; RUN: llc < %s -march=arm -mattr=+neon | FileCheck %s define <8 x i8> @vld1dupi8(i8* %A) nounwind { ;CHECK: vld1dupi8: ;Check the (default) alignment value. ;CHECK: vld1.8 {d16[]}, [r0] %tmp1 = load i8* %A, align 8 %tmp2 = insertelement <8 x i8> undef, i8 %tmp1, i32 0 %tmp3 = shufflevector <8 x i8> %tmp2, <8 x i8> undef, <8 x i32> zeroinitializer ret <8 x i8> %tmp3 } define <4 x i16> @vld1dupi16(i16* %A) nounwind { ;CHECK: vld1dupi16: ;Check the alignment value. Max for this instruction is 16 bits: ;CHECK: vld1.16 {d16[]}, [r0, :16] %tmp1 = load i16* %A, align 8 %tmp2 = insertelement <4 x i16> undef, i16 %tmp1, i32 0 %tmp3 = shufflevector <4 x i16> %tmp2, <4 x i16> undef, <4 x i32> zeroinitializer ret <4 x i16> %tmp3 } define <2 x i32> @vld1dupi32(i32* %A) nounwind { ;CHECK: vld1dupi32: ;Check the alignment value. Max for this instruction is 32 bits: ;CHECK: vld1.32 {d16[]}, [r0, :32] %tmp1 = load i32* %A, align 8 %tmp2 = insertelement <2 x i32> undef, i32 %tmp1, i32 0 %tmp3 = shufflevector <2 x i32> %tmp2, <2 x i32> undef, <2 x i32> zeroinitializer ret <2 x i32> %tmp3 } define <16 x i8> @vld1dupQi8(i8* %A) nounwind { ;CHECK: vld1dupQi8: ;Check the (default) alignment value. ;CHECK: vld1.8 {d16[], d17[]}, [r0] %tmp1 = load i8* %A, align 8 %tmp2 = insertelement <16 x i8> undef, i8 %tmp1, i32 0 %tmp3 = shufflevector <16 x i8> %tmp2, <16 x i8> undef, <16 x i32> zeroinitializer ret <16 x i8> %tmp3 } %struct.__neon_int8x8x2_t = type { <8 x i8>, <8 x i8> } %struct.__neon_int2x32x2_t = type { <2 x i32>, <2 x i32> } define <8 x i8> @vld2dupi8(i8* %A) nounwind { ;CHECK: vld2dupi8: ;Check the (default) alignment value. ;CHECK: vld2.8 {d16[], d17[]}, [r0] %tmp0 = tail call %struct.__neon_int8x8x2_t @llvm.arm.neon.vld2lane.v8i8(i8* %A, <8 x i8> undef, <8 x i8> undef, i32 0, i32 1) %tmp1 = extractvalue %struct.__neon_int8x8x2_t %tmp0, 0 %tmp2 = shufflevector <8 x i8> %tmp1, <8 x i8> undef, <8 x i32> zeroinitializer %tmp3 = extractvalue %struct.__neon_int8x8x2_t %tmp0, 1 %tmp4 = shufflevector <8 x i8> %tmp3, <8 x i8> undef, <8 x i32> zeroinitializer %tmp5 = add <8 x i8> %tmp2, %tmp4 ret <8 x i8> %tmp5 } define <2 x i32> @vld2dupi32(i32* %A) nounwind { ;CHECK: vld2dupi32: ;Check the alignment value. Max for this instruction is 64 bits: ;CHECK: vld2.32 {d16[], d17[]}, [r0, :64] %tmp0 = tail call %struct.__neon_int2x32x2_t @llvm.arm.neon.vld2lane.v2i32(i32* %A, <2 x i32> undef, <2 x i32> undef, i32 0, i32 16) %tmp1 = extractvalue %struct.__neon_int2x32x2_t %tmp0, 0 %tmp2 = shufflevector <2 x i32> %tmp1, <2 x i32> undef, <2 x i32> zeroinitializer %tmp3 = extractvalue %struct.