//===-- llvm/LLVMContext.h - Class for managing "global" state --*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file declares LLVMContext, a container of "global" state in LLVM, such // as the global type and constant uniquing tables. // //===----------------------------------------------------------------------===// #ifndef LLVM_LLVMCONTEXT_H #define LLVM_LLVMCONTEXT_H #include "llvm/Support/DataTypes.h" #include #include namespace llvm { class APFloat; class APInt; class ArrayType; class Constant; class ConstantAggregateZero; class ConstantArray; class ConstantFP; class ConstantInt; class ConstantPointerNull; class ConstantStruct; class ConstantVector; class FunctionType; class IntegerType; class LLVMContextImpl; class MDNode; class MDString; class OpaqueType; class PointerType; class StringRef; class StructType; class Type; class UndefValue; class Use; class Value; class VectorType; /// This is an important class for using LLVM in a threaded context. It /// (opaquely) owns and manages the core "global" data of LLVM's core /// infrastructure, including the type and constant uniquing tables. /// LLVMContext itself provides no locking guarantees, so you should be careful /// to have one context per thread. struct LLVMContext { LLVMContextImpl* pImpl; LLVMContext(); ~LLVMContext(); }; /// FOR BACKWARDS COMPATIBILITY - Returns a global context. extern LLVMContext& getGlobalContext(); } #endif