) && "Load operands invalid!"); Operands.reserve(1+Idx.size()); Operands.push_back(Use(Ptr, this)); for (unsigned i = 0, E = Idx.size(); i != E; ++i) Operands.push_back(Use(Idx[i], this)); } //===----------------------------------------------------------------------===// // StoreInst Implementation //===----------------------------------------------------------------------===// StoreInst::StoreInst(Value *Val, Value *Ptr, const vector &Idx, const string &Name = "") : MemAccessInst(Type::VoidTy, Store, Idx, Name) { assert(getIndexedType(Ptr->getType(), Idx) && "Store operands invalid!"); Operands.reserve(2+Idx.size()); Operands.push_back(Use(Val, this)); Operands.push_back(Use(Ptr, this)); for (unsigned i = 0, E = Idx.size(); i != E; ++i) Operands.push_back(Use(Idx[i], this)); } //===----------------------------------------------------------------------===// // GetElementPtrInst Implementation //===----------------------------------------------------------------------===// GetElementPtrInst::GetElementPtrInst(Value *Ptr, const vector &Idx, const string &Name = "") : MemAccessInst(PointerType::get(getIndexedType(Ptr->getType(), Idx, true)), GetElementPtr, Idx, Name) { assert(getIndexedType(Ptr->getType(), Idx, true) && "gep operands invalid!"); Operands.reserve(1+Idx.size()); Operands.push_back(Use(Ptr, this)); for (unsigned i = 0, E = Idx.size(); i != E; ++i) Operands.push_back(Use(Idx[i], this)); } bool GetElementPtrInst::isStructSelector() const { return ((PointerType*)Operands[0]->getType())->getValueType()->isStructType(); }