//==- Deserialize.cpp - Generic Object Serialization to Bitcode --*- C++ -*-==// // // The LLVM Compiler Infrastructure // // This file was developed by Ted Kremenek and is distributed under the // University of Illinois Open Source License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file defines the internal methods used for object serialization. // //===----------------------------------------------------------------------===// #include "llvm/Bitcode/Deserialize.h" using namespace llvm; Deserializer::Deserializer(BitstreamReader& stream) : Stream(stream), RecIdx(0), FreeList(NULL) { } Deserializer::~Deserializer() { assert (RecIdx >= Record.size() && "Still scanning bitcode record when deserialization completed."); assert (FreeList == NULL && "Some pointers were not backpatched."); } bool Deserializer::inRecord() { if (Record.size() > 0) { if (RecIdx >= Record.size()) { RecIdx = 0; Record.clear(); return false; } else return true; } else return false; } void Deserializer::ReadRecord() { // FIXME: Check if we haven't run off the edge of the stream. // FIXME: Handle abbreviations. // FIXME: Check for the correct code. unsigned Code = Stream.ReadCode(); assert (Record.size() == 0); Stream.ReadRecord(Code,Record); assert (Record.size() > 0); } uint64_t Deserializer::ReadInt() { // FIXME: Any error recovery/handling with incomplete or bad files? if (!inRecord()) ReadRecord(); return Record[RecIdx++]; } char* Deserializer::ReadCStr(char* cstr, unsigned MaxLen, bool isNullTerm) { if (cstr == NULL) MaxLen = 0; // Zero this just in case someone does something funny. unsigned len = ReadInt(); assert (MaxLen == 0 || (len + (isNullTerm ? 1 : 0)) <= MaxLen); if (!cstr) cstr = new char[len + (isNullTerm ? 1 : 0)]; assert (cstr != NULL); for (unsigned i = 0; i < len; ++i) cstr[i] = (char) ReadInt(); if (isNullTerm) cstr[len+1] = '\0'; return cstr; } void Deserializer::ReadCStr(std::vector& buff, bool isNullTerm) { unsigned len = ReadInt(); buff.clear(); buff.reserve(len); for (unsigned i = 0; i < len; ++i) buff.push_back((char) ReadInt()); if (isNullTerm) buff.push_back('\0'); } void Deserializer::RegisterPtr(unsigned PtrId,void* Ptr) { BPatchEntry& E = BPatchMap[PtrId]; assert (E.hasFinalPtr() && "Pointer already registered."); E.setFinalPtr(FreeList,Ptr); } void Deserializer::ReadUIntPtr(uintptr_t& PtrRef) { unsigned PtrId = ReadInt(); if (PtrId == 0) { PtrRef = NULL; return; } BPatchEntry& E = BPatchMap[PtrId]; if (E.hasFinalPtr()) PtrRef = E.getRawPtr(); else { // Register backpatch. Check the freelist for a BPNode. BPNode* N; if (FreeList) { N = FreeList; FreeList = FreeList->Next; } else // No available BPNode. Allocate one. N = (BPNode*) Allocator.Allocate(); new (N) BPNode(E.getBPNode(),PtrRef); E.setBPNode(N); } } void Deserializer::BPatchEntry::setFinalPtr(BPNode*& FreeList, void* P) { assert (!hasFinalPtr()); // Perform backpatching. BPNode* Last = NULL; for (BPNode* N = getBPNode() ; N != NULL; N = N->Next) { Last = N; N->PtrRef |= reinterpret_cast(P); } if (Last) { Last->Next = FreeList; FreeList = getBPNode(); } Ptr = reinterpret_cast(P); } #define INT_READ(TYPE)\ void SerializeTrait::Read(Deserializer& D, TYPE& X) {\ X = (TYPE) D.ReadInt(); }\ TYPE SerializeTrait::ReadVal(Deserializer& D) {\ return (TYPE) D.ReadInt(); } INT_READ(bool) INT_READ(unsigned char) INT_READ(unsigned short) INT_READ(unsigned int) INT_READ(unsigned long)