__neon_int2x32x2_t %tmp0, 1 %tmp4 = shufflevector <2 x i32> %tmp3, <2 x i32> undef, <2 x i32> zeroinitializer %tmp5 = add <2 x i32> %tmp2, %tmp4 ret <2 x i32> %tmp5 } declare %struct.__neon_int8x8x2_t @llvm.arm.neon.vld2lane.v8i8(i8*, <8 x i8>, <8 x i8>, i32, i32) nounwind readonly declare %struct.__neon_int2x32x2_t @llvm.arm.neon.vld2lane.v2i32(i32*, <2 x i32>, <2 x i32>, i32, i32) nounwind readonly %struct.__neon_int16x4x3_t = type { <4 x i16>, <4 x i16>, <4 x i16> } define <4 x i16> @vld3dupi16(i16* %A) nounwind { ;CHECK: vld3dupi16: ;Check the (default) alignment value. VLD3 does not support alignment. ;CHECK: vld3.16 {d16[], d17[], d18[]}, [r0] %tmp0 = tail call %struct.__neon_int16x4x3_t @llvm.arm.neon.vld3lane.v4i16(i16* %A, <4 x i16> undef, <4 x i16> undef, <4 x i16> undef, i32 0, i32 8) %tmp1 = extractvalue %struct.__neon_int16x4x3_t %tmp0, 0 %tmp2 = shufflevector <4 x i16> %tmp1, <4 x i16> undef, <4 x i32> zeroinitializer %tmp3 = extractvalue %struct.__neon_int16x4x3_t %tmp0, 1 %tmp4 = shufflevector <4 x i16> %tmp3, <4 x i16> undef, <4 x i32> zeroinitializer %tmp5 = extractvalue %struct.__neon_int16x4x3_t %tmp0, 2 %tmp6 = shufflevector <4 x i16> %tmp5, <4 x i16> undef, <4 x i32> zeroinitializer %tmp7 = add <4 x i16> %tmp2, %tmp4 %tmp8 = add <4 x i16> %tmp7, %tmp6 ret <4 x i16> %tmp8 } declare %struct.__neon_int16x4x3_t @llvm.arm.neon.vld3lane.v4i16(i16*, <4 x i16>, <4 x i16>, <4 x i16>, i32, i32) nounwind readonly %struct.__neon_int32x2x4_t = type { <2 x i32>, <2 x i32>, <2 x i32>, <2 x i32> } define <2 x i32> @vld4dupi32(i32* %A) nounwind { ;CHECK: vld4dupi32: ;Check the alignment value. Max for this instruction is 128 bits: ;CHECK: vld4.32 {d16[], d17[], d18[], d19[]}, [r0, :128] %tmp0 = tail call %struct.__neon_int32x2x4_t @llvm.arm.neon.vld4lane.v2i32(i32* %A, <2 x i32> undef, <2 x i32> undef, <2 x i32> undef, <2 x i32> undef, i32 0, i32 32) %tmp1 = extractvalue %struct.__neon_int32x2x4_t %tmp0, 0 %tmp2 = shufflevector <2 x i32> %tmp1, <2 x i32> undef, <2 x i32> zeroinitializer %tmp3 = extractvalue %struct.__neon_int32x2x4_t %tmp0, 1 %tmp4 = shufflevector <2 x i32> %tmp3, <2 x i32> undef, <2 x i32> zeroinitializer %tmp5 = extractvalue %struct.__neon_int32x2x4_t %tmp0, 2 %tmp6 = shufflevector <2 x i32> %tmp5, <2 x i32> undef, <2 x i32> zeroinitializer %tmp7 = extractvalue %struct.__neon_int32x2x4_t %tmp0, 3 %tmp8 = shufflevector <2 x i32> %tmp7, <2 x i32> undef, <2 x i32> zeroinitializer %tmp9 = add <2 x i32> %tmp2, %tmp4 %tmp10 = add <2 x i32> %tmp6, %tmp8 %tmp11 = add <2 x i32> %tmp9, %tmp10 ret <2 x i32> %tmp11 } declare %struct.__neon_int32x2x4_t @llvm.arm.neon.vld4lane.v2i32(i32*, <2 x i32>, <2 x i32>, <2 x i32>, <2 x i32>, i32, i32) nounwind readonly